****** Pokémon Trading Card Game Deck List ******
##Pokémon - 17
* 2 Dragonite-EX EVO 106
* 1 Hawlucha STS 97
* 3 Shaymin-EX ROS 77
* 4 Gardevoir-EX PRC 155
* 2 Exeggcute PLF 4
* 3 M Gardevoir-EX STS 112
* 2 Hoopa-EX AOR 89
##Trainer Cards - 36
* 1 Computer Search BCR 137
* 1 Sacred Ash FLF 96
* 4 Trainers' Mail ROS 92
* 1 Escape Rope PRC 127
* 1 Skyla BKP 122
* 1 Lysandre AOR 78
* 4 Ultra Ball FLF 99
* 3 Battle Compressor Team Flare Gear PHF 92
* 1 Colress PLS 118
* 4 Gardevoir Spirit Link PRC 130
* 1 N FAC 105
* 4 Sky Field ROS 89
* 2 Hex Maniac AOR 75
* 1 Switch BCR 135
* 3 Mega Turbo ROS 86
* 4 VS Seeker PHF 109
##Energy - 7
* 7 Fairy Energy Energy 9
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
I would like to replace switch with AZ for trainer lock matchups, but the supporter count is too high and it causes shaymin to get clunky. Additionally would like to fit a 4th shaymin, and a 3rd exeggcute but it's very difficult to find room.
Matchups:
Trevenant: If you go first and get set up, you should have a decent time winning. If you go second and they get set up, it's a nightmare matchup.
Darkrai: You are favourable because you are often trading 2hkos for 3hkos. Against early archeops and giratina, it's important to find a hex maniac.
Seismitoad: Going all in on turn one is your best bet in this matchup. It can get a bit awkward mid late game if your start was weak.
Sableye: Not a great matchup, you often lose unless they get incredibly unlucky with hammer flips and you manage to take a decent amount of their resources. Garbodor also complicates a lot. Thankfully this matchup isn't too common.
Night March: You are favoured because it is very difficult for them to one shot mega gardevoir, and you do not leave shaymins benched whereas they do. Lysandre is very clutch midgame to swing prize races.
Greninja: Hex maniac wins this matchup in the mid/late game. A turn 2 attacking mega gardevoir can sometimes be enough on its own.
The mirror: Going first helps, and hex maniac is a really powerful tool. Be careful to discard sky fields as they can clog your hand and make your shaymins worse than your opponents.
M Mewtwo: Easy win. Gardevoir hits for weakness, try to set up fast though because garbodor variants are difficult to deal with.
Blastoise Keldeo: Hex maniac is great here, but be careful with your use of sky fields. If you cannot bench 6 pokemon you cannot knock out a keldeo with m gard.
In 55 games, I have yet to play against raikou eels, primal groudon, virizion/genesect, and I've only played against seismitoad once so I do not know how these matchups go.
##Pokémon - 17
* 2 Dragonite-EX EVO 106
* 1 Hawlucha STS 97
* 3 Shaymin-EX ROS 77
* 4 Gardevoir-EX PRC 155
* 2 Exeggcute PLF 4
* 3 M Gardevoir-EX STS 112
* 2 Hoopa-EX AOR 89
##Trainer Cards - 36
* 1 Computer Search BCR 137
* 1 Sacred Ash FLF 96
* 4 Trainers' Mail ROS 92
* 1 Escape Rope PRC 127
* 1 Skyla BKP 122
* 1 Lysandre AOR 78
* 4 Ultra Ball FLF 99
* 3 Battle Compressor Team Flare Gear PHF 92
* 1 Colress PLS 118
* 4 Gardevoir Spirit Link PRC 130
* 1 N FAC 105
* 4 Sky Field ROS 89
* 2 Hex Maniac AOR 75
* 1 Switch BCR 135
* 3 Mega Turbo ROS 86
* 4 VS Seeker PHF 109
##Energy - 7
* 7 Fairy Energy Energy 9
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
I would like to replace switch with AZ for trainer lock matchups, but the supporter count is too high and it causes shaymin to get clunky. Additionally would like to fit a 4th shaymin, and a 3rd exeggcute but it's very difficult to find room.
Matchups:
Trevenant: If you go first and get set up, you should have a decent time winning. If you go second and they get set up, it's a nightmare matchup.
Darkrai: You are favourable because you are often trading 2hkos for 3hkos. Against early archeops and giratina, it's important to find a hex maniac.
Seismitoad: Going all in on turn one is your best bet in this matchup. It can get a bit awkward mid late game if your start was weak.
Sableye: Not a great matchup, you often lose unless they get incredibly unlucky with hammer flips and you manage to take a decent amount of their resources. Garbodor also complicates a lot. Thankfully this matchup isn't too common.
Night March: You are favoured because it is very difficult for them to one shot mega gardevoir, and you do not leave shaymins benched whereas they do. Lysandre is very clutch midgame to swing prize races.
Greninja: Hex maniac wins this matchup in the mid/late game. A turn 2 attacking mega gardevoir can sometimes be enough on its own.
The mirror: Going first helps, and hex maniac is a really powerful tool. Be careful to discard sky fields as they can clog your hand and make your shaymins worse than your opponents.
M Mewtwo: Easy win. Gardevoir hits for weakness, try to set up fast though because garbodor variants are difficult to deal with.
Blastoise Keldeo: Hex maniac is great here, but be careful with your use of sky fields. If you cannot bench 6 pokemon you cannot knock out a keldeo with m gard.
In 55 games, I have yet to play against raikou eels, primal groudon, virizion/genesect, and I've only played against seismitoad once so I do not know how these matchups go.