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Mew/Rhyperior Lv X. Masters Cities

golferboy69

Aspiring Trainer
Member
This is my take on the deck.

Pokemon-13

3 Mew Prime
1 Rhyperior Lv X.
1 Crobat Prime
1 Mesprit
1 Azelf
2 Uxie
2 Sableye(Impersonate)
2 Unown(Dark)

T/S/S-17

2 Seeker
2 Bebe's Search
1 Luxury Ball
1 Snowpoint Temple
1 Palmer's Contribution
4 Pokemon Rescue
3 Pokemon Collector
3 PONT

Energy-30

2 Cyclone
4 Rescue
1 Call
2 Special Dark
21 Psychic

Ok so I only got 3 Mews and 1 Rhyperior so I working with what I got. The reason Sableye is there is for Impersonate and the possible overconfident for OHKO. Other than that its a basic deck.
 
Hmm... All of these I suggest are to increase consistency and disruption.

-2 Sableye( You want to T1 a Mew)
-2 Unown(not needed without Sableye)
-1 Palmer's Contribution (Rescue Energy and Pokemon Rescue)
-1 Pokemon Rescue
-3 PONT (Judge takes its place)
-2 Cyclone
-1 Call
-2 Special Dark

+1 Mew Prime (trade for it, you want it turn1)
+1 Rhyperior X (trade for it)
+1 Dialga PL (ReverseTime, guaranteed Damage)
+1 Skitty
+1 Delcatty PL (Consistency, guaranteed Damage)
+2 Seeker (better Mespirit Drops + Dialga Drops)
+1 Snowpoint Temple (mew will love you)
+1 Pokemon Collector (turn 1 and 2 to fill your bench)
+3 Judge (DISRUPTIONNNN)
+2 Warp Energy (move skity and uxies and such out of active)
 
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