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Ninja Time! (Ninjask/Shedinja)

Mora

Don't Panic
Member
Pokemon (14)
4 Nincada
4 Ninjask
4 Shedinja
1 Sigilyph
1 Mr. Mime

T/S/S (35)
4 Professor Juniper
4 N
3 Skyla
1 Colress
4 Level Ball
4 Silver Bangle
4 Super Rod
4 Devolution Spray
3 Pokemon Catcher
2 Tool Scraper
1 Energy Switch
1 Tropical Beach

Energy (11)
2 {G}{D}{P}{R} Blend
9 {G}

60

This was eccentially the deck I built at the Prerelease (minus of course the Trainers and Supporters). Our team went 4-0, by the way. It's a very fun deck to play because you can spam Shedinjas, attack with Ninjask, and buffer with Shedinja. Next turn, you free retreat, rinse and repeat. The only reason this worked was the lack of Catcher. I realize the deck won't hold out because of Catcher; this is mainly just for fun, so please don't comment saying it's Catcher weak unless you have a solution. Although, I would like to point out that without Junk Arm, your opponent can only take four prizes max (assuming you never have a Ninjask stuck active), so I don't know if this could work. I have four spaces left, so tell me what to add or subtract.
 
Sounds interesting, but really, even for a "for fun" deck, I don't think building it all around the two bugs will get anywhere.
Be careful of bench hitters, also. (Such as Darkrai of course, which can get a two turn bench kill on them.)

Try Rescue Scarf. It'll go good with the sacrificial Shedinja.
 
That's a good point. +3 Rescue Scarf, -1 Super Rod?

On second thought, I think I'd rather use Super Rod because it sends Shedinja into the deck where you can use Cast Off Shell to get it back. With Rescue Scarf, I'd just have a Shedinja in hand without a Nincada.
 
Mora said:
That's a good point. +3 Rescue Scarf, -1 Super Rod?

On second thought, I think I'd rather use Super Rod because it sends Shedinja into the deck where you can use Cast Off Shell to get it back. With Rescue Scarf, I'd just have a Shedinja in hand without a Nincada.



Hmm...Yeah, I was thinking of a different Shedinja for a second. (One of the older ones.)
I forgot it says deck, not hand.
Other than that, I've got nothing.

If anything, just run 4 super rod.
 
Mora said:
Although, I would like to point out that without Junk Arm, your opponent can only take four prizes max (assuming you never have a Ninjask stuck active), so I don't know if this could work

just wanted to remind you that sableye from DE has junk hunt and can retrieve catchers

while this will be a minority of decks, it is something to consider.

it's definitely a promising rogue deck. I recommend revives to put nincada back on the bench in case it ends up in discard.
 
Yeah, I had thought of that, but there's not much I can do about that except KO the Sableyes.
 
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