Sup, this deck is alot of fun I've play tested it about 2 days ago and my friend said I should try it for the metagame. Thanks to all who posted in the Player's sandbox about this combo.
Pokemon: 18
3-3 Musharna
2-2 Hypno HGSS
2-1-2 Metagross (EDITED)
1 Ho-oH Legend Top
1 Ho-oH Legend Bottom
1 Rotom UD (EDITED)
Trainers: 31
4 PONT
4 Prof. Elm
4 Pokemon Communication
2 Pokegear 3.0
1 Flower Shop Lady (EDITED)
2 Pokemon Collector
2 Rare Candy
2 Energy Switch
2 Sage's Training (EDITED)
2 Pokemon Circulator
2 Legend Box
2 Interviewers Questions
2 Juniper (EDITED x2)
Energys: 11
9{P}
2{C}{C}
Strategy:
Quickly work your way up to 1-2 Musharna and at least 1 Hypno. Use Hypno to put opponents pokemon to sleep the same turn so you can use Dream Eater for 90 Damage. Dodrio is for free retreat and Crobat is for sniping weak pokemon and Poisoning the opponents pokemon so that they won't live long. Pokemon Circulator is for pulling in weak asleep pokemon that I can KO for a prize. Energy switch is so I can move energys around my Crobat and Musharna's so that they can attack. Pokegear is for finding things like PONT or Prof. Elm or Flower Shop Lady. Only Musharna and Crobat need energy and they don't need more than 1 or 2. This deck is to disrupt opponents hand and Pokemon so they'll have to send out weak or not ready pokemon for safety. Also, I know Hypno isn't a for sure Asleep power but 20 damage for one turn is ok if Musharna needs to put the pokemon to sleep and makes the opponent even weaker. Ruins of Alph is so Pokemon Scizor don't have reduced damage. Ho-oH is to take out Steelix Prime without needing a different energy and I teched in a {C}{C} just for the senario.
Thanks for your Input
~Pokemon77
Pokemon: 18
3-3 Musharna
2-2 Hypno HGSS
2-1-2 Metagross (EDITED)
1 Ho-oH Legend Top
1 Ho-oH Legend Bottom
1 Rotom UD (EDITED)
Trainers: 31
4 PONT
4 Prof. Elm
4 Pokemon Communication
2 Pokegear 3.0
1 Flower Shop Lady (EDITED)
2 Pokemon Collector
2 Rare Candy
2 Energy Switch
2 Sage's Training (EDITED)
2 Pokemon Circulator
2 Legend Box
2 Interviewers Questions
2 Juniper (EDITED x2)
Energys: 11
9{P}
2{C}{C}
Strategy:
Quickly work your way up to 1-2 Musharna and at least 1 Hypno. Use Hypno to put opponents pokemon to sleep the same turn so you can use Dream Eater for 90 Damage. Dodrio is for free retreat and Crobat is for sniping weak pokemon and Poisoning the opponents pokemon so that they won't live long. Pokemon Circulator is for pulling in weak asleep pokemon that I can KO for a prize. Energy switch is so I can move energys around my Crobat and Musharna's so that they can attack. Pokegear is for finding things like PONT or Prof. Elm or Flower Shop Lady. Only Musharna and Crobat need energy and they don't need more than 1 or 2. This deck is to disrupt opponents hand and Pokemon so they'll have to send out weak or not ready pokemon for safety. Also, I know Hypno isn't a for sure Asleep power but 20 damage for one turn is ok if Musharna needs to put the pokemon to sleep and makes the opponent even weaker. Ruins of Alph is so Pokemon Scizor don't have reduced damage. Ho-oH is to take out Steelix Prime without needing a different energy and I teched in a {C}{C} just for the senario.
Thanks for your Input
~Pokemon77