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Mewgar (Mew Prime/Gengar Prime) HGSS On

Clownshateu2

RIP Pokemon TCG: 1996 - 2011.
Member
Here's my Mewgar list, short and sweet.
The strategy is to use Mew's See Off to Lost Zone a Gengar Prime. Than spam Mew to LZ 6 Pokemon and use Lost World to win.

Pokemon- 16
4 Mew Prime
2 Spiritomb
2 Mr Mime
2 Ditto
2 Slowpoke
2 Slowking
2 Gengar Prime

T/S/S- 32

4 Pokemon Collector
4 Twins
3 Lost World
2 Professor Juniper
4 Seekers
4 Revives
2 Switch (If Slowpoke Start)
4 Judge
3 PONT

Energy-
10 Physic
4 Rescue
 
sounds a whole lot faster than setting up gengar, only thing is mews hp sucks. e.e
other than that, I love the idea. :D
 
Thanks! Yea that's why Mew is involved because the no BTS or errata Rare Candy. And yea is Hp sucks but as long as I get Six Pokemon before he gets Six prizes I'm all good
 
Relying mainly on Mew Prime you aren't likely to get 6 pokemon before they get 6 prizes, as from turn 2 on most decks will be taking a prize a turn, and you're going to keep needing to hit psychic energy and fresh Mews to keep going, while he just needs to "hold down the button" and keep KOing them.

The skeleton is good but I'd go for fewer Mews and a full 4-3-4 gengar line. I do like your heavy disruption, it would make it easy to LZ stuff if your mews weren't getting smacked around left and right.
 
Well think about this Kitty. Everybody thinks they can get a rare candy and all cards they need to start right away. With Judge and Spiritomb, I can keep them away from that goal and most likely, they have to wait. So say if I went first, attached and see off a Gengar. I face Reshiboar, they have Tepig bench Rare candy in hand and emboar. Now with the new rare candy ruling, I could either Spiritomb it away since I know whats in their hand with Mr. Mime or I can just LZ it next turn. Now I disagree with you on the Gengar because it will be very costly to get and having to recover constantly with a Rare Candy, it honestly is slower without BTS. But nobody put in effect the 4/60 chance you WILL get a Rare candy minusing another 10% because of your prizes. Yea, I know Mew is weak, but since it will be all basics and generally faster than other decks (Other than Donphan) and my constant Judging, they wont be in good condition for long. Thanks for your opinion though. Should I replace Switch though?
 
"With Judge and spiritomb, I can keep them away from that goal"...it really depends what deck you're facing. A first-turn Judge will screw up a lot of decks, but very hard aggro decks like Donphan and Reshiram have almost no cards in the deck NOT dedicated to kicking your teeth in. You'll have a hard time keeping them down even if you do hit the turn 1 judge, and if they're just removing Mew Primes, they don't NEED much by way of resources. Ninetales happens to draw them cards and OHKO mew primes, so if that hits the board, you're dead. If Typhlosion hits the board, you're dead.

I can see early disruption breaking Blastgatr's back and badly. Zekrom donk on the other hand...I have to tell you something. All he has to do is get a Zekrom on the board, hit 3 energy, and you lose; he Bolt Strikes once and can OHKO mew primes with Outrage from there. You're not likely to LZ 6 from Zekrom anyway; almost every pokemon in his deck is basic, so the only times you'll get anything at all will be off Seekers, Spiritombs, Judges, and full benches, while he takes a prize a turn, possibly from the start.

Lostgar builds in general aren't competitive, imo. I'm tooling around with one for laughs right now, but I haven't had any success.
 
But still you didn't relate what I said. For example reshiboar needs a Reshiram tepig rare candy emboar and some sort of energy source in hand? I think not. It's getting so much hype but I played a HGSS on version and it isn't as fast as you think. If I can keep seekering up key pokemon, they are done for. I won't worry on Donphan since I have no idea how many will be running it in my area. Zekrom can donk but I can send up a decoy T1. Who said they go first anyway? You assumed? It may not be good for you, but I tested it agianst reshiboar and zekrom and destroyed them with speed while judging. It's call pokemon catcher out emboar and judge. But that's how it's a easy win
 
You can just not put any Rescue Energies. You have 4 Revives but you only use 2, so 6 mew Primes in total, which is enough. 2 others just in case: 1, prized 2, can't LZ
Play some Psychic instead. I playtested this deck, and realized I need Psychics instead of Rescue because you can't even attach them.

The Slowking idea is meh (in my opinion), but anyway, I never tried it, so I can't give my opinion on it. (I think I just gave it :p)
 
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