Pokemon (16):
3x Noivern-GX
3x Noibat
4x Tapu Koko
2x Honchkrow
2x Murkrow
2x Tapu Lele-GX
Trainers (36):
4x Sycamore
4x N
1x Hex Maniac
1x Team Flare Grunt
1x Brigette
1x Delinquent
4x VS Seeker
4x Ultra Ball
4x Bursting Balloon
1x Eco Arm
2x Float Stone
2x Field Blower
2x Special Charge
1x Rescue Stretcher
4x Team Magma's Secret Base
Energy (8):
4x Double Dragon Energy
4x Double Colorless Energy
Strategy:
Spread massive amounts with Noivern's GX attack early on, then revert to Koko, Magma's, and Balloon to clean up afterwards. Honchkrow provides a great finisher for the deck if you're up against something like Volc that has huge HP on the bench, and Lele gives us access to all our supporters. Hala is great because we're using Noivern's GX attack ASAP. I'm using Flare Grunt because using it and then Noivern's item lock attack is a great catch-up move. No Basic energies because there isn't space and DDE+DCE does cover everyone, even if we do overpay for Noivern's GX attack.
This is by no means a competitive deck, but I was trying to figure out a way to take the legendary six prize turn and this is what I got. Thoughts please!![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
3x Noivern-GX
3x Noibat
4x Tapu Koko
2x Honchkrow
2x Murkrow
2x Tapu Lele-GX
Trainers (36):
4x Sycamore
4x N
1x Hex Maniac
1x Team Flare Grunt
1x Brigette
1x Delinquent
4x VS Seeker
4x Ultra Ball
4x Bursting Balloon
1x Eco Arm
2x Float Stone
2x Field Blower
2x Special Charge
1x Rescue Stretcher
4x Team Magma's Secret Base
Energy (8):
4x Double Dragon Energy
4x Double Colorless Energy
Strategy:
Spread massive amounts with Noivern's GX attack early on, then revert to Koko, Magma's, and Balloon to clean up afterwards. Honchkrow provides a great finisher for the deck if you're up against something like Volc that has huge HP on the bench, and Lele gives us access to all our supporters. Hala is great because we're using Noivern's GX attack ASAP. I'm using Flare Grunt because using it and then Noivern's item lock attack is a great catch-up move. No Basic energies because there isn't space and DDE+DCE does cover everyone, even if we do overpay for Noivern's GX attack.
This is by no means a competitive deck, but I was trying to figure out a way to take the legendary six prize turn and this is what I got. Thoughts please!
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