Hey! I'm NP, and this is my newest set, or should I say, collection of sets. When playing through the games, I noticed how the islands were all unique in their own way, which inspired me to make these sets. The sets all assign islands to specific Pokémon, which combine to form unique combos. The sets' names are Mystical Melemele, Amazing Akala, Upbeat Ula'Ula, and Picturesque Poni, and here's what they all feature:
-50 Cards (not counting requests)
-Enticing Pokémon GX
-Alolan Pokémon
-Totem Pokémon
-Time, a mechanic from my last set
-Island Pokémon
-And much more
Since the last set, I've changed my faking style a bit. Here is a normal card for this set:
Here's my first card:
For each set, you may request for me to make any Pokémon (which must be found on the island) or Trainer (which must be seen on the island) you wish by putting your request in bold. You may request up to one Pokémon and one Trainer per set, so be careful with your picks. Every Alolan exclusive evolution line will be featured in one of the sets, so requests will be limited to Pokémon from previous generations. Requests will be unique, so don't be afraid to request a usually boring Pokémon.
Updates will come semi-frequently, so be on the lookout for some new Pokémon!
-50 Cards (not counting requests)
-Enticing Pokémon GX
-Alolan Pokémon
-Totem Pokémon
-Time, a mechanic from my last set
-Island Pokémon
-And much more
Since the last set, I've changed my faking style a bit. Here is a normal card for this set:
Stage\Pokémon\HP\Type
Ability
Effect
Cost Attack Name Damage
Effect
Weakness Resistance
Retreat Cost
Set Number/Cards in Set Rarity
Blurb
Ability
Effect
Cost Attack Name Damage
Effect
Weakness Resistance
Retreat Cost
Set Number/Cards in Set Rarity
Blurb
Basic\Melemele Necrozma\HP 130\Psychic
Ability: Light Thief
Prevent all effects of Stadium cards done to this Pokémon.
[P][P][C] Prismatic Laser 90
Put 3 damage counters on each of your opponent's Poni Pokémon.
Weakness: [G] x2 Resistance: [F] -20
Retreat Cost: [C][C][C]
1/50 R
Necrozma are thought to be related to Ultra Beasts. Nobody has ever seen them exit an Ultra Wormhole.
Ability: Light Thief
Prevent all effects of Stadium cards done to this Pokémon.
[P][P][C] Prismatic Laser 90
Put 3 damage counters on each of your opponent's Poni Pokémon.
Weakness: [G] x2 Resistance: [F] -20
Retreat Cost: [C][C][C]
1/50 R
Necrozma are thought to be related to Ultra Beasts. Nobody has ever seen them exit an Ultra Wormhole.
Updates will come semi-frequently, so be on the lookout for some new Pokémon!
Basic\Melemele Necrozma\HP 130\Psychic
Ability: Light Thief
Prevent all effects of Stadium cards done to this Pokémon.
[P][P][C] Prismatic Laser 90
Put 3 damage counters on each of your opponent's Poni Pokémon.
Weakness: [G] x2 Resistance: [F] -20
Retreat Cost: [C][C][C]
1/50 R
Necrozma are thought to be related to Ultra Beasts. Nobody has ever seen them exit an Ultra Wormhole.
Ability: Light Thief
Prevent all effects of Stadium cards done to this Pokémon.
[P][P][C] Prismatic Laser 90
Put 3 damage counters on each of your opponent's Poni Pokémon.
Weakness: [G] x2 Resistance: [F] -20
Retreat Cost: [C][C][C]
1/50 R
Necrozma are thought to be related to Ultra Beasts. Nobody has ever seen them exit an Ultra Wormhole.
Trainer\Supporter
Melemele Ilima
Search your deck for a Melemele Pokémon and a Stadium card, reveal them, and put them into your hand. Shuffle your deck afterward.
2/50 U
Melemele Ilima
Search your deck for a Melemele Pokémon and a Stadium card, reveal them, and put them into your hand. Shuffle your deck afterward.
2/50 U
Basic\Melemele Litten\HP 60\Fire
Ability: Solitude Search
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard one of your Benched Litten. If you do, during this turn, this Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
[R][C] Fiery Fur 20
This attack does 20 damage to 1 of your opponent's Benched Pokémon.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C]
3/50 C
Litten's emotions are very secretive, but they can often explode in a fiery inferno.
Ability: Solitude Search
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard one of your Benched Litten. If you do, during this turn, this Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
[R][C] Fiery Fur 20
This attack does 20 damage to 1 of your opponent's Benched Pokémon.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C]
3/50 C
Litten's emotions are very secretive, but they can often explode in a fiery inferno.
Stage 1 ~ Evolves from Melemele Litten\Melemele Torracat\HP 80\Fire
Ability: Flaming Bell
If this Pokémon is Knocked Out by damage from an attack, put this Pokémon into your hand. (Discard all cards attached to this Pokémon.)
[R][R] Spitfire Slam 60
This Pokémon does 20 damage to itself.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C]
4/50 U
Torracat has a fiery will. It can destroy iron bars with ease.
Ability: Flaming Bell
If this Pokémon is Knocked Out by damage from an attack, put this Pokémon into your hand. (Discard all cards attached to this Pokémon.)
[R][R] Spitfire Slam 60
This Pokémon does 20 damage to itself.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C]
4/50 U
Torracat has a fiery will. It can destroy iron bars with ease.
Stage 2 ~ Evolves from Melemele Torracat\Melemele Incineroar\HP 140\Dark
[D][C] Weakening Kick 40
During your next turn, any damage done to the Defending Pokémon by attacks is increased by 60 (after applying Weakness and Resistance).
[D][D][D] Total Beatdown 150
Flip a coin. If tails, this Pokémon can't attack during your next turn.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C][C][C]
5/50 R
It is never in the mood to listen. It will sometimes completely ignore its Trainer's orders.
[D][C] Weakening Kick 40
During your next turn, any damage done to the Defending Pokémon by attacks is increased by 60 (after applying Weakness and Resistance).
[D][D][D] Total Beatdown 150
Flip a coin. If tails, this Pokémon can't attack during your next turn.
Weakness: [W] x2 Resistance: [G] -20
Retreat Cost: [C][C][C]
5/50 R
It is never in the mood to listen. It will sometimes completely ignore its Trainer's orders.
Basic\TOTEM Melemele Raitcate GX\HP 190\Dark
Ability: Gourmand
If Raticate would be effected by an Item card (except for Pokémon Tool cards), you may prevent all effects of that card done to this Pokémon. If you do, heal 50 damage from this Pokémon.
[D][D] Vicious Fang
Put damage counters on your opponent's Active Pokémon until its remaining HP is 10. Then, discard an Energy attached to your opponent's Active Pokémon.
[D] Dark Ambush GX
If the Day side of the Time Counter is face-up, put 3 damage counters on each of your opponent's Pokémon. If the Night side of the Time Counter is face-up, put 6 damage counters on each of your opponent's Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [Y] x2 Resistance: [P] -20
Retreat Cost: [C][C]
6/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Gourmand
If Raticate would be effected by an Item card (except for Pokémon Tool cards), you may prevent all effects of that card done to this Pokémon. If you do, heal 50 damage from this Pokémon.
[D][D] Vicious Fang
Put damage counters on your opponent's Active Pokémon until its remaining HP is 10. Then, discard an Energy attached to your opponent's Active Pokémon.
[D] Dark Ambush GX
If the Day side of the Time Counter is face-up, put 3 damage counters on each of your opponent's Pokémon. If the Night side of the Time Counter is face-up, put 6 damage counters on each of your opponent's Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [Y] x2 Resistance: [P] -20
Retreat Cost: [C][C]
6/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Baisc\Melemele Mareanie\HP 60\Water
[C] Poisoning Spike
The Defending Pokémon is now Poisoned. During your next turn, this Pokemon's Tentacle Finisher attack's base damage is 50.
[W][C] Tentacle Finisher 20
Weakness: [P] x2 Resistance:
Retreat Cost: [C]
7/50 C
Mareanie love to eat coral. This often leads to them viciously attacking Corsola.
[C] Poisoning Spike
The Defending Pokémon is now Poisoned. During your next turn, this Pokemon's Tentacle Finisher attack's base damage is 50.
[W][C] Tentacle Finisher 20
Weakness: [P] x2 Resistance:
Retreat Cost: [C]
7/50 C
Mareanie love to eat coral. This often leads to them viciously attacking Corsola.
Stage 1 ~ Evolves from Melemele Mareanie\Melemele Toxapex\HP 130\Water
Ability: Worsening Poison
If this Pokémon is your Active Pokémon, put 3 more damage counters on your opponent's Poisoned Pokémon between turns.
[W][W][W] Merciless Liquidation 80+
If the Defending Pokémon is affected by any Special Conditions, this attack does 80 more damage.
Weakness: [P] x2 Resistance:
Retreat Cost: [C][C][C]
8/50 R
It sneaks up to Corsola on its 12 legs. Once the Corsola has been ambushed, Toxapex destroys it using its deadly poison.
Ability: Worsening Poison
If this Pokémon is your Active Pokémon, put 3 more damage counters on your opponent's Poisoned Pokémon between turns.
[W][W][W] Merciless Liquidation 80+
If the Defending Pokémon is affected by any Special Conditions, this attack does 80 more damage.
Weakness: [P] x2 Resistance:
Retreat Cost: [C][C][C]
8/50 R
It sneaks up to Corsola on its 12 legs. Once the Corsola has been ambushed, Toxapex destroys it using its deadly poison.
Trainer\Item
Melemele Adrenaline Orb
If the Pokémon Adrenaline Orb is attached to is your Active Pokémon at the end of your turn and has less than 50 HP remaining, you may search your deck for a Basic Pokémon (excluding Pokémon-GX) and put it onto your Bench. Shuffle your deck afterward.
9/50 U
Melemele Adrenaline Orb
If the Pokémon Adrenaline Orb is attached to is your Active Pokémon at the end of your turn and has less than 50 HP remaining, you may search your deck for a Basic Pokémon (excluding Pokémon-GX) and put it onto your Bench. Shuffle your deck afterward.
9/50 U
Basic\Melemele Crabrawler\HP 80\Fighting
Ability: Expensive Claw
When this Pokémon is Knocked Out by damage from an opponent's attack, both players may search their deck for a Stadium card and put it into their hand. Shuffle your decks afterward.
[F] Pincer Destruction 30
This Pokémon does 20 damage to itself.
Weakness: [Y] x2 Resistance:
Retreat Cost: [C]
10/50 C
Crabrawler are very serious about battling. When they lose, they often foam at the mouth.
Ability: Expensive Claw
When this Pokémon is Knocked Out by damage from an opponent's attack, both players may search their deck for a Stadium card and put it into their hand. Shuffle your decks afterward.
[F] Pincer Destruction 30
This Pokémon does 20 damage to itself.
Weakness: [Y] x2 Resistance:
Retreat Cost: [C]
10/50 C
Crabrawler are very serious about battling. When they lose, they often foam at the mouth.
Stage 1 ~ Evolves from Melemele Crabrwaler\Melemele Crabominable\HP 130\Fighting
Ability: Psychotic Fury
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may leave this Pokémon Confused. During this turn, this Pokémon's attacks do 200 more damage to your opponent's Basic Pokémon (before applying Weakness and Resistance).
[F][F][C][C] Pincer Rocket 100
Flip a coin. If heads, this attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.
Weakness: [M] x2 Resistance:
Retreat Cost: [C][C]
11/50 R
Crabmoniable indiscriminately punch anything in their way. They have been known to send their own trainers to the hospital.
Ability: Psychotic Fury
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may leave this Pokémon Confused. During this turn, this Pokémon's attacks do 200 more damage to your opponent's Basic Pokémon (before applying Weakness and Resistance).
[F][F][C][C] Pincer Rocket 100
Flip a coin. If heads, this attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.
Weakness: [M] x2 Resistance:
Retreat Cost: [C][C]
11/50 R
Crabmoniable indiscriminately punch anything in their way. They have been known to send their own trainers to the hospital.
Basic\Melemele Delibird\HP 80\Water
Ability: Gift Giver
Once during your turn (before your attack), you may use this Ability. Draw a card. If your opponent has any Melemele Pokémon on their Bench, both players draw 2 cards.
[W][W] Present
Flip 2 coins. If both of them are heads, take 1 Prize card. If 1 of them is heads, both players may attach an Energy card from their discard pile to 1 of their Benched Pokémon. If both of them are tails, your opponent takes 1 Prize card.
Weakness: [M] x2 Resistance:
Retreat Cost: [C][C]
12/50 U
It gives up its food to share it with less fortunate Pokémon. It detests greed.
Ability: Gift Giver
Once during your turn (before your attack), you may use this Ability. Draw a card. If your opponent has any Melemele Pokémon on their Bench, both players draw 2 cards.
[W][W] Present
Flip 2 coins. If both of them are heads, take 1 Prize card. If 1 of them is heads, both players may attach an Energy card from their discard pile to 1 of their Benched Pokémon. If both of them are tails, your opponent takes 1 Prize card.
Weakness: [M] x2 Resistance:
Retreat Cost: [C][C]
12/50 U
It gives up its food to share it with less fortunate Pokémon. It detests greed.
Basic\Melemele Corsola\HP 60\Water
Ability: Wondrous Escape
If your opponent plays a Mareanie onto his or her Bench, you may shuffle Corsola into your deck. If you do, search your deck for a Pokémon and put it onto your Bench. Shuffle your deck afterward.
[W] Spike Cannon 20x
Flip a coin until you get tails. This attack does 20 damage times the number of heads.
Weakness: [F] x2 Resistance:
Retreat Cost: [C]
13/50 C
Corsola have many coral branches on their head. This makes them frequent targets of Mareanie.
Ability: Wondrous Escape
If your opponent plays a Mareanie onto his or her Bench, you may shuffle Corsola into your deck. If you do, search your deck for a Pokémon and put it onto your Bench. Shuffle your deck afterward.
[W] Spike Cannon 20x
Flip a coin until you get tails. This attack does 20 damage times the number of heads.
Weakness: [F] x2 Resistance:
Retreat Cost: [C]
13/50 C
Corsola have many coral branches on their head. This makes them frequent targets of Mareanie.
Basic\Melemele Buzzwole\HP 130\Grass
Ability: Pulverize
If your opponent's Active Pokemon is a Melemele Pokémon, apply Weakness for that Pokémon as ×3 instead.
[G][G][G] Fell Stinger 70
If the damage from this attack Knocks Out your opponent's Active Pokémon, during your next turn, this Pokémon's Fell Stinger attack does 50 more damage (before applying Weakness and Resistance).
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C]
14/50 R
Buzzwole developed their muscles to survive in another world. They flex them to intimidate their opponents.
Ability: Pulverize
If your opponent's Active Pokemon is a Melemele Pokémon, apply Weakness for that Pokémon as ×3 instead.
[G][G][G] Fell Stinger 70
If the damage from this attack Knocks Out your opponent's Active Pokémon, during your next turn, this Pokémon's Fell Stinger attack does 50 more damage (before applying Weakness and Resistance).
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C]
14/50 R
Buzzwole developed their muscles to survive in another world. They flex them to intimidate their opponents.
Basic\Melemele Grimer\HP 60\Dark
[D] Crystal Shards 10
If the Defending Pokemon retreats during your opponent's next turn, the new Active Pokemon is Poisoned.
[D][C] Poison Touch
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
15/50 C
Grimer were supposed to solve a trash problem, but they quickly became invasive.
[D] Crystal Shards 10
If the Defending Pokemon retreats during your opponent's next turn, the new Active Pokemon is Poisoned.
[D][C] Poison Touch
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
15/50 C
Grimer were supposed to solve a trash problem, but they quickly became invasive.
Stage 1 ~ Evolves from Melemele Grimer\Melemele Muk\HP 100\Dark
Ability: Garbage Absorb
Once during your turn (before your attack), you may discard a card from your hand. If you do, this Pokémon gets +20 HP.
[D][C] Dangerous Alchemy 20+
Each player discards one of their Benched Pokémon. If you discarded an Evolution Pokémon, this attack does 50 more damage.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
16/50 R
Muk in Alola have developed an addiction to garbage. Their color changes based on the garbage they eat.
Ability: Garbage Absorb
Once during your turn (before your attack), you may discard a card from your hand. If you do, this Pokémon gets +20 HP.
[D][C] Dangerous Alchemy 20+
Each player discards one of their Benched Pokémon. If you discarded an Evolution Pokémon, this attack does 50 more damage.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
16/50 R
Muk in Alola have developed an addiction to garbage. Their color changes based on the garbage they eat.
Basic\Melemele Popplio\HP 60\Water
Ability: Clown Around
When you play this Pokémon from your hand onto your Bench, flip a coin. If heads, switch this Pokémon with your Active Pokémon.
[W] Trapping Bubble 10
During your opponent's next turn, if this Pokémon damaged by an opponent's attack (even if this Pokémon is Knocked Out), flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C]
17/50 C
Popplio attacks its foes with water balloons created from its nose. This is said to throw its opponents into hysterical fits.
Ability: Clown Around
When you play this Pokémon from your hand onto your Bench, flip a coin. If heads, switch this Pokémon with your Active Pokémon.
[W] Trapping Bubble 10
During your opponent's next turn, if this Pokémon damaged by an opponent's attack (even if this Pokémon is Knocked Out), flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C]
17/50 C
Popplio attacks its foes with water balloons created from its nose. This is said to throw its opponents into hysterical fits.
Stage 1 ~ Evolves from Melemele Popplio\Melemele Brionne\HP 80\Water
Ability: Uplifting Dance
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may turn 1 of your Prize cards face up. (That Prize card remains face up for the rest of the game.)
[W] Brisk Bombardment 20+
If the Defending Pokémon is a Basic Pokémon, this attack does 30 more damage.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C][C]
18/50 UC
As this Pokémon dances, it creates a beautiful set of water balloons around it. By the end of the dance, it will have flooded the room it is in.
Ability: Uplifting Dance
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may turn 1 of your Prize cards face up. (That Prize card remains face up for the rest of the game.)
[W] Brisk Bombardment 20+
If the Defending Pokémon is a Basic Pokémon, this attack does 30 more damage.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C][C]
18/50 UC
As this Pokémon dances, it creates a beautiful set of water balloons around it. By the end of the dance, it will have flooded the room it is in.
Stage 2 ~ Evolves from Melemele Brionne\Melemele Primarina\HP 130\Fairy
[Y][C] Ancient Song 30+
If a different Primarina used Ancient Song during your last turn, this attack does 30 more damage for each Primarina in your discard pile.
[Y][Y][C] Sparkling Aria 100
If the Defending Pokémon is Burned, remove all Special Conditions from that Pokémon. Then, search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C][C][C]
19/50 R
Primarina must train their voice every day, to be sure their singing is perfected. If they don't train, the may lose all their skill at singing.
[Y][C] Ancient Song 30+
If a different Primarina used Ancient Song during your last turn, this attack does 30 more damage for each Primarina in your discard pile.
[Y][Y][C] Sparkling Aria 100
If the Defending Pokémon is Burned, remove all Special Conditions from that Pokémon. Then, search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.
Weakness: [G] x2 Resistance: [R] -20
Retreat Cost: [C][C][C]
19/50 R
Primarina must train their voice every day, to be sure their singing is perfected. If they don't train, the may lose all their skill at singing.
Basic\Melemele Vullaby\HP 70\Colorless
Ability: Bone Protection
When you play this Pokémon from your hand onto your Bench, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
[C][C] Hop Around 20+
If the Defending Pokémon has a height shorter than 2', this attack does 20 more damage.
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C][C]
20/50 C
Since it can't fly, it is vulnerable to attacks. It protects itself with bones gathered around its posterior.
Ability: Bone Protection
When you play this Pokémon from your hand onto your Bench, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
[C][C] Hop Around 20+
If the Defending Pokémon has a height shorter than 2', this attack does 20 more damage.
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C][C]
20/50 C
Since it can't fly, it is vulnerable to attacks. It protects itself with bones gathered around its posterior.
Stage 1 ~ Evolves from Melemele Vullaby\Melemele Mandibuzz\HP 120\Dark
Ability: Bone Shroud
If the Night side of the Time Counter is face-up, prevent all damage done to this Pokémon by attacks from your opponent's Pokémon-GX.
[D][D][C] Aerial Dive 50
If the Defending Pokémon has a height taller than 6', flip two coins. If either of them is heads, the Defending Pokémon is now Paralyzed.
Weakness: [G] x2 Resistance:
Retreat Cost:
21/50 R
It circles in the sky looking for Cubone, its favorite source of food. When it finds one, it grabs it off the ground and swallows it whole.
Ability: Bone Shroud
If the Night side of the Time Counter is face-up, prevent all damage done to this Pokémon by attacks from your opponent's Pokémon-GX.
[D][D][C] Aerial Dive 50
If the Defending Pokémon has a height taller than 6', flip two coins. If either of them is heads, the Defending Pokémon is now Paralyzed.
Weakness: [G] x2 Resistance:
Retreat Cost:
21/50 R
It circles in the sky looking for Cubone, its favorite source of food. When it finds one, it grabs it off the ground and swallows it whole.
Trainer\Item
Melemele Poké Finder
Search your deck for a Pokémon of the same Island as a Stadium card in play, reveal it, and put it into your hand. Shuffle your deck afterward.
22/50 UC
Melemele Poké Finder
Search your deck for a Pokémon of the same Island as a Stadium card in play, reveal it, and put it into your hand. Shuffle your deck afterward.
22/50 UC
Basic\Melemele Bagon\HP 50\Dragon
[R] Attempted Flight
Flip 2 coins. If both of them are heads, search your deck for a card that evolves from this Pokémon and an Energy card and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
[W] Indiscriminate Headbutt
Flip a coin for each Pokémon in play (both yours and your opponent's). If heads, place 1 damage counter on that Pokémon.
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost: [C]
23/50 C
Because they cannot fly, Bagon go partially insane, attempting to destroy everything around them. When they evolve, they become much more mellow.
[R] Attempted Flight
Flip 2 coins. If both of them are heads, search your deck for a card that evolves from this Pokémon and an Energy card and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
[W] Indiscriminate Headbutt
Flip a coin for each Pokémon in play (both yours and your opponent's). If heads, place 1 damage counter on that Pokémon.
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost: [C]
23/50 C
Because they cannot fly, Bagon go partially insane, attempting to destroy everything around them. When they evolve, they become much more mellow.
Stage 1 ~ Evolves from Bagon\Shelgon\HP 80\Dragon
Ability: Motionless
If this Pokémon has no damage counters on it, it cannot attack or retreat.
[R][W] Explosive Evolution 20+
If Shelgon evolved from Bagon this turn, this attack does 50 more damage. If Shelgon did not evolve from Bagon this turn, this Pokémon does 50 damage to itself. Then, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.)
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost: [C][C]
24/50 UC
Shelgon can survive without food or water for long periods of time. How they are able to do this is unknown.
Ability: Motionless
If this Pokémon has no damage counters on it, it cannot attack or retreat.
[R][W] Explosive Evolution 20+
If Shelgon evolved from Bagon this turn, this attack does 50 more damage. If Shelgon did not evolve from Bagon this turn, this Pokémon does 50 damage to itself. Then, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.)
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost: [C][C]
24/50 UC
Shelgon can survive without food or water for long periods of time. How they are able to do this is unknown.
Stage 2 ~ Evolves from Shelgon\Salamence\HP 140\Dragon
[R][C][C] Gushing Flames 60
Flip a coin. If heads, you may discard a Stadium card in play. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, both Active Pokémon are now Burned.
[R][R][R][W] Complete Destruction
Flip a coin until you get tails. This attack does 40 damage times the number of heads to each Pokémon in play (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost:
25/50 R
Because Salamence can fly, they are always excited. Sometimes, they will become so excited that they will burn an entire city down.
[R][C][C] Gushing Flames 60
Flip a coin. If heads, you may discard a Stadium card in play. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, both Active Pokémon are now Burned.
[R][R][R][W] Complete Destruction
Flip a coin until you get tails. This attack does 40 damage times the number of heads to each Pokémon in play (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: [N] x2 Resistance: [L] -20
Retreat Cost:
25/50 R
Because Salamence can fly, they are always excited. Sometimes, they will become so excited that they will burn an entire city down.
Basic\Melemele Growlithe\HP 60\Fire
[C] Threatening Bark
You may only use this attack on your first turn. Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
[R][R] Singing Bite 30
Flip a coin. If heads, discard a Special Energy attached to your opponent’s Active Pokémon.
Weakness: [W] x2 Resistance:
Retreat Cost: [C]
26/50 C
Growlithe look cute, but they are secretly aggressive. They are known to attack anyone who underestimates them.
[C] Threatening Bark
You may only use this attack on your first turn. Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
[R][R] Singing Bite 30
Flip a coin. If heads, discard a Special Energy attached to your opponent’s Active Pokémon.
Weakness: [W] x2 Resistance:
Retreat Cost: [C]
26/50 C
Growlithe look cute, but they are secretly aggressive. They are known to attack anyone who underestimates them.
Stage 1 ~ Evolves from Melemele Growlithe\Melemele Arcanine\HP 130\Fire
Ability: Legendary Power
The attacks of this Pokémon do 70 more damage to your opponent's Pokémon-GX (before applying Weakness and Resistance).
[R][R][C] Infinite Speed 60
This attack does 30 damage to each of your opponent's Benched Pokémon of the same Island as the Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: [W] x2 Resistance:
Retreat Cost: [C][C]
27/50 R
Arcanine command an extreme presence. Anyone who sees one will grovel before it.
Ability: Legendary Power
The attacks of this Pokémon do 70 more damage to your opponent's Pokémon-GX (before applying Weakness and Resistance).
[R][R][C] Infinite Speed 60
This attack does 30 damage to each of your opponent's Benched Pokémon of the same Island as the Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: [W] x2 Resistance:
Retreat Cost: [C][C]
27/50 R
Arcanine command an extreme presence. Anyone who sees one will grovel before it.
Basic\Melemele Sudowoodo\HP 90\Fighting
Ability: Blockade
As long as this Pokémon is your Active Pokémon, prevent all effects of abilities, including damage, done to your Benched Pokémon.
[F][C] Tree Disguise
Choose one of your Benched Pokémon. That Pokemon is a [G] type until the end of your next turn.
Weakness: [G] x2 Resistance:
Retreat Cost: [C]
28/50 UC
Sudowoodo have large collector's value, especially around the elderly.
Ability: Blockade
As long as this Pokémon is your Active Pokémon, prevent all effects of abilities, including damage, done to your Benched Pokémon.
[F][C] Tree Disguise
Choose one of your Benched Pokémon. That Pokemon is a [G] type until the end of your next turn.
Weakness: [G] x2 Resistance:
Retreat Cost: [C]
28/50 UC
Sudowoodo have large collector's value, especially around the elderly.
Trainer\Stadium
Melemele Ruins of Conflict
The attacks of each Melemele Pokémon in play (both yours and your opponent's) do 30 more damage to the opponent’s Active Pokémon-GX (before applying Weakness and Resistance).
29/50 UC
Melemele Ruins of Conflict
The attacks of each Melemele Pokémon in play (both yours and your opponent's) do 30 more damage to the opponent’s Active Pokémon-GX (before applying Weakness and Resistance).
29/50 UC
Basic\Melemele Tapu Koko GX\HP 190\Lightning
Ability: Stored Thunder
If this Pokémon is damaged by an attack from a Basic Pokémon, you may discard a [L] Energy attached to this Pokémon. If you do, prevent all effects of that attack, except damage, done to your Pokémon or your hand.
[L][C] Electric Fury 40x
This attack does 40 damage times the number of your Benched Pokémon with less than 100 HP remaining.
[L][C][C] Breakneck Shock GX
This attack does 60 damage to 2 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [M] x2 Resistance: [N] -20
Retreat Cost:
30/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Stored Thunder
If this Pokémon is damaged by an attack from a Basic Pokémon, you may discard a [L] Energy attached to this Pokémon. If you do, prevent all effects of that attack, except damage, done to your Pokémon or your hand.
[L][C] Electric Fury 40x
This attack does 40 damage times the number of your Benched Pokémon with less than 100 HP remaining.
[L][C][C] Breakneck Shock GX
This attack does 60 damage to 2 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [M] x2 Resistance: [N] -20
Retreat Cost:
30/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Basic\Melemele Pheromosa GX\HP 160\Grass
Ability: Purify
When you play this Pokémon from your hand onto your Bench, you may choose a Pokemon in play. Until the end of your opponent's next turn, that Pokémon has no Island.
[G] Night Ambush 40+
If the Night side of the Time Counter is face-up and this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 60 more damage.
[G][G][C] Remove Filth GX
Knock Out 1 of your opponent's Akala or Ula'Ula' Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [C] x2 Resistance: [F] -20
Retreat Cost:
31/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Purify
When you play this Pokémon from your hand onto your Bench, you may choose a Pokemon in play. Until the end of your opponent's next turn, that Pokémon has no Island.
[G] Night Ambush 40+
If the Night side of the Time Counter is face-up and this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 60 more damage.
[G][G][C] Remove Filth GX
Knock Out 1 of your opponent's Akala or Ula'Ula' Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [C] x2 Resistance: [F] -20
Retreat Cost:
31/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Basic\Melemele Magnemite\HP 50\Metal
Ability: Magnet Attract
Once during your turn (before your attack), you may Knock Out this Pokémon. If you do, search your deck for a [M] Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
[M] Metallic Blast 10+
You may discard any Aether Stadium card in play. If you do, this attack does 10 more damage.
Weakness: [R] x2 Resistance:
Retreat Cost: [C]
32/50 C
This Pokemon likes to eat electricity. If you touch it while it's eating, you'll receive a shock.
Ability: Magnet Attract
Once during your turn (before your attack), you may Knock Out this Pokémon. If you do, search your deck for a [M] Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
[M] Metallic Blast 10+
You may discard any Aether Stadium card in play. If you do, this attack does 10 more damage.
Weakness: [R] x2 Resistance:
Retreat Cost: [C]
32/50 C
This Pokemon likes to eat electricity. If you touch it while it's eating, you'll receive a shock.
Stage 1 ~ Evolves from Melemele Magnemite\Melemele Magneton\HP 80\Metal
Ability: Triple Trouble
Once during your turn (before your attack), if this Pokémon is on your Bench, you may discard this Pokémon and all cards attached to it (this does not count as a Knock Out). If you do, search your deck for 3 Magnemite, reveal them, and put them onto your Bench. Shuffle your deck afterward.
[M] Electric Jam 20
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from your opponent's [L] Pokémon.
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C]
33/50 UC
Although it has three times the electric power of a Magnemite, it is not any more intelligent.
Ability: Triple Trouble
Once during your turn (before your attack), if this Pokémon is on your Bench, you may discard this Pokémon and all cards attached to it (this does not count as a Knock Out). If you do, search your deck for 3 Magnemite, reveal them, and put them onto your Bench. Shuffle your deck afterward.
[M] Electric Jam 20
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from your opponent's [L] Pokémon.
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C]
33/50 UC
Although it has three times the electric power of a Magnemite, it is not any more intelligent.
Stage 2 ~ Evolves from Melemele Magneton\Melemele Magnezone\HP 130\Metal
Ability: Electric Attraction
Once during your turn (before your attack), you may switch your opponent's 1 of your opponent's Benched [L] Pokémon with his or her Active Pokémon. If you do, discard an Energy attached to this Pokémon.
[M][M] Signal Zoom 70-
You may switch this Pokémon with 1 of your Benched Pokémon. If you do, this attack does 20 less damage.
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C][C]
34/50 R
When it flies in the sky, it is often mistaken for a UFO. Cities have been completely shut down because of this.
Ability: Electric Attraction
Once during your turn (before your attack), you may switch your opponent's 1 of your opponent's Benched [L] Pokémon with his or her Active Pokémon. If you do, discard an Energy attached to this Pokémon.
[M][M] Signal Zoom 70-
You may switch this Pokémon with 1 of your Benched Pokémon. If you do, this attack does 20 less damage.
Weakness: [R] x2 Resistance:
Retreat Cost: [C][C][C]
34/50 R
When it flies in the sky, it is often mistaken for a UFO. Cities have been completely shut down because of this.
Basic\Melemele Misdreavus\HP 60\Psychic
[P] Sobbing Voice 10
If you played this Pokemon from your your Bench this turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon during your opponent’s next turn.
[P][P] Shrill Mimicry
Put damage counters on the your opponent's Pokémon equal to the number of damage counters on this Pokémon in any way you like.
Weakness: [D] x2 Resistance:
Retreat Cost:
35/50 C
This Pokémon practices striking fear into innocents. Sometimes, they even have competitions to see who is best at scaring people.
[P] Sobbing Voice 10
If you played this Pokemon from your your Bench this turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon during your opponent’s next turn.
[P][P] Shrill Mimicry
Put damage counters on the your opponent's Pokémon equal to the number of damage counters on this Pokémon in any way you like.
Weakness: [D] x2 Resistance:
Retreat Cost:
35/50 C
This Pokémon practices striking fear into innocents. Sometimes, they even have competitions to see who is best at scaring people.
Stage 1~Evolves from Melemele Misdreavus\Melemele Mismagius\HP 100\Psychic
Ability: Miraculous Migrane
If this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), the Attacking Pokémon can’t use that attack during your opponent’s next turn.
[P][P][C] Incantation Inclination 30+
If you have more [P] Pokémon in play than your opponent, this attack does 40 more damage for each [P] Pokémon more you have in play.
Weakness: [D] x2 Resistance:
Retreat Cost:
36/50 R
This Pokémon loves to mutter curses. Sometimes, these curses are said to make enemies fall in love.
Ability: Miraculous Migrane
If this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), the Attacking Pokémon can’t use that attack during your opponent’s next turn.
[P][P][C] Incantation Inclination 30+
If you have more [P] Pokémon in play than your opponent, this attack does 40 more damage for each [P] Pokémon more you have in play.
Weakness: [D] x2 Resistance:
Retreat Cost:
36/50 R
This Pokémon loves to mutter curses. Sometimes, these curses are said to make enemies fall in love.
Basic\Melemele Pichu\HP 30\Lightning
Ability: Shocking Reveal
If this card is revealed to your opponent by an effect, place 1 damage counter on your opponent's Active Pokémon.
[L] Zippity Zap 10
Flip a coin. If heads, search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.
Weakness: [F] x2 Resistance:
Retreat Cost:
37/50 C
Pichu and Grovyle have a tendency to become friends. They enter portraits of eachother for art competitions.
Ability: Shocking Reveal
If this card is revealed to your opponent by an effect, place 1 damage counter on your opponent's Active Pokémon.
[L] Zippity Zap 10
Flip a coin. If heads, search your deck for a [L] Energy card and attach it to this Pokémon. Then, shuffle your deck.
Weakness: [F] x2 Resistance:
Retreat Cost:
37/50 C
Pichu and Grovyle have a tendency to become friends. They enter portraits of eachother for art competitions.
Stage 1~Evolves from Melemele Pichu\Melemele Pikachu\HP 70\Lightning
Ability: Sleeping Storage
Between turns, if this Pokémon is Asleep, attach a [L] Energy card from your discard pile to this Pokémon.
[L][C] Nest Up
Search your deck for a Basic Melemele Pokémon and a Stage 1 Melemele Pokémon (besides Pokémon-GX) and put them onto your bench. Then, shuffle your deck.
Weakness: [F] x2 Resistance:
Retreat Cost: [C]
38/50 U
Pikachu have been barred from many forests after creating unnecessary forest fires by shooting tons of electricity.
Ability: Sleeping Storage
Between turns, if this Pokémon is Asleep, attach a [L] Energy card from your discard pile to this Pokémon.
[L][C] Nest Up
Search your deck for a Basic Melemele Pokémon and a Stage 1 Melemele Pokémon (besides Pokémon-GX) and put them onto your bench. Then, shuffle your deck.
Weakness: [F] x2 Resistance:
Retreat Cost: [C]
38/50 U
Pikachu have been barred from many forests after creating unnecessary forest fires by shooting tons of electricity.
Stage 1~Evolves from Melemele Pikachu\Melemele Raichu\HP 140\Psychic
[L][C] Psychokinetic Electricity
This attack does 10 damage to 1 of your opponent’s Pokémon for each of your Benched [L] Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon).
[P][P][C] Wafting Aroma 40
If 60 or more damage is done to this Pokémon by attacks during your opponent’s next turn, prevent that damage.
Weakness: [F] x2 Resistance:
Retreat Cost:
39/50 R
Pikachu are much more popular than this Pokémon, causing few trainers to decide to evolve into it.
[L][C] Psychokinetic Electricity
This attack does 10 damage to 1 of your opponent’s Pokémon for each of your Benched [L] Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon).
[P][P][C] Wafting Aroma 40
If 60 or more damage is done to this Pokémon by attacks during your opponent’s next turn, prevent that damage.
Weakness: [F] x2 Resistance:
Retreat Cost:
39/50 R
Pikachu are much more popular than this Pokémon, causing few trainers to decide to evolve into it.
Trainer\Supporter
Melemele Principal
If the Day side of the Time Counter is face-up, during this turn, your Melemele Pokémon’s attacks do 40 more damage to the Active Pokémon.
40/50 UC
Melemele Principal
If the Day side of the Time Counter is face-up, during this turn, your Melemele Pokémon’s attacks do 40 more damage to the Active Pokémon.
40/50 UC
Basic\Melemele Shellder\HP 60\Water
Ability: Elastic Tongue
Once during your turn (before your attack), if this Pokémon is in your discard pile and you put this Pokémon into your hand by an effect, put a basic Energy card from your discard pile into your hand.
[C] Find Shellter
Search your deck for a Melemele Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C]
41/50 C
Occasionally, pearls form inside their bodies. When this happens, they have under a week to live.
Ability: Elastic Tongue
Once during your turn (before your attack), if this Pokémon is in your discard pile and you put this Pokémon into your hand by an effect, put a basic Energy card from your discard pile into your hand.
[C] Find Shellter
Search your deck for a Melemele Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C]
41/50 C
Occasionally, pearls form inside their bodies. When this happens, they have under a week to live.
Stage 1~Evolves from Melemele Shellder\Melemele Cloyster\HP 100\Water
Ability: Big Bad Bivalve
As long as this Pokémon is your Active Pokémon, your opponent can’t play any Pokémon from their hand to evolve their Active Pokémon.
[W][C] Icicle Spear 10
You may use this attack five times a turn. (If the an attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.)
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C][C]
42/50 UC
If its shell is damaged, it begins to swell up drastically, causing immense pain for itself.
Ability: Big Bad Bivalve
As long as this Pokémon is your Active Pokémon, your opponent can’t play any Pokémon from their hand to evolve their Active Pokémon.
[W][C] Icicle Spear 10
You may use this attack five times a turn. (If the an attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.)
Weakness: [G] x2 Resistance:
Retreat Cost: [C][C][C]
42/50 UC
If its shell is damaged, it begins to swell up drastically, causing immense pain for itself.
Basic\Melemele Rowlet\HP 40\Grass
Ability: Darkness Nest
If the Night side of the Time Counter is face-up, prevent all effects of attacks, except damage, done to this Pokémon.
[C] Ferocious Kick 10+
If this Pokémon has less Energy attached to it than the Defending Pokémon, this attack does 10 more damage.
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C]
43/50 C
Rowlet can glide silently, using the strength of their feathers to resist great gusts.
Ability: Darkness Nest
If the Night side of the Time Counter is face-up, prevent all effects of attacks, except damage, done to this Pokémon.
[C] Ferocious Kick 10+
If this Pokémon has less Energy attached to it than the Defending Pokémon, this attack does 10 more damage.
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C]
43/50 C
Rowlet can glide silently, using the strength of their feathers to resist great gusts.
Stage 1~Evolves from Melemele Rowlet\Melemele Dartrix\HP 80\Grass
Ability: Preening
At any times between turns, you may heal 20 damage from this Pokémon.
[G] Tantrum Slap 40-
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C]
44/50 UC
Dartrix tend to be obsessed with their looks. Luckily, it's just a phase.
Ability: Preening
At any times between turns, you may heal 20 damage from this Pokémon.
[G] Tantrum Slap 40-
This attack does 10 less damage for each damage counter on this Pokémon.
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C]
44/50 UC
Dartrix tend to be obsessed with their looks. Luckily, it's just a phase.
Stage 2~Evolves from Melemele Dartrix\Melemele Decidueye\HP 140\Psychic
[P][C] Blink Preparation 20
Search your deck for a Melemele card and put it into your hand. Then, shuffle your deck.
[P][P][C] Arrow Downpour 60
If this Pokémon has no damage counters on it, this attack does 30 to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C][C][C]
45/50 R
Although calm, it has a propensity to freak out at large quantities of enemies.
[P][C] Blink Preparation 20
Search your deck for a Melemele card and put it into your hand. Then, shuffle your deck.
[P][P][C] Arrow Downpour 60
If this Pokémon has no damage counters on it, this attack does 30 to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: [R] x2 Resistance: [W] -20
Retreat Cost: [C][C][C]
45/50 R
Although calm, it has a propensity to freak out at large quantities of enemies.
Basic\Melemele Smeargle\HP 70\Colorless
[C] Mark of Territory
Your opponent can’t play any Stadium cards from their hand during their next turn.
[C][C][C] Mysterious Symbol
Put as many Melemele cards with the same name from your discard pile into your hand as you like.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
46/50 UC
Using it's tail, it tries to communicate its societal ideals to the general public through the guise of art.
[C] Mark of Territory
Your opponent can’t play any Stadium cards from their hand during their next turn.
[C][C][C] Mysterious Symbol
Put as many Melemele cards with the same name from your discard pile into your hand as you like.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C]
46/50 UC
Using it's tail, it tries to communicate its societal ideals to the general public through the guise of art.
Basic\TOTEM Melemele Gumshoos GX\HP 190\Colorless
Ability: Outbreak Control
Once during your turn (before your attack), if your opponent has 2 Basic Pokémon with the same name on their Bench, you may have your opponent discard 1 of those Pokémon. Your turn ends.
[C][C][C] Early Ambush 90+
If the Day side of the Time Counter is face-up, this attack does 90 more damage.
[C][C][C] Detective Perspective 20x
Reveal the top 10 cards of your opponent's deck. This attack does 20 damage for each Trainer card you find there. Then, put them back in any order.
Weakness: [F] x2 Resistance:
Retreat Cost: [C][C][C]
47/50 UR
People brought Gumshoos to murder Raticate, but instead it caused them to evolve into an even worse form.
Ability: Outbreak Control
Once during your turn (before your attack), if your opponent has 2 Basic Pokémon with the same name on their Bench, you may have your opponent discard 1 of those Pokémon. Your turn ends.
[C][C][C] Early Ambush 90+
If the Day side of the Time Counter is face-up, this attack does 90 more damage.
[C][C][C] Detective Perspective 20x
Reveal the top 10 cards of your opponent's deck. This attack does 20 damage for each Trainer card you find there. Then, put them back in any order.
Weakness: [F] x2 Resistance:
Retreat Cost: [C][C][C]
47/50 UR
People brought Gumshoos to murder Raticate, but instead it caused them to evolve into an even worse form.
Basic\Melemele Oricorio\HP 90\Lightning
Ability: Support Squad
When you attach an Energy from your hand to this Pokémon, during your turn, your Melemele Pokémon's attacks do 30 more damage to the Active Pokémon (before applying Weakness and Resistance).
[L] Heart Stopping Dance 30
If the your opponent's Active Pokemon isn't a Melemele Pokemon, flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
Weakness: [L] x2 Resistance:
Retreat Cost:
48/50 UC
Although heart melting, its attacks are enough to electrocute even Emolga.
Ability: Support Squad
When you attach an Energy from your hand to this Pokémon, during your turn, your Melemele Pokémon's attacks do 30 more damage to the Active Pokémon (before applying Weakness and Resistance).
[L] Heart Stopping Dance 30
If the your opponent's Active Pokemon isn't a Melemele Pokemon, flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
Weakness: [L] x2 Resistance:
Retreat Cost:
48/50 UC
Although heart melting, its attacks are enough to electrocute even Emolga.
Trainer\Supporter
Melemele Guzma
Your opponent reveals their hand. Discard a Akala or Ula'Ula card from it.
49/50 UC
Melemele Guzma
Your opponent reveals their hand. Discard a Akala or Ula'Ula card from it.
49/50 UC
Energy\Special Energy
Melemele Energy
This card can only be attached to Melemele Pokémon. This card provides [C] Energy only while this card is attached to a Melemele Pokémon.
The Melemele Pokémon this card is attached to can’t be affected by any Special Conditions. (Remove any Special Conditions affecting that Pokémon.)
(If this card is attached to anything other than a Melemele Pokémon, discard this card.)
50/50 UC
Melemele Energy
This card can only be attached to Melemele Pokémon. This card provides [C] Energy only while this card is attached to a Melemele Pokémon.
The Melemele Pokémon this card is attached to can’t be affected by any Special Conditions. (Remove any Special Conditions affecting that Pokémon.)
(If this card is attached to anything other than a Melemele Pokémon, discard this card.)
50/50 UC
Basic\Melemele Drifloon\HP 60\Psychic
[P] Unpredictable Flight 10x
Flip a coin for each of your opponent's Pokémon. This attack does 10 damage times the number of heads.
[P][C] Ominous Wind 20
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
Weakness: [L] x2 Resistance:
Retreat Cost:
51/50 C
Dirfloon have been declared a safety emergency, since they are known to carry away children.
[P] Unpredictable Flight 10x
Flip a coin for each of your opponent's Pokémon. This attack does 10 damage times the number of heads.
[P][C] Ominous Wind 20
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
Weakness: [L] x2 Resistance:
Retreat Cost:
51/50 C
Dirfloon have been declared a safety emergency, since they are known to carry away children.
Stage 1 ~ Evolves from Melemele Drifloon\Melemele Drifblim GX\HP 220\Psychic
Ability: Screaming Soul
When this Pokémon is Knocked Out by damage from an opponent's attack, put 7 damage counters on your opponent's Pokémon in any way you like.
[P][P] Strange Disappearance 60
Switch this Pokémon with 1 of your Benched Pokémon. Heal 40 damage from the new Active Pokémon.
[P][P][P][P] Terrible Kidnapping GX
Both players shuffle all of their Benched Pokémon and all cards attached to them into their deck. (You can’t use more than 1 GX attack in a game.)
Weakness: [L] x2 Resistance:
Retreat Cost: [C][C]
52/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Screaming Soul
When this Pokémon is Knocked Out by damage from an opponent's attack, put 7 damage counters on your opponent's Pokémon in any way you like.
[P][P] Strange Disappearance 60
Switch this Pokémon with 1 of your Benched Pokémon. Heal 40 damage from the new Active Pokémon.
[P][P][P][P] Terrible Kidnapping GX
Both players shuffle all of their Benched Pokémon and all cards attached to them into their deck. (You can’t use more than 1 GX attack in a game.)
Weakness: [L] x2 Resistance:
Retreat Cost: [C][C]
52/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Basic\Melemele Chansey\HP 100\Colorless
Ability: Special Egg
When you play Blissey GX from your hand to evolve this Pokémon, before it evolves, you may heal 50 damage from this Pokémon.
[C][C] Lucky Punch 20
If this Pokemon was damaged by an attack during your opponent's last turn, flip 2 coins. If both are heads, the Defending Pokémon is now Confused.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C][C]
53/50 U
Chansey are generally relaxed, but they can run incredibly quickly if they feel that their eggs are threatened.
Ability: Special Egg
When you play Blissey GX from your hand to evolve this Pokémon, before it evolves, you may heal 50 damage from this Pokémon.
[C][C] Lucky Punch 20
If this Pokemon was damaged by an attack during your opponent's last turn, flip 2 coins. If both are heads, the Defending Pokémon is now Confused.
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C][C]
53/50 U
Chansey are generally relaxed, but they can run incredibly quickly if they feel that their eggs are threatened.
Stage 1 ~ Evolves from Melemele Chansey\Melemele Blissey GX\HP 270\Colorless
Ability: Extreme Trust
If this Pokémon is on your Bench and is damaged by an attack, put 10 damage counters on this Pokémon.
[C][C][C] Calming Egg 50
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 50 (before applying Weakness and Resistance).
[C][C][C][C][C] Share the Happiness GX
Heal all damage from your Benched Chansey and Blissey GX. During your opponent's next turn, prevent all effects of attacks, except damage, done to this Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C][C]
54/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Extreme Trust
If this Pokémon is on your Bench and is damaged by an attack, put 10 damage counters on this Pokémon.
[C][C][C] Calming Egg 50
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 50 (before applying Weakness and Resistance).
[C][C][C][C][C] Share the Happiness GX
Heal all damage from your Benched Chansey and Blissey GX. During your opponent's next turn, prevent all effects of attacks, except damage, done to this Pokémon. (You can’t use more than 1 GX attack in a game.)
Weakness: [F] x2 Resistance: [P] -20
Retreat Cost: [C][C][C]
54/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Basic\Melemele Abra\HP 40\Psychic
Ability: Teleport
If your opponent's Active Pokémon is a Akala, Poni, or Ula'Ula Pokémon, this Pokémon has no Retreat Cost.
[P] Psychic Strain 20
This Pokémon does 10 damage to itself.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C][C]
55/50 C
Abra sleep 18 hours a day. To protect themselves, they teleport in their sleep.
Ability: Teleport
If your opponent's Active Pokémon is a Akala, Poni, or Ula'Ula Pokémon, this Pokémon has no Retreat Cost.
[P] Psychic Strain 20
This Pokémon does 10 damage to itself.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C][C]
55/50 C
Abra sleep 18 hours a day. To protect themselves, they teleport in their sleep.
Stage 1 ~ Evolves from Melemele Abra\Melemele Kadabra\HP 80\Psychic
Ability: Silver Spoon
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this ability. Both Active Pokémon are now Confused.
[P][C] Miserable Luck 30
Flip a coin. If heads, the Defending Pokémon has no abilities until the end of your opponent's next turn. If tails, the Defending Pokémon is now Asleep and Burned.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C]
56/50 U
Kadabra emit strange waves that change the patterns of anything around it. They hate electronics.
Ability: Silver Spoon
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this ability. Both Active Pokémon are now Confused.
[P][C] Miserable Luck 30
Flip a coin. If heads, the Defending Pokémon has no abilities until the end of your opponent's next turn. If tails, the Defending Pokémon is now Asleep and Burned.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C]
56/50 U
Kadabra emit strange waves that change the patterns of anything around it. They hate electronics.
Stage 2 ~ Evolves from Melemele Kadabra\Melemele Alakazam\HP 140\Psychic
Ability: Perfect Intelligence
Once during your turn (before your attack), you may look at the top 7 cards in your deck and put them back on top of your deck in any order.
[P][P][C][C] Extreme Psychobalst 140
Flip a coin for each of your Pokémon (except for Melemele Pokémon). If 1 or more of them are tails, this attack does nothing.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C]
57/50 R
Alazakam's head weighs so much that its neck cannot support it. It instead holds it up using psychic power.
Ability: Perfect Intelligence
Once during your turn (before your attack), you may look at the top 7 cards in your deck and put them back on top of your deck in any order.
[P][P][C][C] Extreme Psychobalst 140
Flip a coin for each of your Pokémon (except for Melemele Pokémon). If 1 or more of them are tails, this attack does nothing.
Weakness: [D] x2 Resistance: [F] -20
Retreat Cost: [C]
57/50 R
Alazakam's head weighs so much that its neck cannot support it. It instead holds it up using psychic power.
Basic\Melemele Ledyba\HP 60\Grass
Ability: Scent Communication
If this Pokemon is in your hand, you may switch this Pokémon with your Active [G] Pokémon. (Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the this Pokémon.) Put the first Pokemon into your hand.
[G] Buzzing Beat 20
Weakness: [W] x2 Resistance:
Retreat Cost:
58/50 C
Ledyba all have unique spot patterns. This allows scientists to easily track them.
Ability: Scent Communication
If this Pokemon is in your hand, you may switch this Pokémon with your Active [G] Pokémon. (Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the this Pokémon.) Put the first Pokemon into your hand.
[G] Buzzing Beat 20
Weakness: [W] x2 Resistance:
Retreat Cost:
58/50 C
Ledyba all have unique spot patterns. This allows scientists to easily track them.
Stage 1 ~ Evolves from Melemele Ledyba\Melemele Ledian\HP 200\Grass
Ability: Trapping Powder
If this Pokemon is your Active Pokémon, the Retreat Cost of each Pokémon in play (except for Melemele Pokémon) is [C][C] more.
[G][C] Quadruple Punch 40x
Flip 4 coins. This attack does 40 damage times the number of heads.
[G][G][C] Blinding Light GX 100
The Defending Pokémon is now Paralyzed. Your opponent can't play any Item or Supporter cards from his or her hand during his or her next turn. (You can’t use more than 1 GX attack in a game.)
Weakness: [W] x2 Resistance:
Retreat Cost:
59/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Trapping Powder
If this Pokemon is your Active Pokémon, the Retreat Cost of each Pokémon in play (except for Melemele Pokémon) is [C][C] more.
[G][C] Quadruple Punch 40x
Flip 4 coins. This attack does 40 damage times the number of heads.
[G][G][C] Blinding Light GX 100
The Defending Pokémon is now Paralyzed. Your opponent can't play any Item or Supporter cards from his or her hand during his or her next turn. (You can’t use more than 1 GX attack in a game.)
Weakness: [W] x2 Resistance:
Retreat Cost:
59/50 UR
When your Pokémon GX is Knocked Out, your opponent takes 2 Prize cards.
Basic\Melemele Luvdisc\HP 60\Water
Ability: Languages of Luv
As long as this Pokémon is your Active Pokémon, this Pokémon has every Island but has only 1 Island at a time.
[W] Romance Raid
Choose an Island. Put 2 damage counters on each Pokémon with that Island (both yours and your opponent's).
Weakness: [G] x2 Resistance:
Retreat Cost: [C]
60/50 C
If it has nobody to nest with, it quickly becomes despondent and leaves those it loves.
Ability: Languages of Luv
As long as this Pokémon is your Active Pokémon, this Pokémon has every Island but has only 1 Island at a time.
[W] Romance Raid
Choose an Island. Put 2 damage counters on each Pokémon with that Island (both yours and your opponent's).
Weakness: [G] x2 Resistance:
Retreat Cost: [C]
60/50 C
If it has nobody to nest with, it quickly becomes despondent and leaves those it loves.
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