Magby from Triumphant (#41) [6/23]

dmaster

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Guiding questions:
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies, Abilities) of the card.
3. What combos can you use it with? How so?
4. What techs can you use to combat the weak points?
5. How's the artwork?
6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

Posts MUST be more than one sentence long with proper grammar and spelling or they will be deleted.
 
1. The HP is worse, Weakness is perfect, Resistance is not and Retreat Cost is also perfect.
2. The attacks are worse unless you want the pokémon to be burned and the other not taking damage, so yeah.
3. This is too worse to have it in a metagame deck...
4. I don't know.
5. The artwork is well 4.5
6. 1.5 Worse HP, worse attack, worse resistance, its not recomended to put it on any deck except if ya want the pokemon to be burned and stay there taking no damage.
 
1. Like the other Baby Pokemon, can get it in and get it out fairly quickly, though very susceptible to sniping.
2. No Baby Evolution so it won't evolve, but if you get to put a burn on a Pokemon that isn't going to evolve/retreat easily, can be nice.
3. It can do nice with decks that love status effects. Like with Leafeon and Muk
4. I dunno. Switch? Super Scoop Up?
5. Its cute but not groundbreaking. 3/5 look, 2/5 card(there's more preferred Baby Pokemon).
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
Well, there is the fact that it has no weakness and retreat cost. But I think the fact that it only has 30 HP really defines this card.
2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies, Abilities) of the card.
Just like all of the other baby pokemon- an attack that puts it to sleep, and a Poke-body that prevents it from getting hit while it is asleep. Burning the opponent, however, isn't the best effect some of the baby pokemon have, and also, if it wakes up right after it attacks, it is an easy prize card for the opponent, which isn't something you want.
3. What combos can you use it with? How so?
The only possible thing I can think of using this with is a Leafeon status deck. You burn, retreat, and do 50 more damage with Miasma Wind. But, it does have to retreat, leaving it very vulnerable to being an easy prize.
4. What techs can you use to combat the weak points?
I am really not sure on this one. It already has free retreat, so you really don't need switch or anything of that caliber, and I don't know of anything else you could use it with.
5. How's the artwork?
Ok, not great, not bad. It isn't really doing anything cool, just running along, but I think the artist drew it well. Bad pose, good picture. 3/5.
6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
I give it a 1.5/5. It does only have 30 HP, and all it does is burn the defending Pokemon, and become invulnerable until it wakes up, which could be right after it attacks. I still don't see why anyone would use this in a competetive deck, as it is really going to end up as an easy prize card for your opponent, unless you get really lucky with the sleep flips.
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
Typical baby Pokemon in HS-on. Terrible HP making it easily donkable, since you would play it only as a starter, no resistance and a nice retreat.

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies, Abilities) of the card.
The attack lets us burn the opponent for nothing and pray that we would be so lucky to get asleep after it and wake up after opponent's turn. Of course if we prayed enough to be able to start the game, in other case we're probably sucked.

3. What combos can you use it with? How so?
Blaziken Lv. X, since it increases damage for burned Pokemon. But since the opponent can easily retreat, Blaziken PL is much more better option here...

4. What techs can you use to combat the weak points?
Switch if you overslept? Or Super Scoop-Up?

5. How's the artwork?
Crappy. Magby is looking like "what the hell am I doing in a deck?!".

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
1 out of 5. Completely no potential in HS-on so far.
 
1. Classic Baby stats. 30 hp. No weakness. No retreat... Only works as a starter.

2. IMO its attack is really interesting. Burning a Baby with lucky flips means easy prize. Of course Tyrogue does the job better but Burn can hit through sleeping pokemon as well. And it can stand a chance against non-Baby starters while Tyrogue needs to 2HKO at best.
Other than that its attack is sleep-inducing (to itself) which works well with its Poke-Body Sweet Sleeping Face which lets it be invincible to attack damage as long as it's asleep.

3. I don't see any combos that are viable except the Leafeon combo explained by GiantGarchomp. I only see it as some form of "Starter-killer".

4. Using Switch or SSU to combat its sleeping status. Its Poke-Body makes it up for its horrible hp.

5. It looks like Magby has lost its parents. It's scared of being sent to orphanage. That's why he sets up for a journey searching for anyone who can take care of him.

6. I would give this card a 3/5. Auto-burn for a baby seems too interesting to give it lower. I think it has potential...
 
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
Just a normal baby stats, about retreat read #2

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies, Abilities) of the card. Burning opponent's main attacker to take dmg so can finish it with own main attacker? Would be good since it can't be harmed while sleeping. since it has free retreat that attack would work nicely that way, but i still prefer Tyrogue over it.

3. What combos can you use it with? How so?
Anything that uses tyrogue as starter. It can be decent alternative.

4. What techs can you use to combat the weak points?
Anything that beats Steelix since it's immune to special conditions.

5. How's the artwork?
It's cute but i still prefer CoL art over it. 4/5

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
3/5 It's decent baby, but Tyrogue does most jobs better.
 
Guiding questions:
1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).

Good retreat cost (and it should be, for a baby). Stats are what you expect from a baby pokemon. Just stay away from Tyrogue.

2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies, Abilities) of the card.

Auto Burn is nice, but situational (more on that in 3).

3. What combos can you use it with? How so?

I could see it as a Leafrade stater. Attach to Eevee and burn turn one. Drop an energy on Roserade, preferably rainbow, and swing with Miasma Wind. It also can bypass Sweet Sleeping Face. Too bad burn's flippy or this might have been really handy.

4. What techs can you use to combat the weak points?

Heatran X for the lulz? Unfortunately the time set up using Heatran could be used much more productively.

5. How's the artwork?

It's done well, arranged well. For the artsy-fartsy, the composition is sound. Some fire would be nice considering the attack though. 4/5

6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).

2/5. I can see it in a Leafeon deck, but it's usually inconsistent and only really matters as an additional status if you have no rainbow for Leafeon. Late came you might have houndroom anyway. It doesn't set up, and it can't donk babies.
 
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