Hey guys, I've recently constructed a deck list for a deck using Dusknoir SF and Garchomp SV. I need some help on how I could make some helpful changes.
Pokemon 27
4x Gible SV
2x Gabite SV
3x Garchomp SV
1x Garchomp Lv X MD
4x Shiny Duskull SF
2x Dusclops SF 34/100
2x Dusknoir SF 1/100
1x Dusknoir Lv X SF
2x Uxie LA
1x Azelf LA
4x Spiritomb AR
1x Unown Q
Trainers... 21
4x Rare Candy
3x BTS
4x Premier Ball
4x E-belt
3x Pokemon Collector
3x Bebe's Search
1x Luxury Ball
Energy 12
3x DCE
9x Psychic
Basically start with Spiritomb and Pokemon Collector and get evolving. Then load up Dusknoir and stall opponents energy with Garchomp's Dragon Intimidation. Then retreat and attack with Dusknoir to be invincible for 1 turn. Level X's are just for extra HP and the attacks and Pokepowers aren't bad either. Any suggestions?
Pokemon 27
4x Gible SV
2x Gabite SV
3x Garchomp SV
1x Garchomp Lv X MD
4x Shiny Duskull SF
2x Dusclops SF 34/100
2x Dusknoir SF 1/100
1x Dusknoir Lv X SF
2x Uxie LA
1x Azelf LA
4x Spiritomb AR
1x Unown Q
Trainers... 21
4x Rare Candy
3x BTS
4x Premier Ball
4x E-belt
3x Pokemon Collector
3x Bebe's Search
1x Luxury Ball
Energy 12
3x DCE
9x Psychic
Basically start with Spiritomb and Pokemon Collector and get evolving. Then load up Dusknoir and stall opponents energy with Garchomp's Dragon Intimidation. Then retreat and attack with Dusknoir to be invincible for 1 turn. Level X's are just for extra HP and the attacks and Pokepowers aren't bad either. Any suggestions?