• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Masters: hg/ss-on (Darkdays) t-tar spread.

deadunitx

Aspiring Trainer
Member
Zoroark x2 Bw
Zorua x2 Bw
Mandibuzz x3Bw
Vullaby x3 Ep
Tyranitar x3 UL
Pupitar x2 UL
Larvitar x4 UL

Trainers: (16)[/align]
Lost remover x1
Pokemon catcher x3
Rare candy x3
Pokemon communication x3
Junk Arm x4
switch x1
pokegear 3.0 x1

Supporters: (12)
Prof Juniper x2
Cherin x3
Pokemon collector x4
Prof Oaks x3

Energy: (12)
Dark x4
Specl. Dark x4
Double Colorless x4

This is my first time posting a deck on pokebeach.. Any advice would help. I'm going to run it this weekend at a battle roads. the meta in my area is alot of mew box, some goth,yanmazone,reshiram/typhlosion.
 
Really 65 views and no one can comment on it. :( thnxs for the help pokebeach. I guess what they say about this site is true. cant get good help here.
 
deadunitx said:
Really 65 views and no one can comment on it. :( thnxs for the help pokebeach. I guess what they say about this site is true. cant get good help here.

Don't be so fast on judging, there are a few people who'd love to help you, it just takes time for them to see your thread. Besides, if you don't like it here, you can simply leave. No reason to post such a comment, now is there? Anyways, on to the deck. (if you want, there's a ''smaller summary'' at the bottom of this post of you don't like ''long reads'')

Tyranitar Prime is best used with a maxed out line at 4-3-4; or at least 4-2-3. This will help you get it a lot faster on the board.

Zoroark can be used as either 2-2, 3-3, 4-4, 3-2, or 4-3 line. It all depends on what role Zoroark is going to play in your deck. Is it just a tech, I'd use no more than 2-2 or 3-2.

The deal with Mandibuzz and Liepard is very simple; either you go for the ''nothing is safe'' strategy with Mandibuzz, or for the ''quick work'' way with Liepard. You could include both for mixing in between the two, but my advice would be to focus on one, and see if you can fit in the other. I personally prefer Mandibuzz over Liepard here, as it resists Fighting types, and can snipe for a single energy. Mandibuzz also has a decent backup attack to counter the odd Machamp, or any other stage 2 you might run into.

Your trainers (items) look fine to me, with the exception of that PokéGear 3.0 and 2 Lost Remover. Instead of PokéGear 3.0, why not simply run another Supporter you'd want to fetch with it anyways? Not to mention those times you might not even fetch anything?

And Lost Remover, is your meta that special energy-heavy? Sure, you can hinder your opponent by removing those DCE and whatnot, but unless facing some specific decks, Lost Remover is nothing but deadweight in your deck.

About your Supporters, they look good to me. I'd personally drop 1 or 2 Juniper to make space for an extra collector, PONT, or something of the likes. If you'd increase your Energy Count, I'd personally suggest dropping the Cheren for Engeneer's as well, or at least partly.

Your Energy count is a little on the low side in my opinion; don't forget energy drought can cripple this deck, and even if you only use Darkness Howl along with the other energy sufficient attacks, it would mean you're still in a tight spot when some of your energy is prized, or can't be fetched out of your deck. Rescue energy is a good play in this deck as well, try it out if you want.

I hope I helped you, and feel free to PM me if you wish to discuss the deck further! Good luck!

(of course if you prefer Liepard over Mandibuzz, switch the amounts of those in the following suggestions)

Drop: (14)
- 2 Liepard
- 2 Purrloin
- 2 Vullaby (BW)
- 2 Lost Remover
- 1 PokéGear 3.0
- 2 Professor Juniper
- 3 Cheren

Add: (12)

+ 1 Mandibuzz (BW)
+ 3 Vullaby (EP)
+ 1 Collector
+ 1 PONT
+ 2 Engineer's Adjustments
+ 2 Switch
+ 2 Rescue Energy

Open slots in the deck: 2
 
Sorry for snappy comment I'm inpatient and I hate it when ppl troll a thread. Ill take all advice in to consitration. I don't get the engineers adjustment if I'm going to be energy starved. I like Mandibuzz so I'm going to dump the cats.
 
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