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Mewpluff

The Fu King

Aspiring Trainer
Member
this is mewpluff

my decks good im 25-2

4 mew
4 jumpluff

26 purple enrgy
26 green energy

i dont ned triners cuz i walys start with mew

i rly like my dck hope you like lookingat it
 
RE: Mewpluf

How do you deal any damage? You will mostly only have 1 mew so Mass Attack does a max of 70 and mew will be KOd fairly quickly and you lose if you dont have any more mews, so a max of 4 KOs and you will lose
 
RE: Mewpluf

I don't like looking at your deck almost as much as I don't like looking at your spelling. This is a troll right?
 
RE: Mewpluf

The Fu King said:
this is mewpluff

my decks good im 25-2

4 mew
4 jumpluff

26 purple enrgy
26 green energy

i don't ned triners cuz i walys start with mew

i rly like my dck hope you like lookingat it

Which Mew? Which Jumpluff? Oh my gosh where do I begin to pick out all the things wrong with your post....
 
RE: Mewpluf (needs division in thread title)

no offense bud but isnt it obvious which ones im using.

also idgi i do tons of damage. if my opoponent has full bench and i have 4 mews than thats 100 damage froma basic. and what does divison in thread title mean
 
RE: Mewpluf (needs division in thread title)

The Fu King said:
no offense bud but isnt it obvious which ones im using.

also idgi i do tons of damage. if my opoponent has full bench and i have 4 mews than thats 100 damage froma basic. and what does divison in thread title mean

I just wanted to make sure on what sets they were from before I offered any help but no offence taken. Also it means your age division. (Junior, Senior or Master.) Anyways I think you defenelty afford to take out some energys and put in some T/S/S/ for emample,
Pokemon Collector
Professor Elm's Training Method
Professor Oak's new theory
and stuff like Defenders and Plus powers.
 
RE: Mewpluf (needs division in thread title)

okay so

oh btw im in masters

4 Mew
1-1-3 Jumpluff
2 mim jr- i can lost zone THEIR pokemon and use it against them ;D

2 pokemon collector
4elms training method
4 defender
4 pluspower
4 switch
1 pokemon comm
3 seeker-heal hurt mews

10 prple
7 grn

17

better?
 
RE: Mewpluf (needs division in thread title)

The Fu King said:
okay so

oh btw im in masters

4 Mew
1-1-3 Jumpluff
2 mim jr- i can lost zone THEIR pokemon and use it against them ;D

2 pokemon collector
4elms training method
4 defender
4 pluspower
4 switch
1 pokemon comm
3 seeker-heal hurt mews

10 prple
7 grn

17

better?

Much better. You may want to take out an Elm's for another Mime. Jr.
 
RE: Mewpluf (needs division in thread title)

The Fu King said:
why? elms gets me my pluffs under trainer lock

You have a point, maybe take out a Switch if your woryed about trainer lock?
 
RE: Mewpluf (needs division in thread title)

Try adding revives to recover Ko'd mews
 
RE: Mewpluf (needs division in thread title)

Why do you need 4 switch if mew has free retreat, jumpluff has free retreat, and mime jr has free retreat when not sleeping?
 
RE: Mewpluf (needs division in thread title)

Really? you're 25-2? you must be playing against some very strange opponents who would just keeping placing 5 pokemon on their bench. Now don't get me wrong i've been testing my own build of MewPluff and i like it - The quick damage and the instant recovery with Revive make it very hard to keep up. Though your list doesn't play revive or any damage modifiers and you have no way of searching out Mews and 60HP is nothing.

I'm curious as to what decks you've been playing against.
 
RE: Mewpluf Masters GS on

Jahikoi said:
Why do you need 4 switch if mew has free retreat, jumpluff has free retreat, and mime jr has free retreat when not sleeping?

Sorry i thought mew had one retreat.

empoleon im playing aginst many players who did well at states

no need to be mean
 
Add in a 2-1-2 Serperior Line or a Reuniclus line to heal and Move damage off. Or a 2-2 Espeon UD to move Damage to your Opponents Pokemon. Don't use Elm's if you're going to See off the Jumpluffs from your Deck anyways. Take them out and add in the 2-2 Espeon or something as a new attacker and don't have Hoppip or Skiploom if you are See Offing them anyways.
 
I'm not trying to being mean, i'm just asking who you play against or more importantly what decks are you playing against.

I'm surprised you wouldn't be dead-drawing half way through the game with all the energy you're playing (52!?) i just can't seem to take this deck seriously, as your deck (on paper) seems to lack all some very important cards (pokemon Collector being quite important) to be able to function late game without burning out. How many games have you gone drawing 2 mews Primes and 5 energy? or if at least 1 Mew Prime.

I'm not being rude, i'm asking genuine questions. Though i'll test this deck on Redshark against some of my better HGSS builds and see how good it is.
 
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