Ladies & Gentleman, boys and girls, children of all ages, I am proud to present you with my very own creation: MillMortar! I believe somewhere on The Beach this topic has been touched on before, but me and a buddy of mine thought of the idea whilst eating lunch together a while back and I therefore can claim that I at least didn't copy it from someone else.
Now that all that has been taken care of, on to the decklist:
Manz: 18
4-4 Magmortar TR
2-2-2 Enbuoh BW
4 Spiritomb AR
T/S/S: 22
4 Fisherman
4 Interviewer's Questions
4 Pokemon Collector
3 Seeker
2 Bebe's Search
3 Vs. Seeker
2 Burned Tower
Jonz:
20{R}
Enbuoh – Fire –HP150
Stage 2 – Evolves from Chaobuu
Ability: Fervor Dance
Choose 1 Fire Energy card from your hand and attach it to one of your Pokemon. This ability can be used any number of times during your turn.
[R][R][C][C] Heat Stamp: 80 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Strategy: Set up Magmortar/Enbuoh with Spiritomb, and start attaching energy. As soon as I'm able, play Interviewer's Questions to hopefully(I am running 20 energy after all !) get a fistful of {R} jonz in my hand to Fervor Dance onto Magmortar. From there, I can mill my opponents deck 1 card for every {R} attached to Magmortar. The one downside is that if i flip tails, I have to discard all {R} energy attached to Magmortar. This is where Fisherman/Burned Tower come in. After I discard a lot of energy, Fisherman can get 4 of them back into my hand right away, and with Burned tower, possibly a 5th.
Seeker is for when I have a damaged Magmortar, I can Seek Magmortar back to my hand, and Fervor Dance all the energy back down to a healthy Magmortar on the bench.
Welp, I don't think I've forgotten anything. Comments/questions/edits are greatly appreciated!
Now that all that has been taken care of, on to the decklist:
Manz: 18
4-4 Magmortar TR
2-2-2 Enbuoh BW
4 Spiritomb AR
T/S/S: 22
4 Fisherman
4 Interviewer's Questions
4 Pokemon Collector
3 Seeker
2 Bebe's Search
3 Vs. Seeker
2 Burned Tower
Jonz:
20{R}
Enbuoh – Fire –HP150
Stage 2 – Evolves from Chaobuu
Ability: Fervor Dance
Choose 1 Fire Energy card from your hand and attach it to one of your Pokemon. This ability can be used any number of times during your turn.
[R][R][C][C] Heat Stamp: 80 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Strategy: Set up Magmortar/Enbuoh with Spiritomb, and start attaching energy. As soon as I'm able, play Interviewer's Questions to hopefully(I am running 20 energy after all !) get a fistful of {R} jonz in my hand to Fervor Dance onto Magmortar. From there, I can mill my opponents deck 1 card for every {R} attached to Magmortar. The one downside is that if i flip tails, I have to discard all {R} energy attached to Magmortar. This is where Fisherman/Burned Tower come in. After I discard a lot of energy, Fisherman can get 4 of them back into my hand right away, and with Burned tower, possibly a 5th.
Seeker is for when I have a damaged Magmortar, I can Seek Magmortar back to my hand, and Fervor Dance all the energy back down to a healthy Magmortar on the bench.
Welp, I don't think I've forgotten anything. Comments/questions/edits are greatly appreciated!