Pinsir (Psycho drive)

Barux

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Pinsir – Grass – HP80
Basic Pokemon

[C][C] Power Pinch: Flip 2 coins, choose a number of Energy attached to the opponent’s Active Pokemon equaling the number of heads, and discard it.
[G][G][C] Cut Off: 70 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.

Weakness: Fire (x2)
Resistance: none
Retreat: 2

Well this is one intresting card from psycho drive that iw ould like to bring up is this litte bug,Pinsir.Of course at first he doesn't look very good,with a 2 retreat cost weakness to fire and some pretty high cost attacks,are those attacks worth it?

Well Cut Off is definately an intresting attack but the grass grass colorless energy cost makes it hard to use in some decks,Power Pinch on the other hand only takes 2 of any energy and lets you flip a coin and for each heads you discard an energy attached to the active.Combined with crushin hammer,fliptini,and lost remover you have the potential to keep your opponent from attacking by discarding up to 3 energy a turn.

Please leave a comment on what you think Pinsir could do for the game.
 
You can't take prizes. Maybe attack with Krookodile EP to keep the lock going later in the game. It could be a fun deck, but it's too flippy and slow to be very good. It also dies to 80% of the format - Yanmega Prime, Eelektrik, Emboar, Typhlosion Prime, Electrode Prime, and Donphan. Everything nowdays either accelerates energy of has stupidly cheap attacks.
 
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