Pokemons - 19
4 Rowlet SUM
4 Dartrix SUM
4 Decidueye GX SUM
3 Fomantis SUM
3 Lurantis GX SUM
1 Shaymin EX ROS
Trainers - 24
4 Ultra Ball
3 Level Ball
4 VS Seeker
4 Forest of Giant Plants
3 Trainer's Mail
3 Float Stone
2 Revitalizer
Supporter - 10
4 Sycamore
3 N
2 Lysandre
1 Kukui
Energy - 7
7 Grass
Basically just trying to boost up Lurantis GX's numbers here. 3 Owls puts Solar Blade at 180, which kills EX's without Belts, and puts Flower Supply at 100. That's assuming that you're just sniping the active. Owls can soften up almost anything that would threaten your Lurantis GX, and can be built to swing following some Flower Supplies. My main issue with Decidueye/Plume builds is the reliance on Turn 1, which is compounded by the fact that over a third of your deck is Mons that you can't thin out. This deck forgoes the turn 1 win for a much better grind game, though clearly suffers from many of the weaknesses and counters that Owl/Plume faces.
Any comments or criticisms are welcome! Thank you for reading.
4 Rowlet SUM
4 Dartrix SUM
4 Decidueye GX SUM
3 Fomantis SUM
3 Lurantis GX SUM
1 Shaymin EX ROS
Trainers - 24
4 Ultra Ball
3 Level Ball
4 VS Seeker
4 Forest of Giant Plants
3 Trainer's Mail
3 Float Stone
2 Revitalizer
Supporter - 10
4 Sycamore
3 N
2 Lysandre
1 Kukui
Energy - 7
7 Grass
Basically just trying to boost up Lurantis GX's numbers here. 3 Owls puts Solar Blade at 180, which kills EX's without Belts, and puts Flower Supply at 100. That's assuming that you're just sniping the active. Owls can soften up almost anything that would threaten your Lurantis GX, and can be built to swing following some Flower Supplies. My main issue with Decidueye/Plume builds is the reliance on Turn 1, which is compounded by the fact that over a third of your deck is Mons that you can't thin out. This deck forgoes the turn 1 win for a much better grind game, though clearly suffers from many of the weaknesses and counters that Owl/Plume faces.
Any comments or criticisms are welcome! Thank you for reading.