Looking closer for non mainstream or hype cards, this deck idea comes obvious in my mind.
Pokemons: 24
4-4 {R} Ninetales (DGX)
4-2-3 {P} Dustox (DGX)
3-1-2 {G} Vileplume (UD)
1 {L} Pichu (HGSS)
T/S/S: 24
4 Rare Candy
3 Lvl Ball
2 Switch
3 PONT
3 N
3 FSL
3 Cilan
3 PETM
Energy: 12
6 {P}
6 {R}
Strategy: After Vileplume goes out all you will need is energy and evolutions on your hand. Pichu is there to fill your bench with basics and PETM to get evolutions. Lvl ball to get some things earlier.
Well, the basic strategy is to use Vileplume to lock, Dustox with a single {P} to put conditions on defending, and Ninetales to inflict 170 dmg if everything goes well. They all need 1 energy to retreat, and you'll need to retreat a lot, thats why Cilan and FSL, to keep your hand with backup energies.
Translations:
Dustox – Psychic – HP130
Stage 1 – Evolves from Cascoon
[P] Dangerous Scale: The Defending Pokemon is now Asleep, Burned, and Poisoned.
[P][C][C] Aerial Ace: 50+ damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
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Ninetales – Fire – HP90
Stage 1 – Evolves from Vulpix
Ability: Bright Look
You can use this ability 1 time, when you play this card from your hand to Evolve a Pokemon. Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
[R] Cursed Flame: 20+ damage. Does 50 more damage for each Special Condition on the Defending Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Pokemons: 24
4-4 {R} Ninetales (DGX)
4-2-3 {P} Dustox (DGX)
3-1-2 {G} Vileplume (UD)
1 {L} Pichu (HGSS)
T/S/S: 24
4 Rare Candy
3 Lvl Ball
2 Switch
3 PONT
3 N
3 FSL
3 Cilan
3 PETM
Energy: 12
6 {P}
6 {R}
Strategy: After Vileplume goes out all you will need is energy and evolutions on your hand. Pichu is there to fill your bench with basics and PETM to get evolutions. Lvl ball to get some things earlier.
Well, the basic strategy is to use Vileplume to lock, Dustox with a single {P} to put conditions on defending, and Ninetales to inflict 170 dmg if everything goes well. They all need 1 energy to retreat, and you'll need to retreat a lot, thats why Cilan and FSL, to keep your hand with backup energies.
Translations:
Dustox – Psychic – HP130
Stage 1 – Evolves from Cascoon
[P] Dangerous Scale: The Defending Pokemon is now Asleep, Burned, and Poisoned.
[P][C][C] Aerial Ace: 50+ damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
---------------------
Ninetales – Fire – HP90
Stage 1 – Evolves from Vulpix
Ability: Bright Look
You can use this ability 1 time, when you play this card from your hand to Evolve a Pokemon. Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
[R] Cursed Flame: 20+ damage. Does 50 more damage for each Special Condition on the Defending Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1