Pokemon
Energy
Alright...jumbled mess of crap, right? I mean..how can a deck that ONLY has 4 kinds of cards and 50 energies be good? Well..because things like status conditions, and Sigilyph(And Klinklang) exist, I know it can't...but I'm curious if there's a way to make this a plausible decklist? I mean... attatch an energy and Celestial Roar into 120/180 for your next attack...that's basically the entire strategy, lol... either almost kill anything or kill anything every two turns..kinda like using Hyper Beam over and over..(If Hyper Beam was even a good option) but yea, just something that's been bugging me about how this can actually work.
- Rayquaza EX x4
Energy
- Prism Energy x4
- Fire Energy x20
- Lightning Energy x32
Alright...jumbled mess of crap, right? I mean..how can a deck that ONLY has 4 kinds of cards and 50 energies be good? Well..because things like status conditions, and Sigilyph(And Klinklang) exist, I know it can't...but I'm curious if there's a way to make this a plausible decklist? I mean... attatch an energy and Celestial Roar into 120/180 for your next attack...that's basically the entire strategy, lol... either almost kill anything or kill anything every two turns..kinda like using Hyper Beam over and over..(If Hyper Beam was even a good option) but yea, just something that's been bugging me about how this can actually work.