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Standard Marshadow Madness

Bepista

Aspiring Trainer
Member
Hey everyone, looking for some advice to make this deck standard again and maybe improve on it too.
I was playing espeon ex to make the most use out of Marshadows ability. Used to rock Clefairy in it too to use the opponents attacks against them. This time around i tried making a version that used Garchomp to counter both Hoopa from SL and alolan Ninetales.

MARSHADOW MADNESS
3x Marshadow GX
1x Drampa GX
1x Buzzwole GX
2x Tapu Lele GX
2x Tapu Koko (Flying Flip)
2x Gible
2x Gabite
2x Garchomo

2x Acerola
2x Guzma
3x N
4x Sycamore
3x Cynthia
4x VS Seeker
2x Fighting Fury Belt
2x Wally
3x Choice Band
4x Ultra Ball
2x Max Potion

2x Rainbow Energy
3x Strong Energy
3x Double Colorless
6x Fighting Energy
 
Hey everyone, looking for some advice to make this deck standard again and maybe improve on it too.

Do you mean "a standard deck" as in a common deck or a Standard format deck? I just ask because you have VS Seeker in the list. You would have to drop those to be Standard format compatible.

I feel like your strategy needs to be a bit more stream lined, either commit to using 4 x Acerola and 4 x Fighting Fury belt or commit to another strategy. Having low counts of certain cards will definitely decrease your overall deck consistency. I only assume they are low counts due to VS Seeker.

For the Garchomp, is it the one from Breakpoint or Ultraprism?

Don't play Wally, you have no draw support pokemon (Oranguru, Octillery, Zoroark) so you will need to use draw support Trainers (Sycamore, N, Cynthia) instead. You could use Evosoda instead of Wally.

Don't play Max Potion, You don't have the necessary energy acceleration in your deck (unless you play Breakpoint Garchomp but that only does one energy)

Lower your energy count. You'll want to have around 12 energies or lower to give you better chances of getting supporters in your hand.

I feel like the only reason Rainbow energy is in your deck is because of Drampa. Your Deck is a Fighting deck, might as well fully commit to Fighting, get rid of Drampa and Rainbow energy. Or you could go the opposite way and add 4 x Rainbow energy (and possibly Po Town) if you want to fully commit to Drampa. When you commit to Rainbow energy you can use other techs like Jolteon-EX, Glaceon-EX, Espeon-EX [counters hoopa/xurkitree with psyshock], Spiritomb, baby Tapu-lele, Magearna-EX, they all work very well with Marshadow-GX or on their own.

I noticed no Nest balls, Brigettes or Pokemon fan clubs. You will have a hard time getting your pokemon setup quickly.

With Marshadow-GX decks you'll want to get your basic tech pokemon in the discard pile as fast as you can. Zoroark-GX is amazing at doing this, and teamed up with pokemon fan club it can certainly help.

Marshadow-GX really needs Fighting Fury Belt, I would recommend 4 of them instead of 2. 150 is too easy to reach for your opponent.

I love Marshadow-GX and do have a bunch more to say but I'll stop here for now :)
 
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