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MegaZel (Floatzel/Magnezone/ Kingdra Tech) (Needs age division in thread title)

Clownshateu2

RIP Pokemon TCG: 1996 - 2011.
Member
Hey guys whastup!

After serious playtesting with Yanmega/Magnezone, the fear of Pokemon Catcher persuaded me to find a new idea or put my deck under extreme testing.

After and hour of thinking with a friend, we recalled a deck that was created last season but hasnt been shown to the public eye for a while now : Magnezone/Floatzel.

You can find an article of it on http://google.com/, but the strategy is to use "Water Acceleration" to attach a Water Energy to Floatzel. After doing so, Magnezone's Lost Burn attack and Lost Zone that energy for 50 damage, and not considering other Floatzels down nor Lost Zoning one on Magnezone itself.

I added a Kingdra tech for three reasons:

With one Spray Splash, a single Lost Worlded energy can KO a Yanmega, or the most popular card in perspective.
Can also combat agianst Reshiphlosian, alowing (if they run Thyphlsion) to double Spray Splash (or wait a turn) and KO their Reshiram with two Water energies VIA Lost Burn.
Kingdra, with a well placed Spray Splash along with another the next turn, can result in a Dragon Steam KO, hitting 100 damage plus the 20 from the Spray Splashes agianst a Donphan.


Now before I delve into the deck list, I want to share some Pros/Cons:

Pros: Fast, Very Consistant, amazing Synergy. Isnt affected by Catcher to much, because Magnezone isnt a tech in this deck rather than an attacker. Hurts Yanmega and Reshiphlosian badly. Kingdra can hurt Donphan BADLY.

Cons: Can be hurt if Floatzels are killed every turn. Judge can cause problems (like every other deck). Low HP basics. Donphan without a Kingdra to combat it.

Overall, I believe the deck is fast, has low retreaters (the techs do) and is VERY consistant, most of the time landing two Floatzels and a Magnezone T2 or T3.

So heres the list:

Pokemon: 20

3 Magnemite
2 Magneton
3 Magnezone
2 Horsea
1 Seadra
2 Kingdra
3 Buizels
3 Floatzels
1 Manaphy/Cleffa (depends)

T/S/S: 24

4 Rare Candy
4 Pokemon Communication
2 Proffesor Juniper
4 Proffesor Oaks New Theory
2 Pokemon Reversal/Catcher
2 Junk Arm
4 Pokemon Collector
2 Switch

Energy: 16
5 Electric Energy
2 Rescue Energy
9 Water Energy

Please Comment and Suggest new Ideas!
 
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