Ruling new weakness rules

revdjweb

Aspiring Trainer
Member
so yeah D/P pokemon will (mostly) take +10 to +30 damage from weakness hits rather than double damage but my question is this, how does this interact with attacks whose damage is totally reliant on coin flips especially when you are having a run of bad luck.

for example, say you attack some hypothetical D/P pokemon which is weak (+10 damage) to darkness energy and you are using cacturne pk and it has one special dark energy on it and two other basic energies. now his pin missile attack says flip 4 coins, this attack does 20 damage per heads. but what if you flipped four tails, meaning pin missile itself did zero damage, would the defending pokemon still take 10 damage from it's weakness and another 10 damage from the special dark energy (20 total). should i also inquire as to what effect either strength charm and/or plus power would have in this hypothetical scenario?

would an ex series pokemon which was weak to darkness energy still take 20 damage from the above example attack (+10 from special dark energy, times two because of weakness)?

any definitive clarification i could get on this kind of sticky situation i would most appreciate.
 
PlusPower and Darkness Energy said:
If the Pokémon <insert self-reference here> is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying weaknesses and resistance).

If you would deal no damage with an attack whatsoever, you can't amplify it, simple as that. Same applies to Strength Charm.
 
i understand, but attacks like pin missile are intended to do damage unlike CFF. i thought that might make a difference in additional damage.
 
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