So with the release of BREAKthrough we get access to quite a number of interesting cards. However, one card that struck out to me personally was the new Octillery:
HP: 90 Stage 1
Abyss Hand
アビスハンド
Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.
Hug 40
The Defending Pokémon can't retreat during your opponent's next turn.
Retreat Cost: 2
It's easy to disregard this card when you compare it to the out of rotation Uxie. However with the advent of Archie's Ace in the Hole, Battle Compressor, and most importantly, Wally and Stage 1 Decks in general. I feel this card can have strong potential in Stage 1 decks. Especially if those decks revolve around a few Water Pokemon so that you can also use Archie's.
This is because the existance of Octillery turns Wally into a potential +5 Draw Card. If you run Octillery in a Stage 1 Deck that utilizes Eeveeultions, your main Attacker and a 2-2 of Remoraid and Octillery. When you draw into Wally your instant thought is no longer, "Well at least I can get my Stage 1 Attacker out now or an Eeveelution." and end your turn 1 or 2 steps behind your opponent in setup. Now with Octillery, you can either get that hard hitting Stage 1 out, or replenish your hand to get more of the other cards you need to set up your Pokemon faster.
I always hear from a friend of mine that plays PTCG that he likes to have his options. With the release of Octillery, I believe that Wally has finally become a much more useful card and helps improve the consistency of Stage 1 decks.
HP: 90 Stage 1
Abyss Hand
アビスハンド
Once during your turn (before your attack), you may draw cards until you have 5 cards in your hand.
Hug 40
The Defending Pokémon can't retreat during your opponent's next turn.
Retreat Cost: 2
It's easy to disregard this card when you compare it to the out of rotation Uxie. However with the advent of Archie's Ace in the Hole, Battle Compressor, and most importantly, Wally and Stage 1 Decks in general. I feel this card can have strong potential in Stage 1 decks. Especially if those decks revolve around a few Water Pokemon so that you can also use Archie's.
This is because the existance of Octillery turns Wally into a potential +5 Draw Card. If you run Octillery in a Stage 1 Deck that utilizes Eeveeultions, your main Attacker and a 2-2 of Remoraid and Octillery. When you draw into Wally your instant thought is no longer, "Well at least I can get my Stage 1 Attacker out now or an Eeveelution." and end your turn 1 or 2 steps behind your opponent in setup. Now with Octillery, you can either get that hard hitting Stage 1 out, or replenish your hand to get more of the other cards you need to set up your Pokemon faster.
I always hear from a friend of mine that plays PTCG that he likes to have his options. With the release of Octillery, I believe that Wally has finally become a much more useful card and helps improve the consistency of Stage 1 decks.