Here it is...Mew strikes back again.
Pokemon: 14
4 Mew PRIME TM
4 Smeargle UD
2 Rhyperior Lv. X LA
1 Blaziken FB SV
1 Blaziken FB Lv. X SV
1 Unown Q MD
1 Azelf LA
Trainer: 12
3 Judge
4 Pokemon Collector
4 Palmer's Contribution
1 Energy Gain
Energy: 34
4 Call
3 Cyclone
1 Fire
18 Psychic
4 Warp
4 Rescue
The strategy is quite simple. Start with Mew if possible, and attach {P} energy, use its attack to send Rhyperior X to the lost zone. Then we can start blasting the opponent for 150-250 damage a turn.
Smeargle is there to copy opponent's supporters, seeing that I only have 11 of my own. So there is also warp energy (to get it in and out of active position), and unown Q (so that I can send it out after a Mew gets killed).
Blaziken FB X is there to counter Dialga G X. If you see an SP deck, chances are there is a DGX, so you set up Blaziken. The perfect combo would be to use Portrait on Cyrus' Conspiracy and search for...the fire energy and energy gain. Either Luring flame to trap the DGX, or Jet shoot it if it is out already.
We need 4 Palmer to get back the energy, dead mews and accidentally discarded stuff. 3 Judge is to disrupt the opponent so that he cannot keep up with prize-trading.
We have 34 energy here...a seemingly huge but necessary amount. 18 Psychic is so that a first turn {P} energy is virtually guaranteed. Warp to switch around Smeargles, Blazikens and Mews. Rescue to save the Mews. Cyclone to deal with Umbreon. Call to get out basics, duh. And the single fire energy is for dealing with DGX.
The deck boasts its power in wanton firepower, guaranteeing a kill every turn. It beats Vilegar, because Mew doesn't care about trainers, and no stage 2 deck can keep up. With Luxchomp, variants without DGX are hopeless: do they send out their main attacker and kill Mew, to get killed next turn, or do they send out a buffer as a free prize? DGX is the only problem with this deck. A DGX tech can be dealt with using Blaziken FB, but Dialgachomp defeats this deck hands down. No, not even 4-4 Blaziken FB would help.
Pokemon: 14
4 Mew PRIME TM
4 Smeargle UD
2 Rhyperior Lv. X LA
1 Blaziken FB SV
1 Blaziken FB Lv. X SV
1 Unown Q MD
1 Azelf LA
Trainer: 12
3 Judge
4 Pokemon Collector
4 Palmer's Contribution
1 Energy Gain
Energy: 34
4 Call
3 Cyclone
1 Fire
18 Psychic
4 Warp
4 Rescue
The strategy is quite simple. Start with Mew if possible, and attach {P} energy, use its attack to send Rhyperior X to the lost zone. Then we can start blasting the opponent for 150-250 damage a turn.
Smeargle is there to copy opponent's supporters, seeing that I only have 11 of my own. So there is also warp energy (to get it in and out of active position), and unown Q (so that I can send it out after a Mew gets killed).
Blaziken FB X is there to counter Dialga G X. If you see an SP deck, chances are there is a DGX, so you set up Blaziken. The perfect combo would be to use Portrait on Cyrus' Conspiracy and search for...the fire energy and energy gain. Either Luring flame to trap the DGX, or Jet shoot it if it is out already.
We need 4 Palmer to get back the energy, dead mews and accidentally discarded stuff. 3 Judge is to disrupt the opponent so that he cannot keep up with prize-trading.
We have 34 energy here...a seemingly huge but necessary amount. 18 Psychic is so that a first turn {P} energy is virtually guaranteed. Warp to switch around Smeargles, Blazikens and Mews. Rescue to save the Mews. Cyclone to deal with Umbreon. Call to get out basics, duh. And the single fire energy is for dealing with DGX.
The deck boasts its power in wanton firepower, guaranteeing a kill every turn. It beats Vilegar, because Mew doesn't care about trainers, and no stage 2 deck can keep up. With Luxchomp, variants without DGX are hopeless: do they send out their main attacker and kill Mew, to get killed next turn, or do they send out a buffer as a free prize? DGX is the only problem with this deck. A DGX tech can be dealt with using Blaziken FB, but Dialgachomp defeats this deck hands down. No, not even 4-4 Blaziken FB would help.