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MegaDarkWave

turtwig91

Turtwig Master
Member
This is a deck that I have been working on. It is a bit like one I have had before, but redone.



Pokemon:21

2-2 Zoroark
4-3 Cinccino
3-3 Ursaring Prime (Teddys are CoL)
2-2 Umbreon (CoL or UD)


T/S/S:21

2 Flower Shop Lady
2 Pokemon Collector
2 Professor Juniper
2 Junk Arm
3 Energy Exchanger
3 Seeker
3 PONT
4 Pokemon Communication


Energy:18

3 Rainbow Energy
4 {C}{C}
4 Special{D}
7 Basic{D}
 
i would play 4 pokemon collectors just to BE SURE cincinno can do 100. i would also play another line of ursaring because its just simply better and take out a line of cincinno. also consider that youre playing colorless with all the donphan prime and machamp hanging around, it seems dangerous. D:
 
There were a lot of changes that I made so instead of going step by step (which would take a while) I’ll just show you the new list and then explain my changes.

Pokemon:17

2-2 Zoroark
4-4 Cinccino
2-2 Swanna
1 Buffolaunt


T/S/S:28

1 Flower Shop Lady
4 Pokemon Collector
2 Professor Juniper
3 Junk Arm
4 Pokemon Catchers (coming out next set)
4 Seeker
2 PONT
4 Pokemon Communication
4 Plus Power

Energy:15

4 DCE
4 Sp. Dark
2 Bs. Dark
2 Water
3 Rescue


As you can see, there are a lot of differencials between your list and mine, especially in the Pokemon and Energy lines. To start off with the Pokemon, Ursurang Prime is just bad and Umbreon loses most of its use due to the rotation because a lot of the decks now have attackers that don’t have powers or bodies, so they were the first cards I dropped. I made the Cinccino line 4-4 (which it should’ve been anyway, it’s one of the best cards in the format) along with adding in a 2-2 Swanna and a Buffolaunt. Swanna is mainly for the Donphan matchup. It can KO Donphan without worry of being KO’d before it gets its job done, along with it being able to abuse seeker healing. Buffolaunt is a revenge killer against other Cincinno/low HP attackers/colorless weak Pokemon. You T/S/S pretty much stayed the same, except I added in Pokemon Catcher for you to be able to pick and choose your targets, plus power so you can get that extra 10 damage done, and more seekers, collectors, and junk arms. There really isn’t that much of a change to tell you the truth. Finally, your energy line was tinkered with. The DCE and Sp. Dark counts were good, though the rainbow energy had no business being there since Ursurang Prime was out, and 7 basic darks was too many. So I dropped the rainbow energies and 5 dark, replacing them with 3 rescue and 2 water, the rescue for quick attacker recover and the water for Swanna’s attack. This list should run a lot smoother, quicker, and just overall better for you. Good luck!!
 
You're going to need to add the deck's strategy into the first post, or this thread will be locked.
 
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