4 Lugia EX
4 DCE
4 Plasma Energy
4 Juniper
4 Colress Machine
4 Random Reciever
4 Catcher
4 N
4 Fast Ticket
Obviously there is still room I just don't want to think about what to put in
Scans
Lugia-EX - Colorless - HP180
Basic Pokemon (Team Plasma)
Ability: Overflow
For each of your opponent's Pokemon that is Knocked Out by damage from Lugia-EX's attacks, take 1 more Prize card.
[C][C][C][C] Plasma Gale: 120 damage. Discard 1 Plasma Energy attached to this Pokemon or this attack does nothing.
When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2
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Colress Machine - Trainer
Item (Team Plasma)
Search your deck for a Team Plasma Energy and attach it to one of your Pokemon with "Team Plasma" on its card. Shuffle your deck afterwards.
You may play as many Item cards as you like during your turn (before your attack).
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Plasma Energy - Special Energy (Team Plasma)
This card provides 1 [C] Energy.
Fast Ticket – Trainer
Fast Ticket may only be played to determine who goes first. If you play Fast Ticket, you go first.
If your opponent also plays Fast Ticket, play Rock-Paper-Scissors to determine who goes first.
You may play as many Trainer cards as you like during your turn (before your attack).
4 DCE
4 Plasma Energy
4 Juniper
4 Colress Machine
4 Random Reciever
4 Catcher
4 N
4 Fast Ticket
Obviously there is still room I just don't want to think about what to put in
Scans
Lugia-EX - Colorless - HP180
Basic Pokemon (Team Plasma)
Ability: Overflow
For each of your opponent's Pokemon that is Knocked Out by damage from Lugia-EX's attacks, take 1 more Prize card.
[C][C][C][C] Plasma Gale: 120 damage. Discard 1 Plasma Energy attached to this Pokemon or this attack does nothing.
When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2
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Colress Machine - Trainer
Item (Team Plasma)
Search your deck for a Team Plasma Energy and attach it to one of your Pokemon with "Team Plasma" on its card. Shuffle your deck afterwards.
You may play as many Item cards as you like during your turn (before your attack).
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Plasma Energy - Special Energy (Team Plasma)
This card provides 1 [C] Energy.
Fast Ticket – Trainer
Fast Ticket may only be played to determine who goes first. If you play Fast Ticket, you go first.
If your opponent also plays Fast Ticket, play Rock-Paper-Scissors to determine who goes first.
You may play as many Trainer cards as you like during your turn (before your attack).