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Standard M Manectric EX/ Delphox

Stuffwell

Aspiring Trainer
Member
Pokemon : 12
  • 2 MManectric EX
  • 2 Manectric EX
  • 3 Delphox (XY)
  • 2 Braixen (XY)
  • 3 Fennekin (XY)
Trainers/Supporters/Stadiums: 36
  • 4 VS Seeker
  • 4 Ultra Ball
  • 3 Rare Candy
  • 2 Head Ringer
  • 2 Manectric Spirit Link
  • 2 Muscle Band
  • 1 Switch
  • 1 Professor's Letter
  • 1 Enhanced Hammer
  • 1 Startling Megaphone
  • 1 Sacred Ash
  • 1 Red Card
  • 1 Battle Compressor
  • 3 Professor Sycamore
  • 2 Shauna
  • 2 Lysandre
  • 1 Skyla
  • 1 Blacksmith
  • 3 Scorched Earth
Energy: 12
  • 9 Fire Energy
  • 3 Lightning Energy
Strategy:
The strategy for this deck kinda of straight forward in that you get MManectric ready to go as quickly as possible while charging up a Delphox to attack after a MManectric goes down.
The some of items are there to try and slow down the opponent long enough to actually get Delphox out on the bench, as well as thinning out your hand to draw more cards once Delphox is out on the bench. (Ex. Red Card Startling Megaphone, and Enhanced Hammer)

However, when I do play this deck I usually end up getting a good set-up or I just dead draw for a number of turns. I'm just saying that I made this deck with limited resources, so unfortunately I do not have any Shaymin EXs.

Unfortunately, I have not played with deck that much, so this is pretty much a first draft.
I hope that you all reading this could give me suggestions on how to make this deck more consistent in the early game.
(This is also my first thread, so if there are any errors anywhere just let me know!)
 
well if you don't have any shaymin EX, then I would try to fit in some trainers mail, that helps with keeping your hand alive.
 
I'm not sure what I could replace for the Trainer's Mail. Maybe a Braixen and something else since one Trainer's Mail probably won't help the consistency that much.
 
well if you don't have any shaymin EX, then I would try to fit in some trainers mail, that helps with keeping your hand alive.

Definitely this. 4 cards deeper you can look for Rare Candy, Ultra Ball for Delphox, etc. I find Trainers' Mail to be huge for stage-2 decks.

Also, since you have Delphox which eliminates the downside to Birch once it's in play, I'd play those over Shauna. You should probably be using Sycamore when you don't have Delphox in play yet anyway. You could also just use Judge instead as when Delphox is in play you get 6 cards and your opponent gets 4.

Do you end up using that much more Fire Energy? I know you can stack them on Delphox to do lots of damage when you have to, but I would consider switching 1-2 more to Lightning so that you don't run into trouble attacking with Manectric quickly. If you don't find you have trouble with that though stick with what you have.

I would do something like this:
-2 Shauna
-1 Lysandre (yes, 2 is better than 1 if you have room, but 1 can still be enough with 4 VS Seeker)
-1 Battle Compressor (since you only have 1 in your list, I feel like Scorched Earth and Ultra Ball will suffice to put energy in the discard for you and I need to find room for Trainers' Mail)
-1 Enhanced Hammer (let Head Ringer help with the stalling - could take the Megaphone out instead though)
-1 Fire Energy

+4 Trainers' Mail
+1 Judge or Professor Birch's Observations
+1 Lightning Energy

and maybe -1 Braixen, +1 Rare Candy on top of that unless you're worried about item lock
 
I don't usually have a problem getting a lightning energy onto Manectric so I won't change it there. That aside maybe instead of removing the second Lysandre, it'd be better to swap Red Card for a Judge since I could use Judge multiple times with VS Seeker.

Also, I feel like a bunch of people play special energy at the League I go to, so I will drop a fire energy instead of the Enhanced Hammer for Trainer's Mail.
I think I will keep the Startling Megaphone so that I can attach a Head Ringer to my opponent's pokemon instead.

So changes so far:
-1 Red Card
-1 Battle Compressor
-2 Shauna
-1 Fire Energy

+4 Trainer's Mail
+1 Judge
 
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