I would like to have some advice on this deck 
Pokemon: 14
This is a Decklist I've been thinking about since mewtwo Y and parallel city were announced. I think using bats or gardevoir is a clichè and i wanted to avoid it, building something more...funny. The plain is to slow down your opponent with Seismitoad EX since first turns, giving you the time to charge M-Mewtwo and to put Garbodor in play, then simply switch on mewtwo and play Parallel city. The opponent will now struggle against a powerful mega with only 3 benched pokèmon (thank you Parallel city) and without the freedom to use any ability (from Set-up to rush in/deludge). EX decks will be teared apart by M-mewtwo damage output, and decks like night march, vespiqueen-flareon or "hammertime" will have some trouble by using only 3 benched pokemon and seismitoad item lock. If you are looking for a 0Hko in a bad situation just use Giovanni's Scheme for 20 extra damage. Dimension Valley will help you against other decks using Parallel City (nobody likes to play only 3 benched pokemon) or to reduce mewtwo attack cost. If you run against a pyroar or a safeguard just use Hex Maniac over and over or attack with Garbodor. What do you think? Can i have some advice?
Pokemon: 14
- 3 Mewtwo EX 62/162
- 3 M Mewtwo EX 64/162
- 2 Seismitoad EX
- 2 Trubbish
- 2 Garbodor (Garbotoxin)
- 1 Shaymin EX
- 1 Hoopa EX
- 3 Mewtwo Spirit Link
- 3 Float Stone
- 2 Muscle Band
- 4 Ultra Ball
- 3 Parallel City
- 1 Dimension Valley
- 3 VS seeker
- 1 Professor Letter
- 2 Switch
- 1 Tool Scrapper
- 1 Super Rod
- 2 Skyla
- 1 Computer Search
- 4 Professor Sycamore
- 2 N
- 1 Hex Maniac
- 1 Giovanni's Scheme
- 4 Double Colorless Energy
- 6 Psychic Energy
This is a Decklist I've been thinking about since mewtwo Y and parallel city were announced. I think using bats or gardevoir is a clichè and i wanted to avoid it, building something more...funny. The plain is to slow down your opponent with Seismitoad EX since first turns, giving you the time to charge M-Mewtwo and to put Garbodor in play, then simply switch on mewtwo and play Parallel city. The opponent will now struggle against a powerful mega with only 3 benched pokèmon (thank you Parallel city) and without the freedom to use any ability (from Set-up to rush in/deludge). EX decks will be teared apart by M-mewtwo damage output, and decks like night march, vespiqueen-flareon or "hammertime" will have some trouble by using only 3 benched pokemon and seismitoad item lock. If you are looking for a 0Hko in a bad situation just use Giovanni's Scheme for 20 extra damage. Dimension Valley will help you against other decks using Parallel City (nobody likes to play only 3 benched pokemon) or to reduce mewtwo attack cost. If you run against a pyroar or a safeguard just use Hex Maniac over and over or attack with Garbodor. What do you think? Can i have some advice?
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