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MegaHax HGSS-on

Rocky45702

What's with the Venonat Card?
Member
Pokemon: 17
4-2-3 Haxorus NV
3-3 Yanmega Prime
2 Cleffa

T/S/S: 32
Supporters: 14
4x Pokemon Collector
4x Judge
3x Copycat
3x Professor Oak's New Theory

Items: 18
4x Pokemon Communication
4x Junk Arm
3x Rare Candy
2x Pluspower
2x Switch
2x Pokemon Catcher
1x Max Potion

Energy: 11
4x Double Colorless Energy
2x Rescue Energy
5x Grass Energy

Possible Edits...-1 Grass Energy +1 Unknown Cure

So this deck is fun to play and has a lot of potential to be great. The basic idea is you have Haxorus and Yanmega pretty much tag teaming your opponent. Ideally if you get first turn Judge then Cleffa eeek is amazing for this deck. I generally try to get at least 2 of the megas up and 1-2 Haxorus ready to hit for 120. Another amazing thing is being able to hit for 120 then switch to Mega and free retreat to hit for another 120. Let me know your thoughts and any suggestions! :)
 
Why would you need unknown cure if you plan to retreat often? I guess it could be helpful against Vanilluxe, but outside of that... Anyway, good idea and good build. Have you thought of N? N can help you meet hands if your opponent is winning, along with being more disruptive than Judge at times.
 
As a Vanilluxe counter I've tested with it online it is also usefule if cleffa stays asleep im not sure if I want to use it or not though
 
Have you considered Dodrio from Undaunted? With its ability Haxorus would be able to retreat for free also meaning you wouldnt have to rely on switch, which is also an alternative under trainer lock :) Hope this helps!
 
I did consider dodrio and tried it and never could get it to be consistant with that in there it was just too bulky I feel
 
I dont see why 5 grass energies are so necessary? Yanmega can attack for free and Haxorus only needs one more energy with a Double colorless energy on him. You could put in more Rescue energy, right?
 
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