So Palkia-EX has this attack that is just like Virizion EX's Emerald Slash because it accelerates Water Energy (instead of Grass Energy) and does 10 less damage. So what do we pair it with?
I like both of Palikia's attacks because one can accelerate Pokemon, and the other sort of acts as a Megalo Cannon-esqu attack. This may present a problem with running out of Palkia, but there's the new Aqua Energy that's like rescue scarf. Also, we can accelerate water energies to Palkia by starting with a card like Cresselia BKT or Dunsparce XY or ROS, attach to Palkia, Max Elixer, and then retreat. Also, Aqua Turbo+attach for turn+Max Elixer is enough to power up a Palkia. Also, with two Muscle Bands, it does 200 and snipe for 20. Now, if the first Palkia doesn't get knocked out, then you can either continue Aqua Turbo, or retreat using Manaphy. So imo, the best partner for Palkia, is itself(finally Dive Ball has a use!)
I haven't tested anything with the new cards yet, but it probably is pretty hard to get two successful Max Elixers on turn one.i don't think Cresselia BKT or Dunsparce XY are needed. With the coming Manaphy EX all pokemon with water energy got free retreat cost. So manual attachment to the active, we will need 2 max elixir to make T1 Palkia EX attack possible.
max elixir only charge the bench, how do we start with Palkia EX and attack in T1?
The way I would play it is, Palkia... ONTO ITSELF!!! It saves decks space, makes Palkia have two uses, and the new Splash Energy actually has a use! It's second attack is 120 and a 30 snipe a.k.a. Super Megalo Cannon. Regice, Articuno, and Lugia are also good options.The problem for Palkia isn't really the speed that it works, it's that it doesn't have the go-to devastating speed and power of a partner like Genesect that Palkia's Grass-type counterpart Virizion had. M-Gyarados has high damage potential, but it won't set up nearly as fast. Glalie EX can hit hard repeatedly so long as you can manage your hand size or don't mind using Judge against your opponent consistently, but it's a risky gimmick. Other Waters simply don't have good damage output.
87mcben said: said:Blastiose EX XY could be a good attacker. 120 for three energies (one manual attachment) is nice for 2hko's. The only bad thing is the 30 damage to yourself.
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My friend and I have been discussing this and for mainly pre-set purposes and was to help me figure out what to preorder, from what we've talked about here's a Bone Marrow list (it's thinner than a skeleton....I'll be in the shame corner now for saying that)
Pokemon:
3-4 Palkia
2 manaphy EX
1 hoopa EX
3-3/4-3 primal kyogre EX line
2-2 zoroark line
2 Swampert PRC Ancient Trait
(0-2-2 Huntail line, have 6 energy on the field and you deal 120, this is controversial though as you need to be set up to attack)
2 shaymin EX
Trainers:
4 Trainer's mail
4 Max elixir
1-2 battle compressor
4 time puzzle
0-4 acro bike
3-4 switch
0-4 float stone
1-2 super rod/energy ret
4 ultra ball
supporters:
Your choice of draw supporters here
2 Archie's Ace in the Hole (AAH)
Stadiums:
4 Rough Seas
Energy:
1 LOT O Water energy
0 special water energy
Somethings on the list need explaining, such as the stupid amount of switch and float stone, this is because unless you want to run freaking cressellia and/or hawlucha which would be very bad in the deck you have not optimal starter that doesn't hinder you from retreating into palkia EX after using max elixir, without requiring you to draw 2 of them, bench it, and then hand attach onto the active while you have manaphy on the field.
Swampert AT, + AAH, after you so much as put down a single kyogre and use aqua turbo you have no reason to aqua turbo onto it again due to alpha growth, so you play AAH, bring out swampert, enjoy the awesome ability and then use aqua turbo onto it causing your opponent to decide between 4 things, 1 attack palkia EX to make the scary energy excel stop, 2 bring of Kyogre EX/primal kyogre and get hit very hard if they don't KO it that turn, 3 bring up swampert which will wreck them next turn should they OHKO Kyogre, and likely doom them later on, 4 take the easy prizes with koing a manaphy, hoopa, or shaymin EX.
Note, no path asides from koing palkia or swampert AT does not lead to your opponent's pain at that point, as in they're going to hurt A LOT after just 1-2 aqua turbos, as their options are VERY limited.
what hoopa ? ant orgins or hoopa ex box promo
Most likely the AOR Hoopa as it fits with the deck. The Hoopa Promo is not very viable to play.
that's y protion cube was made
Prevent all damage done to the Pokémon this card is attached to by attacks it uses.
#flashfire
what hoopa ? ant orgins or hoopa ex box promo