31/40 Update for anyone new who may stumble in or anyone testing. This is the current build I'm using.
Update: Played a Standard 8 Ticket Tourney. Played Yveltal, Turbo Darkrai, and Volcanion Tauros. Sweep all three matches easily. Turbo Darkrai and Yveltal scooped after i set up my board and one shot two mon's back to back. Volcanion had the weakness on Solgaleo but by the time he got rolling I already had Lugia ready to deep hurricane all his stadiums, 1 shot the Tauros with Solgaleo, and proceed to cruise from there. It matches my play style perfectly.
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 15
* 2 Lugia-EX AOR 68
* 2 Shaymin-EX ROS 77
* 1 Tauros-GX SUM 144
* 3 Solgaleo-GX SUM 143
* 1 Magearna-EX PR-XY XY175
* 3 Cosmog SUM 64
* 2 Cosmoem SUM 65
* 1 Hoopa-EX AOR 89
##Trainer Cards - 34
* 1 Professor Sycamore STS 114
* 2 Fighting Fury Belt BKP 99
* 3 Trainers' Mail ROS 92
* 2 Lysandre AOR 78
* 1 Assault Vest BKT 133
* 3 Rare Candy SUM 129
* 1 Ninja Boy STS 103
* 2 Professor Sycamore BKP 107
* 1 Super Rod BKT 149
* 2 Nest Ball SUM 123
* 1 Special Charge STS 105
* 1 Silent Lab PRC 140
* 4 Ultra Ball SUM 135
* 1 Professor Kukui SUM 148
* 4 N NVI 101
* 1 Sky Field ROS 89
* 4 VS Seeker PHF 109
##Energy - 11
* 4 Double Colorless Energy EVO 90
* 7 Metal Energy 8
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Solgaleo has been put with pokemon like Lurantis and Darkrai/Dragons. I figured I'd just keep it simple. Lurantis just naturally feels cloggy with a stage 2 and stage 1 in the same deck. Dark Dragons is a great concept, Darkrai can 1 shot anything, Giratina will attack if necessary, a Salamence sighting but I just felt too restricted.
Generally you Sol Burst and Load up a Lugia for Deep Hurricane, Solgaleo for a guaranteed knock out, one other attacker. Aero Ball is just good. Stadiums are in every deck (Roaring Seas, FoGP, Silent Lab, Parallel, etc.) punish your opponent for them while controlling the Stadium trade. Solgaleo cleans up threats like M Mewtwo, Tauros, and Yveltal cards that can return punish as well as pressure your opponent with back to back KO's.
Testing so far is 16/21.
Turn 2 Solgaleo is about 7/10 games.
Turn 3 when needed is about a 9/10 chance to get Solgaleo set up.
If you're really off to a slow start you just load up Lugia and proceed to play the hands.
Update: Played a Standard 8 Ticket Tourney. Played Yveltal, Turbo Darkrai, and Volcanion Tauros. Sweep all three matches easily. Turbo Darkrai and Yveltal scooped after i set up my board and one shot two mon's back to back. Volcanion had the weakness on Solgaleo but by the time he got rolling I already had Lugia ready to deep hurricane all his stadiums, 1 shot the Tauros with Solgaleo, and proceed to cruise from there. It matches my play style perfectly.
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 15
* 2 Lugia-EX AOR 68
* 2 Shaymin-EX ROS 77
* 1 Tauros-GX SUM 144
* 3 Solgaleo-GX SUM 143
* 1 Magearna-EX PR-XY XY175
* 3 Cosmog SUM 64
* 2 Cosmoem SUM 65
* 1 Hoopa-EX AOR 89
##Trainer Cards - 34
* 1 Professor Sycamore STS 114
* 2 Fighting Fury Belt BKP 99
* 3 Trainers' Mail ROS 92
* 2 Lysandre AOR 78
* 1 Assault Vest BKT 133
* 3 Rare Candy SUM 129
* 1 Ninja Boy STS 103
* 2 Professor Sycamore BKP 107
* 1 Super Rod BKT 149
* 2 Nest Ball SUM 123
* 1 Special Charge STS 105
* 1 Silent Lab PRC 140
* 4 Ultra Ball SUM 135
* 1 Professor Kukui SUM 148
* 4 N NVI 101
* 1 Sky Field ROS 89
* 4 VS Seeker PHF 109
##Energy - 11
* 4 Double Colorless Energy EVO 90
* 7 Metal Energy 8
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Solgaleo has been put with pokemon like Lurantis and Darkrai/Dragons. I figured I'd just keep it simple. Lurantis just naturally feels cloggy with a stage 2 and stage 1 in the same deck. Dark Dragons is a great concept, Darkrai can 1 shot anything, Giratina will attack if necessary, a Salamence sighting but I just felt too restricted.
Generally you Sol Burst and Load up a Lugia for Deep Hurricane, Solgaleo for a guaranteed knock out, one other attacker. Aero Ball is just good. Stadiums are in every deck (Roaring Seas, FoGP, Silent Lab, Parallel, etc.) punish your opponent for them while controlling the Stadium trade. Solgaleo cleans up threats like M Mewtwo, Tauros, and Yveltal cards that can return punish as well as pressure your opponent with back to back KO's.
Testing so far is 16/21.
Turn 2 Solgaleo is about 7/10 games.
Turn 3 when needed is about a 9/10 chance to get Solgaleo set up.
If you're really off to a slow start you just load up Lugia and proceed to play the hands.
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