Pokemon: 15
Shedinja is one of my favorite Pokemon, and it's typically an interesting card in the tcg. I don't usually post deck lists, especially for future formats, but this deck has really piqued my interest, so I threw a list together and thought I'd post it. Haven't played any games with it at all or anything, but I highly doubt it will end up being competitive.
The idea is to copy Shedinja's Transient Cry with Mew EX since it has a lot more HP. If you attach a Rainbow with Frozen City in play, you can do 170 with a Muscle Band for one Energy. Alternatively you could just wait for your opponent to hit your Mew or be stupid enough to use bats against it. With Dimension Valley, you can use the attack for free and copy Quaking Punch (or even Emerald Slash I guess if for whatever reason the situation warrants it) for one Energy. Rainbow and DCE also allow Mew to copy some of your opponent's attacks too and let's you take advantage of Verdant Wind. I think with Mew, Dimension Valley, and Rainbows, the deck becomes really Versatile (lol bad pun), but I'm not sure if a split stadium is viable for this deck.
I have four free slots, but I'm not sure what else to put in the deck or if I'm forgetting something. Considering Hammers, Flare Tools, or other disruption cards / techs, but I want to make sure I have the bases covered first. Let me know what you think; I'm interested in discussion and other comments / feedback / suggestions.
- 3 Mew EX
- 2 Seismitoad EX
- 2 Shaymin EX
- 3 Shedinja
- 3 Nincada
- 1 Virizion EX
- 1 Mr. Mime
- 4 Professor Juniper
- 3 N
- 2 Lysandre
- 2 Slyla
- 2 Colress
- 1 Teammates
- 1 Lysandre's Trump Card
- 4 Muscle Band
- 4 Ultra Ball
- 3 VS Seeker
- 2 Switch
- 1 Computer Search
- 1 Escape Rope
- 3 Dimension Valley
- 3 Frozen City
- 4 Rainbow Energy
- 2 Grass Energy
- 1 Double Colorless Energy
Shedinja is one of my favorite Pokemon, and it's typically an interesting card in the tcg. I don't usually post deck lists, especially for future formats, but this deck has really piqued my interest, so I threw a list together and thought I'd post it. Haven't played any games with it at all or anything, but I highly doubt it will end up being competitive.
The idea is to copy Shedinja's Transient Cry with Mew EX since it has a lot more HP. If you attach a Rainbow with Frozen City in play, you can do 170 with a Muscle Band for one Energy. Alternatively you could just wait for your opponent to hit your Mew or be stupid enough to use bats against it. With Dimension Valley, you can use the attack for free and copy Quaking Punch (or even Emerald Slash I guess if for whatever reason the situation warrants it) for one Energy. Rainbow and DCE also allow Mew to copy some of your opponent's attacks too and let's you take advantage of Verdant Wind. I think with Mew, Dimension Valley, and Rainbows, the deck becomes really Versatile (lol bad pun), but I'm not sure if a split stadium is viable for this deck.
I have four free slots, but I'm not sure what else to put in the deck or if I'm forgetting something. Considering Hammers, Flare Tools, or other disruption cards / techs, but I want to make sure I have the bases covered first. Let me know what you think; I'm interested in discussion and other comments / feedback / suggestions.
Shaymin-EX – Colorless – HP110
Basic Pokemon
Ability: Setup
Once during your turn (before your attack), when you play this Pokemon from your hand to your Bench, you may draw cards until you have 6 cards in your hand.
[C][C] Sky Return: 30 damage. Return this Pokemon and all cards attached to it to your hand.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Shedinja – Grass – HP30
Stage 1 – Evolves from Nincada
[G] Curse Rain: Put 1 damage counter on each of your opponent’s Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
[C] Transient Cry: 50x damage. This attack does 50 damage times the number of damage counters on this Pokemon.
Weakness: none
Resistance: none
Retreat: 1
Nincada – Grass – HP40
Basic Pokemon
[C] Stick Out: 20 damage. This Pokemon does 10 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Basic Pokemon
Ability: Setup
Once during your turn (before your attack), when you play this Pokemon from your hand to your Bench, you may draw cards until you have 6 cards in your hand.
[C][C] Sky Return: 30 damage. Return this Pokemon and all cards attached to it to your hand.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Shedinja – Grass – HP30
Stage 1 – Evolves from Nincada
[G] Curse Rain: Put 1 damage counter on each of your opponent’s Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
[C] Transient Cry: 50x damage. This attack does 50 damage times the number of damage counters on this Pokemon.
Weakness: none
Resistance: none
Retreat: 1
Nincada – Grass – HP40
Basic Pokemon
[C] Stick Out: 20 damage. This Pokemon does 10 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 1