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Standard M Beedrill-EX/Lurantis-GX/Garbodor

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Deck's focus: use Lurantis-GX's Flower Supply to power up M Beedrill's Hazard Stinger. Hazard Stinger can reliably trap opponents and slowly whittle them down with poison. While Hazard stinger discards all energy attached to M Beedrill, you can use M Beedrill's free retreat and Lurantis's Flower Supply to charge it up over again. Garbodor prevent's use of abilities like Stand In or Ultra Road from preventing the trapping effect of paralysis.

Strengths: uses grass's several boons, such as Forest of Giant Plants and Revitalizer, Paralysis strategy only really counterable by decks that have many switches, Pokemon Center Ladies, and Evolutions.

Weaknesses: Weak to fire, which makes even baby Volcanion Power Heater a huge threat. Needs stadium control to set up quickly. Float Stones need to be attached to Lurantis to ensure quick retreats.

Deck List:
****** Pokémon Trading Card Game Deck List ******

##Pokémon - 17

* 2 Shaymin-EX ROS 106
* 3 Beedrill-EX PR-XY XY157
* 3 M Beedrill-EX PR-XY XY158
* 2 Fomantis SM 14
* 2 Lurantis-GX SM 15
* 1 Hoopa-EX AOR 36
* 2 Trubbish BKP 56
* 2 Garbodor BKP 57

##Trainer Cards - 34

* 2 Trainers' Mail ROS 92
* 1 Switch EVO 88
* 1 Escape Rope PRC 127
* 2 Revitalizer GEN 70
* 3 N FAC 105
* 3 Ultra Ball DEX 102
* 1 Timer Ball SM 134
* 2 Lysandre FLF 90
* 3 Beedrill Spirit Link PR-XY XY159
* 4 Professor Sycamore BKP 107
* 1 Super Rod NVI 95
* 3 Forest of Giant Plants AOR 74
* 3 Float Stone PLF 99
* 4 VS Seeker PHF 109
* 1 Professor Kukui SM 128

##Energy - 9

* 9 Grass Energy GEN 75

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

Suggestions are welcome.
 
I would take out timer ball and escape rope maybe you could add vikavolt but idk feel like this might have slow setup how has playtesting been going? Also possibly add one or two sky feilds to help expand your bench.
 
I did a deck play test video with a youtuber of Lurantis GX/Trevenant vs Solgaleo. My biggest struggle was to discard energy to attach to my Pokemon. With that being said I would say first to power up a M Beedrill and after an attack, retreat to Lurantis and hopefully by then be able to bring 4 energy back to power up 2 M Beedrill. Now for changes I would do,

-2 Trubish (doesn't help enough)
-2 Garbodor (same)
- 1 M Beedrill (two is fine with revitalizer)
- 1 Switch (you retreat costs are low)
-1 Escape Rope (same, and you want to leave active poisoned)
- 1 Super Rod (Revitalizer and Lurantis GX do all the recovery needed)


That frees up 8 spots so you can add

+1 Forantis (consistency)
+1 Forest of giant Plants (evolve faster and win stadium war)
+ 1 Ultra Ball (discard energy and consistency)
+ 2 Trainer's Mail (consistency)
+ 2 Max Potion (heal M Beedrill and Lurantis)
+ 1 Timer Ball (evolve faster)

By removing Garb you are still at an auto loss to Volcanion. Although you might be a little better with it, not enough. Greninja is a auto win since you one shot with weakness using Lurantis's 2nd attack. If you feel like you need garb a lot, replace 1 forest with a tech silent lab to cause disruption. Love the list and kind of want to build it using the Lurantis GX hyper rare I pulled at a pre release.
 
I did a deck play test video with a youtuber of Lurantis GX/Trevenant vs Solgaleo. My biggest struggle was to discard energy to attach to my Pokemon. With that being said I would say first to power up a M Beedrill and after an attack, retreat to Lurantis and hopefully by then be able to bring 4 energy back to power up 2 M Beedrill. Now for changes I would do,

-2 Trubish (doesn't help enough)
-2 Garbodor (same)
- 1 M Beedrill (two is fine with revitalizer)
- 1 Switch (you retreat costs are low)
-1 Escape Rope (same, and you want to leave active poisoned)
- 1 Super Rod (Revitalizer and Lurantis GX do all the recovery needed)


That frees up 8 spots so you can add

+1 Forantis (consistency)
+1 Forest of giant Plants (evolve faster and win stadium war)
+ 1 Ultra Ball (discard energy and consistency)
+ 2 Trainer's Mail (consistency)
+ 2 Max Potion (heal M Beedrill and Lurantis)
+ 1 Timer Ball (evolve faster)

By removing Garb you are still at an auto loss to Volcanion. Although you might be a little better with it, not enough. Greninja is a auto win since you one shot with weakness using Lurantis's 2nd attack. If you feel like you need garb a lot, replace 1 forest with a tech silent lab to cause disruption. Love the list and kind of want to build it using the Lurantis GX hyper rare I pulled at a pre release.
Thanks for the suggestions! Trubbish Garbodor were hold ins until Baby Lurantis comes out in America.
 
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