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Standard *Massive Power* BLAZIKEN GX / HO-OH GX DECK! Speed Power in Post rotation

3310cardgame

Aspiring Trainer
Member

Strategy:
1. Ho-oh starts the game
2. Set-up Blaziken for 1 shot KO
3. Throw the fire energy away ASAP, for Maroak

Reminder:
1. Don't charge energy 1 by 1 on Ho-oh
2. Charge up Blaziken 1 by 1

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 16

* 2 Cubone FLI 57
* 2 Ho-Oh-GX BUS 131
* 3 Torchic CES 26
* 1 Turtonator-GX GRI 18
* 1 Alolan Marowak CIN 12
* 2 Combusken CES 27
* 3 Blaziken-GX CES 28
* 2 Tapu Lele-GX GRI 137

##Trainer Cards - 29

* 1 Rescue Stretcher GRI 130
* 3 Sophocles BUS 123
* 4 Acro Bike PRC 122
* 4 Rare Candy SUM 129
* 3 Cynthia UPR 119
* 3 Guzma BUS 115
* 3 Kiawe BUS 116
* 4 Ultra Ball SUM 135
* 2 Choice Band GRI 121
* 2 Lillie UPR 125

##Energy - 15

* 15 Fire Energy Energy 2

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
 
I would switch the alolan marowak and both cubone for 2 Dragon majesty blaziken and another ho oh. cut a rare candy for Cynthia. cut 3 fire energy for 2 DCE
 
I would also recommend against the Sophocles as it's a +1 overall card increase (play 1, ditch 2, draw 4) which falsely sounds good but without solid guarantee you'll have the cards to ditch (read: blaziken before you use ho-oh's gx move and fire energy any time), its not as worth it as say tv reporter even which lets you draw 3 first THEN ditch 1. Also, the actor bikes are a luxury, and I'd rather reconsider other things for them. Main thing I notice is you're hurting for switch methods and the stadium war. Shrine just will eat you, and so will water decks.
Consider switch, escape rope, judge, a 4th guzma and Cynthia, as well as fiery flint from dragon majesty.

Just my 2 cents. Oh, and I agree about cutting the alolan marowak. You don't need it.
 
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