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Miltank / Greninja

Gymmy91

Aspiring Trainer
Member
Pokemon:

  • 4-2-4 Greninja
    4 Miltank
    1-1 Electrode
    1 Sigilyph
    1 Exeggcute
Trainers/Supporters/Stadiums:

  • 4 N
    3 Juniper
    3 Skyla
    2 Colress
    1 Dowsing Machine
    4 Rare Candy
    4 Superior Energy Retrieval
    3 Ultra Ball
    3 Level Ball
    2 Super Rod
    2 Silver Bangle
    1 Muscle Band
    1 Professor's Letter
    1 Startling Megaphone
Energy:

  • 8 Water Energy

Strategy:
The strategy is simple... Set up as many Greninjas ASAP and attack with Miltank with Powerful Friends. Electrode helps you in drawing more cards thanks to its ability while Sigilyph is used to stall against Exs to buy more time to set up and make things goin'. What do you guys think? I am still not sure about preferring Superior retrieval over the regular one and I would also like to add one more copy of Megaphone to improve the Garbodor matchup which is really hard if my opponent manages to lock my abilities down!! In addition, what could I swap for a Lysandre?
 
-1 Super Rod
+1 Lysandre

Having 4 Superior Energy Retrievals and 1 Super Rod is enough to get energy/ Pokemon.
 
Wigglytuff said:
-1 Super Rod
+1 Lysandre

Having 4 Superior Energy Retrievals and 1 Super Rod is enough to get energy/ Pokemon.

Any other suggestion? What do you think about this:

-1 Juniper
+1 Colress
-1 Super rod
+1 Megaphone
 
Gymmy91 said:
Wigglytuff said:
-1 Super Rod
+1 Lysandre

Having 4 Superior Energy Retrievals and 1 Super Rod is enough to get energy/ Pokemon.

Any other suggestion? What do you think about this:

-1 Juniper
+1 Colress
-1 Super rod
+1 Megaphone
I wouldn't get rid of the Juniper. Running 3 is already risky, as most decks run four. 3 Colress is also a bit excessive, only 2 are really necessary. If you would rather have the megaphone than Lysandre, then get rid of the super rod. However, keep 1 super rod just incase you need to shuffle in miltank/greninja

Also, run Suicune instead of Sigilyph, that way you can actually attack using the water energy. They have the same Ability.

I would run:

Pokemon (18):
4-1-4 Greninja
4 Miltank
1-1 Electrode
1 Suicune
2 Exeggcute
Trainers/Supporters/Stadiums (34):
4 N
4 Juniper
2 Skyla
2 Colress
1 Lysandre
1 Dowsing Machine
4 Rare Candy
4 Superior energy retrieval
3 Ultra Ball
3 Level Ball
1 Super rod
2 Silver Bangle
1 Muscle Band
1 Profeessor's letter
1 Startling Megaphone
Energy (8):
8 Water
 
I dont even suggest Exeggcute. Starting with that pokemon is just terrible. Its not too hard to find stuff to discard.

My roommates deck that i ended up putting together runs 2/2 Energy Retrieval/Superior. You dont really need 4 of the superior.
 
Ivy_Profen said:
I dont even suggest Exeggcute. Starting with that pokemon is just terrible. Its not too hard to find stuff to discard.

My roommates deck that i ended up putting together runs 2/2 Energy Retrieval/Superior. You dont really need 4 of the superior.

I agree that there's 4-5 out of cards I may discard during the game but most of the time I have to, I end up discarding useful resources! I thought about a 2/2 Energy retrieval/superior line but what about 4 of the regular one? Taking out the Exeggcute, what else can I add? Maybe one more Megaphone?And then I may as well try to swap one Super rod with a Lysandre... what do you think?
 
I've built and played a similar deck version, as well as played against this deck. From my experience, I'd suggest:

  • Keeping the 4-2-4 Greninja, 3 LBs, and 3 UBs configuration. I ran the same mix and it worked quite well for me. However, I only ran 3 Rare Candy (with 2 Frogadier, 3 RCs were sufficient) and 2 Skyla. In addition to 9 card-draw Supporters, I also ran 2 Bicycle which came in handy at times.
  • Replacing the 1-1 Electrode line. Either go 2-2 to significantly enhance your chances of getting an Electrode out or none at all. Should either card be prized (in your 1-1 line), you may not ever be able to utilize the resource for drawing at all. Secondly, it is an easy Lysandre/Catcher - 1HKO target. I believe you are better served with just Greninjas and Miltank(s) on your bench. You could also replace the "possible" useful cards with more card-draw Supporters. Lastly, with Exeggcute as a possible starting Poké risk (ugh - but it would land in your discard pile fast), would you ever want to ever start with a Voltorb?
  • Even though Suicune is a W-type Poké, it has a CC energy cost unlike Sigilyph which only has a C energy retreat cost. I'd suggest you keep the Sigilyph over Suicune (I'm assuming you don't ever plan to attack with either of these Poké).
  • Either Safeguarding Sigilyph or Suicune provides a "shield," but only temporarily until your opponent can either utilize a non-EX attacker or just simply Lysandre/Catcher around your Safeguarding Poké. In the long run, do you really need it?
  • Replacing 2 Superior Energy Retrieval with 2 ERs. There may be occasions when you just don't have enough cards in hand to discard for the SER.
    [*Replacing 1 Super Rod with Sacred Ash. When all goes well, you are getting needed energy from your discard pile with the ERs/SERs. So, you only need to to recover and recycle needed Poké.
Consider the following suggested changes:

  • -1 Electrode
    -1 Voltorb
    +2 Bianca (or Bicycle or Shauna)

    -1 Skyla
    +1 Pal Pad. This Item can recover and recycle any 2 discarded Supporters.

    -2 Superior Energy Retrieval
    +2 Energy Retrieval. After play-testing, you may find that you are even comfortable with a 2/1 ER/SER mix (given 8 W energy).

    -2 Super Rod
    +1 Sacred Ash
    +1 Lysandre
I hope you find these comment helpful.
 
TuxedoBlack said:
I've built and played a similar deck version, as well as played against this deck. From my experience, I'd suggest:

  • Keeping the 4-2-4 Greninja, 3 LBs, and 3 UBs configuration. I ran the same mix and it worked quite well for me. However, I only ran 3 Rare Candy (with 2 Frogadier, 3 RCs were sufficient) and 2 Skyla. In addition to 9 card-draw Supporters, I also ran 2 Bicycle which came in handy at times.
  • Replacing the 1-1 Electrode line. Either go 2-2 to significantly enhance your chances of getting an Electrode out or none at all. Should either card be prized (in your 1-1 line), you may not ever be able to utilize the resource for drawing at all. Secondly, it is an easy Lysandre/Catcher - 1HKO target. I believe you are better served with just Greninjas and Miltank(s) on your bench. You could also replace the "possible" useful cards with more card-draw Supporters. Lastly, with Exeggcute as a possible starting Poké risk (ugh - but it would land in your discard pile fast), would you ever want to ever start with a Voltorb?
  • Even though Suicune is a W-type Poké, it has a CC energy cost unlike Sigilyph which only has a C energy retreat cost. I'd suggest you keep the Sigilyph over Suicune (I'm assuming you don't ever plan to attack with either of these Poké).
  • Either Safeguarding Sigilyph or Suicune provides a "shield," but only temporarily until your opponent can either utilize a non-EX attacker or just simply Lysandre/Catcher around your Safeguarding Poké. In the long run, do you really need it?
  • Replacing 2 Superior Energy Retrieval with 2 ERs. There may be occasions when you just don't have enough cards in hand to discard for the SER.
    [*Replacing 1 Super Rod with Sacred Ash. When all goes well, you are getting needed energy from your discard pile with the ERs/SERs. So, you only need to to recover and recycle needed Poké.
Consider the following suggested changes:

  • -1 Electrode
    -1 Voltorb
    +2 Bianca (or Bicycle or Shauna)

    -1 Skyla
    +1 Pal Pad. This Item can recover and recycle any 2 discarded Supporters.

    -2 Superior Energy Retrieval
    +2 Energy Retrieval. After play-testing, you may find that you are even comfortable with a 2/1 ER/SER mix (given 8 W energy).

    -2 Super Rod
    +1 Sacred Ash
    +1 Lysandre
I hope you find these comment helpful.
Thanks a lot for all the suggestions, the only thing I wouldn't do is take out the Electrode line, because I just find its ability very useful most of the times. Indeed I was thinking about these changes to make room for more of them:
-1 Exeggcute (once I have one Electrode benched, the other cards can be discarded if needes)
-1 Super rod

+ 1 voltorb
+1 Electrode

Then, I will do what you suggested with the energy retrievals trying a 2/2 line. Finally, since I don't have access to any Pal Pad and Sacred Ash, I'm gonna reduce to 3 the candies to make room for one copy of Lysandre.
What do you think about these changes?? Is in your opinion a second Megaphone needed??
 
Gymmy91 said:
Finally, since I don't have access to any Pal Pad and Sacred Ash, I'm gonna reduce to 3 the candies to make room for one copy of Lysandre. What do you think about these changes??
Given your current situation (i.e., no access to Sacred Ash nor Pal Pad), making room for another Lysandre I think will be important and well worth it. I do suggest inserting proxies for the Sacred Ash and Pal Pad. You can at least do a lot of play-testing with the proxies to see if you want to get those cards or not (both are quite inexpensive).

Gymmy91 said:
Is in your opinion a second Megaphone needed??
The best way for you to find out is through play-testing without the use of your sole Startling Megaphone (SM) for the remaining of a game while your opponent has an active Garbotoxin. The experience will definitely help you decide.

One very cool aspect of this deck is that you can target multiple opponent's benched targets (e.g., Trubbish, Duskull, etc.) with Water Shuriken(s) while still inflicting significant damage unto the defending Poke. So, choose the benched threats carefully and you may find that you can cope well enough without a 2nd SM.
 
You should fit in a mr.mime incase you need to protect your bench with that much support sitting there.
 
TuxedoBlack said:
Gymmy91 said:
Finally, since I don't have access to any Pal Pad and Sacred Ash, I'm gonna reduce to 3 the candies to make room for one copy of Lysandre. What do you think about these changes??
Given your current situation (i.e., no access to Sacred Ash nor Pal Pad), making room for another Lysandre I think will be important and well worth it. I do suggest inserting proxies for the Sacred Ash and Pal Pad. You can at least do a lot of play-testing with the proxies to see if you want to get those cards or not (both are quite inexpensive).

Gymmy91 said:
Is in your opinion a second Megaphone needed??
The best way for you to find out is through play-testing without the use of your sole Startling Megaphone (SM) for the remaining of a game while your opponent has an active Garbotoxin. The experience will definitely help you decide.

One very cool aspect of this deck is that you can target multiple opponent's benched targets (e.g., Trubbish, Duskull, etc.) with Water Shuriken(s) while still inflicting significant damage unto the defending Poke. So, choose the benched threats carefully and you may find that you can cope well enough without a 2nd SM.
Honestly, I've been playtesting a lot especially against Garbodor variants and I found out that once the Garbotoxin gets active, the matchup turns from favorable to really close. The last time, for example, I had to discard the Megaphone in order to use a Superior energy retrieval, being sure to get the Dowsing Machine with Skyla if needed but it was prized. I couldn't get rid of the Float Stone on Garbodor and I almost ended up losing the game! By the way, I think I'll try using proxies and see if those cards will work in my deck. I tell you that Pal Pad would be a good addition but Super rod works wonders for me especially with N or Colress because sometimes I just cant't find a way to recycle the energies and that combo helps me a lot. Anyway, I'll give it a try! Anything else? Mr Mime?
 
I actually run a deck really similar. I use kyurem EX with outrage and 2 eggs, i use 2 startaling megaphones as well. The Kyurem EX helps to set up because people dont want to attack it because it will deal the damage back +30. 2 eggs makes it easier to get one in the discard pile so i dont have to discard as many important cards with dowzing machine, ultra ball, and superior energy retrival.

Mr. Mime is helpful in the deck if you can find the room. I would probably just run the moutain ring stadium that is coming out in the next set so you can have a bench full of greninja and miltank.
 
Gymmy91 said:
Anything else? Mr Mime?
What would you take out? When you consider the format's "top" decks, how many bench hitters are there? And with lots of Garbodor being played now, is it really worth it perhaps given your other priorities. Also, after more play-testing, you'll know then whether to incorporate it or not.

Lastly, I was surprised how good the deck is. When I first encountered it at a League Challenge, I learned quickly how fast those damage counters added up (especially when you don't 1HKO the Miltanks). Lol.
 
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