Hi everyone,
This is my first post on Pokébeach. Sorry for my English, French is my mother language being from eastern Canada. I started playing pokémon last year because my boy got interested in pokémon card collecting. So here I am presenting a deck I have made up this past year. I won my first online tournament last weak with it. I have been collecting tournament tickets mostly yet (400-450) and now it seems like my deck is very close from being ready for me to burn those tickets. I have been toying with ideas and here is where I am standing with the deck:
Pokémon (14)
The basic idea: Hit for weakness using ninja amateur. This deck carries every weakness except for dragon. With proper setup, I would say that this deck can OHKO at least 80% of the current Pokémons on your second turn. It can also OHKO at least 40% of all pokémons on the first turn (if you are second to play). In order to do so, you need to have a Plasma Pokémon to start with. Then attach 2 Plasma Energy using Colress Machine and one Prism or Rainbow from you hand to your active Plasma pokémon. Finally, find a Ninja Boy with your Shaymins and use it to change your active into your opponents weakness.
-2xShaimin-Ex
-1xTauros-Gx : Great for OHKO with GX ability
-1xMachomp-Ex: Great for OHKO with a (F) (C) cost
-1xJolteon-Ex: Stalling, free retreat cost and immune to Basic
-1xGlaceon-Ex: Stalling and immune to Evolved
-1xDiancie-Ex: Great resilience especially against Darkness
-1xMagearna-Ex: For the ability and the fairy counter
-1xYveltal-Ex: Energy builder, OHKO and resistant to Fighting
-1xMew-Ex: Free agent and handy in some situations
-1xRegirock Ancient trait: Energy builder immune to Item and Trainer effects. It deserves a special mention. Perfect versus decks who carry much energy removal (ex: Sableye). It is also used to recycle the Shaymins on the bench via Ninja Boy. This way even if you are running only 2 Shaymins, you could possibly play up to 3 in a same round with the use of a Ninja Boy.
Those Plasma Pokemon's below are energy builders using Colress Machine and they allow for Fire and Grass pokémons to be inserted in the lineup.
-1xThundurus-Ex: Energy builder
-1xGenesect-Ex: Bench sniper, replaces Lysandre
-1xMoltres-Ex: Mostly there for weakness and the fact he can benefit from Colress
Trainer (30)
-3xNinja Boy
-1xLillie
-1xProfessor Kukui
-1xN
-3xVS Seeker
-3xUltra Ball
-3xTrainer's Mail
-3xColress Machine
-1xBattle Compressor
-1xSwitch
-1xEscape Rope
-1xScramble Switch
-1xSuper Rod
-1xSpecial Charge
-1xParallel City
-1xFairie Garden
-1xSilent Lab
-1xFloat Stone
-1xFighting Fury Belt
-1xMuscle Band
Energy (16)
-4xDC Energy
-4xPrism Energy
-4xRainbow Energy
-4xPlasma Energy
General Strategy
-Start ideally with Thundurus or else Jolteon, Diancie or Moltres as active
-Have a Genesect, Moltres or Magearna on the bench
-Attach Plasma Energy with Colress Machine
-With Thundurus active, discard special energy with Ultra ball to accelerate energy
-Stack energy on your active pokémon and on your Plasma pokémon via Colress Machine
-Use Ninja Boy and hit for weakness when the energy is ready
This deck can beat most matchups some easier than others. It carries the upper most versatility via Rainbow/Prism Energy and Ninja Boy. It is incredibly entertaining to play this deck and it also has a high learning curve. One can adapt and include Ex Maniac, Karen or Pokémon Ranger if needed of course.
Now my question is: What do you think of the deck and what adjustments would you be making?
This is my first post on Pokébeach. Sorry for my English, French is my mother language being from eastern Canada. I started playing pokémon last year because my boy got interested in pokémon card collecting. So here I am presenting a deck I have made up this past year. I won my first online tournament last weak with it. I have been collecting tournament tickets mostly yet (400-450) and now it seems like my deck is very close from being ready for me to burn those tickets. I have been toying with ideas and here is where I am standing with the deck:
Pokémon (14)
The basic idea: Hit for weakness using ninja amateur. This deck carries every weakness except for dragon. With proper setup, I would say that this deck can OHKO at least 80% of the current Pokémons on your second turn. It can also OHKO at least 40% of all pokémons on the first turn (if you are second to play). In order to do so, you need to have a Plasma Pokémon to start with. Then attach 2 Plasma Energy using Colress Machine and one Prism or Rainbow from you hand to your active Plasma pokémon. Finally, find a Ninja Boy with your Shaymins and use it to change your active into your opponents weakness.
-2xShaimin-Ex
-1xTauros-Gx : Great for OHKO with GX ability
-1xMachomp-Ex: Great for OHKO with a (F) (C) cost
-1xJolteon-Ex: Stalling, free retreat cost and immune to Basic
-1xGlaceon-Ex: Stalling and immune to Evolved
-1xDiancie-Ex: Great resilience especially against Darkness
-1xMagearna-Ex: For the ability and the fairy counter
-1xYveltal-Ex: Energy builder, OHKO and resistant to Fighting
-1xMew-Ex: Free agent and handy in some situations
-1xRegirock Ancient trait: Energy builder immune to Item and Trainer effects. It deserves a special mention. Perfect versus decks who carry much energy removal (ex: Sableye). It is also used to recycle the Shaymins on the bench via Ninja Boy. This way even if you are running only 2 Shaymins, you could possibly play up to 3 in a same round with the use of a Ninja Boy.
Those Plasma Pokemon's below are energy builders using Colress Machine and they allow for Fire and Grass pokémons to be inserted in the lineup.
-1xThundurus-Ex: Energy builder
-1xGenesect-Ex: Bench sniper, replaces Lysandre
-1xMoltres-Ex: Mostly there for weakness and the fact he can benefit from Colress
Trainer (30)
-3xNinja Boy
-1xLillie
-1xProfessor Kukui
-1xN
-3xVS Seeker
-3xUltra Ball
-3xTrainer's Mail
-3xColress Machine
-1xBattle Compressor
-1xSwitch
-1xEscape Rope
-1xScramble Switch
-1xSuper Rod
-1xSpecial Charge
-1xParallel City
-1xFairie Garden
-1xSilent Lab
-1xFloat Stone
-1xFighting Fury Belt
-1xMuscle Band
Energy (16)
-4xDC Energy
-4xPrism Energy
-4xRainbow Energy
-4xPlasma Energy
General Strategy
-Start ideally with Thundurus or else Jolteon, Diancie or Moltres as active
-Have a Genesect, Moltres or Magearna on the bench
-Attach Plasma Energy with Colress Machine
-With Thundurus active, discard special energy with Ultra ball to accelerate energy
-Stack energy on your active pokémon and on your Plasma pokémon via Colress Machine
-Use Ninja Boy and hit for weakness when the energy is ready
This deck can beat most matchups some easier than others. It carries the upper most versatility via Rainbow/Prism Energy and Ninja Boy. It is incredibly entertaining to play this deck and it also has a high learning curve. One can adapt and include Ex Maniac, Karen or Pokémon Ranger if needed of course.
Now my question is: What do you think of the deck and what adjustments would you be making?