POISON GATE
Pokémon (20):
STRATEGY:
Start with either Eternatus V and use the Basic Pokémon count combined with the search items to fill the bench with Basic Darkness Pokémon. Next turn evolve into Eternatus Vmax to bench some additional Basic Darkness Pokémon and start to attack with Dread End. Use Garbodor and Galarian Zigzagoon to increase the damage output when needed. All attackers have an attack cost of either one or two attachments and the stadium and Hide Energy provide free retreat. Crobat V increases the draw power of this deck.
SPOILER:
All spoilers for cards from the new set are taken from Pokébeach.
Eternatus Vmax
Gigantamax Pokémon - evolves from Eternatus V
HP: 340
Ability: Infinity Zone
If all of your Pokémon in play are [D] Pokémon, you may have up to 8 [D] Pokémon on your Bench and can’t play any other type of Pokémon. When this ability no longer works, discard your benched Pokémon until there are 5 benched Pokémon left.
[D][C] Dread End: 30x
This attack does 30 damage times the number of your [D] Pokémon in play.
Retreat Cost: CCC
Weakness: F
Eternatus V
Basic Darkness Pokémon
HP: 220
[C] Power Accel: 30
You may attach 1 [D] energy from your hand to one of your benched Pokémon.
[D][C][C][C] Dynamax Cannon: 120+
If your opponent’s active Pokémon is a Pokémon Vmax, this attack does 120 more damage.
Retreat Cost: CC
Weakness: F
Crobat V
Basic Darkness Pokémon
HP: 180
Ability: Night Asset
Once during your turn, when you play this Pokémon from hand to your bench, you may draw cards until you have 6 cards in your hand. You can’t use more than 1 Night Asset ability during your turn.
[D][C] Poison Fang: 70
Your opponent’s Active Pokemon is now Poisoned.
Retreat Cost: C
Weakness: F
Hoopa
Basic Darkness Pokémon
HP: 120
[D] Assault Gate: 90
If this Pokémon wasn’t moved from your bench to the active spot during your turn, this attack does nothing. This attack isn’t affected by weakness.
Retreat Cost: CC
Weakness: G
Hide Energy
Special Energy
As long as this card is attached to a Pokémon, it provides [D] energy. The retreat cost of the [D] Pokémon this card is attached to is 0.
Pokémon (20):
- 3 Galarian Zigzagoon S1 (beatdown)
- 3 Eternatus Vmax S3 (beatdown)
- 4 Eternatus V S3 (beatdown)
- 1 Absol SM8a (beatdown)
- 2 Hoopa S3 (beatdown)
- 2 Garbodor S2 (enable)
- 2 Trubbish S2 (evolve)
- 3 Crobat V S3 (draw)
- 2 Boss's Orders (control)
- 3 Prof. Research (draw)
- 3 Marnie (draw)
- 3 Piers (search)
- 3 Pokémon Communication (search)
- 1 Dangerous Drill (discard)
- 4 Scoop Up Net (retrieval)
- 4 Quick Ball (search)
- 3 Great Ball (search)
- 1 Black Market (enable)
- 3 Dark City (enable)
- 6 Darkness Energy
- 4 Hide Energy
STRATEGY:
Start with either Eternatus V and use the Basic Pokémon count combined with the search items to fill the bench with Basic Darkness Pokémon. Next turn evolve into Eternatus Vmax to bench some additional Basic Darkness Pokémon and start to attack with Dread End. Use Garbodor and Galarian Zigzagoon to increase the damage output when needed. All attackers have an attack cost of either one or two attachments and the stadium and Hide Energy provide free retreat. Crobat V increases the draw power of this deck.
SPOILER:
All spoilers for cards from the new set are taken from Pokébeach.
Eternatus Vmax
Gigantamax Pokémon - evolves from Eternatus V
HP: 340
Ability: Infinity Zone
If all of your Pokémon in play are [D] Pokémon, you may have up to 8 [D] Pokémon on your Bench and can’t play any other type of Pokémon. When this ability no longer works, discard your benched Pokémon until there are 5 benched Pokémon left.
[D][C] Dread End: 30x
This attack does 30 damage times the number of your [D] Pokémon in play.
Retreat Cost: CCC
Weakness: F
Eternatus V
Basic Darkness Pokémon
HP: 220
[C] Power Accel: 30
You may attach 1 [D] energy from your hand to one of your benched Pokémon.
[D][C][C][C] Dynamax Cannon: 120+
If your opponent’s active Pokémon is a Pokémon Vmax, this attack does 120 more damage.
Retreat Cost: CC
Weakness: F
Crobat V
Basic Darkness Pokémon
HP: 180
Ability: Night Asset
Once during your turn, when you play this Pokémon from hand to your bench, you may draw cards until you have 6 cards in your hand. You can’t use more than 1 Night Asset ability during your turn.
[D][C] Poison Fang: 70
Your opponent’s Active Pokemon is now Poisoned.
Retreat Cost: C
Weakness: F
Hoopa
Basic Darkness Pokémon
HP: 120
[D] Assault Gate: 90
If this Pokémon wasn’t moved from your bench to the active spot during your turn, this attack does nothing. This attack isn’t affected by weakness.
Retreat Cost: CC
Weakness: G
Hide Energy
Special Energy
As long as this card is attached to a Pokémon, it provides [D] energy. The retreat cost of the [D] Pokémon this card is attached to is 0.
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