My husband and I played a good amount last night. This is, for both of us, our first experience playing a Wii U that isn't an in-store demo of something. For my entire Mario Kart career, I've always played with a GC controller (never really played any of the pre-GC Karts much except for a bit on Wii emulator, and don't have any of the handheld versions), so in the beginning, I was playing around with the different control options to see what worked best for me; I ended up settling for wiimote+nunchuck for being the most controller-like. Using the gamepad itself isn't too bad either (especially since it's not nearly as the in-store demo versions which have theft-protection stuff weighing it down), but a bit too big for my hands to be comfortable without a lot of practice.
The game itself is pretty fantastic so far. We haven't unlocked all the levels/characters/etc. yet, but it's been fun playing along. A lot of the new level designs are very spiffy. I think my favourite so far is the Wario Mountain one, where it's technically 3 laps, but really one giant long map, which is super awesome. The various cart customization options are cool, but a bit too complicated for me to really delve into. Once I get comfortable with the levels, I'll probably try out a bunch of kart options in a row to see what I like best.
The game itself is pretty fantastic so far. We haven't unlocked all the levels/characters/etc. yet, but it's been fun playing along. A lot of the new level designs are very spiffy. I think my favourite so far is the Wario Mountain one, where it's technically 3 laps, but really one giant long map, which is super awesome. The various cart customization options are cool, but a bit too complicated for me to really delve into. Once I get comfortable with the levels, I'll probably try out a bunch of kart options in a row to see what I like best.