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Mew+RhyperiorX (Masters, States)

Tildarus

Aspiring Trainer
Member
Pokemon (15):
4 Mew Prime
2 Rhyperior Lv.X
2-2 Umbreon UD
2-2 Staraptor FB X
1 Azelf

T/S/S (18):
4 Pokemon Collector
4 Palmer's Contribution
4 Pokemon Rescue
3 Judge
3 Bebe's Search

Energy (27):
4 Call
4 Rescue
5 Dark
14 Psychic


Strategy:

Start with Mew Prime and see off Rhyperior T1. Hard crush for up too 250 damage a turn by T2. If I start with Eevee, I can call for family to get a Mew onto the field. If I start with any other pokemon and a call energy, call 2 Mew Prime to the field. Umbreon is in there to take care of Dialga G X since it proposes a serious threat to this deck. Staraptor X is there to search for any supporters I need in the beginning, and near end game to thin my deck to make sure I am dealing massive damage by putting energy back into my deck using Palmer's. And of course, Azelf is there to search out anything I may need that is prized.


Now I am working on possibly putting in 2 Old Amber fossils into my deck as techs. Now before you go thinking I am crazy by just putting in 2 fossils and no Aerodactyl, it is a tech against Lostgar since it uses seekers. If I have Old amber on my bench (Also protected from sniping) and they use Seeker, I will just pick up the fossil, thus turning it into a trainer again, preventing them from Lost Zoning anything. I will run 2 to make sure I have a good chance of getting it. Now I know that this deck has a high possibility of milling my fossils, but it is also a good tech against lostgar, which I believe is going to take over the format.

Any suggestions on what I may take out to put in 2 Fossils? I am thinking 2 of my energy (1 pychic and 1 dark) since I have 27 as it is, and only a handful of my dozen's of times testing this deck have I ever done less than 100 damage in a single hit.
 
First off, hi. :)

Anyway, 5 Dark is way too much for Umby. You only need one for it, so try 3 Darkness, then just put in Old Ambers for that. You really don't need a 2-2 of Staraptor, maybe a 2-1 or 1-1. And trust me, 4 Palmer's is far from overkill. You can take 2 out for 2 Pokemon Communication, if you'd like.

Edit: 14 Psychic is perfect IMO.
 
I agree that 5 dark is way too much, but the reason why I have 5 dark energy, 2-2 Staraptor, and 4 Palmers, is because A LOT of things get Milled here. If you look at how my deck runs, I mill 5 cards every turn. I need to have as much consistency as possible
 
You are true there. But I think that the Old Ambers would really help out. Maybe you should just drop one dark and one Psychic. It's up to you.

Note: I played this deck on Redshark once, and I milled the top 5 cards, and 3 of them were Mew Primes. ;)
 
I have been playing this deck for about a month and a half now (Different versions as it evolved) and I find it to be a very good deck. Favorable matchup against most decks. I am really thinking about those old ambers. To be able to control my field when Seekers are played would be extremely beneficial.
 
I really like Umbreon in general, but I don't think will do you much good against Diagla G Lv.X. Most players will send Diagla G Lv.X to the bench and start hitting you with a Non-Leveled up Garchomp C, Diagla G or what ever their main attacker is. You could try using something like Blaziken FB Lv.X or Octillery PL.
 
Blaziken FB X messes with my consistency, mainly because eevee as a starter can work for me since I can search for a basic to get onto my bench. Also, Umbreon is an all around counter for pretty much anything with a power/body. Ken FB X is only a good counter really for DGX.
 
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