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M Gardevoir EX / Xerneas / Aromatisse

Ironman131

Aspiring Trainer
Member
Pokemon:

  • 2 Gardevoir EX
    2 M Gardevoir EX
    3 Xerneas
    2-2 Aromatisse
    1 Mewtwo EX
    1 Charizard EX ( Combustion blast)
Trainers/Supporters/Stadiums:

  • 4 Profesor Juniper
    4 N
    3 Pokemon Fan Club
    2 Colress
    2 lysandre
    1 Lysandre's Trump Card
    3 Ultra Ball
    3 Max Potion
    2 Gardevoir Spirt Link
    2 Muscle Band
    2 VS Seeker
    2 Weakness Policy
    1 Escape Rope
    2 Startling Megaphone
    1 Dowsing Machine
    1 Tool Retrieval
    3 Fairy Garden
Energy:

  • 11 Fairy Energy

Gardevoir-EX - Fairy - HP170
Basic Pokemon
[Y] Life Reeve: 20 damage. Heal this Pokemon equal to the damage done to your opponent's Active Pokemon.
[Y][Y][Y] Shining Wind: 100 damage. This Pokemon has no Weakness during your opponent's next turn.

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.


M Gardevoir-EX - Fairy - HP210
Mega Evolution - Evolves from Gardevoir-EX

When 1 of your Pokemon becomes a Mega Evolution, your turn ends.

[Y][C][C] Brilliant Arrow: Does 30 damage for each Fairy Energy attached to your Pokemon.

When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.


Gardevoir Spirit Link – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Your turn does not end if the Pokemon this card is attached to becomes M Gardevoir-EX.

You may use as many Item cards as you like during your turn (before your attack).


Weakness Policy - Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Pokemon this card is attached to has no Weakness.

You can play as many Item cards as you like during your turn (before your attack).


Repeat Ball - Trainer
Item

Search your deck for 1 Pokemon that has same name as a Pokemon you have in play, reveal it, and put it into your hand. Shuffle your deck afterward.

You may use as many Item cards as you like during your turn (before your attack).


Strategy:

The strategy behind this deck is use xerneas to geomancy and get energy into play, M gardevoir is the main attacker in the deck and does damage based on fairy energy attached to all of my pokemon. Aromatisse alows me to move the energy around on my pokemon. Mewtwo EX is another good attacker that has a different weakness.
 
RE: M Gardevoir / Xerneas / Aromatisse

I would suggest dropping slurpuff for max potions or something. And maybe a counter to metal pokemon. Mewtwo doesnt work since they tend to resist psychic.
 
RE: M Gardevoir / Xerneas / Aromatisse

Hi Ironman131,

Nice deck. Consider these modifications:

- 3 Slurpuff (not needed that much)
- 3 Swirlix (not needed that much)

- 2 Wekness policy (most thinks that can ohko Gardevoir can do so without weakness too)
- 2 Muscle Band (Gardevoir deck do not need the boost)
- 1 Lysandre's Trump Card (not needed that bad)

+ 1 M Gardevoir Ex (she is the focus of the deck)
+ 1 Gardevoir Ex (see above)
+ 1 Xerneas (want to start with him)
+ 1 Spritzee (nice to have three)

+ 1 Gardevoir Spirit Link (need one more now)
+ 1 Startling Megaphone (nice tool discard)
+ 1 Tool Retriever (Pokémon Tool F hurt)
+ 2 Lysandre (stable hin ohko decks)
+ 1 Professor Juniper (more draw)
+ 1 Teammates/Xerosic/Vs Seeker/Max Potion (your choice on the additional card)

Hope this provides some initial assistance.
 
RE: M Gardevoir / Xerneas / Aromatisse

I'd add another Fairy Garden, most decks in the future will be running their own stadium, Without Fairy Garden you don't have free retreat.
 
Charizard EX (the non-full art one) is also a great counter because 3 colorless for 60 and that's fire damage so 120 to metal pokemon.
 
Slurpuff XY is a quite good addition to the deck. Stopping status conditions is obviously generally good, but if VirGen runs hypnotoxic laser, you won't be OHKO'd (Though Deoxys is still a problem).

Yes, I know you're all gonna start screaming 'Virizion-EX, ermagherd!', but then you'd have to rely on rainbow energies, making you vulnerable to enhanced hammers.
 
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