Wondered if I’d be seeing you here, Light. Welcome back, stay awhile. Custom blanks are always cool to see.
Art is pretty cool, too, and foils are nice. I do love me some Radiant foils, but honestly it makes parts of the card a little hard to read. It is readable as it is now, but I have to look a bit more carefully than I would normally to read the attack text. The circle holosheet also obscures Ninetales a bit as it goes over the art; for holosheets like that I’d always suggest putting them in front of the background but behind the Pokémon.
Frozen Grace is a nice support attack (if a little underwhelming), but I think it would be optimal to reverse the effects, like healing on heads and returning an Energy on tails. The reason I say that is because heads is just characteristically the “best effect” for the flipper––if tails is ever the better effect for you, it’s your opponent who flips the coin. Returning just one basic Energy card––not even attaching it, just putting it into your hand––isn’t really too good when there’s
an Item that nets you two of them without fail. In contrast, there’s
another Item that heals damage for free, but it only heals 30.
Frozen Defense is a really interesting attack that punishes your opponent creatively for attacking Ninetales. Freezing the Active is less of a threat when Ninetales can’t actually damage it without being attacked first itself, but it does fit flavorfully, I suppose.
I don’t think you need to change Frozen just because they changed Burn. Burn was most likely changed because of a mechanics thing; it wasn’t good enough as it was (not that it’s significantly better now, but hey). If Frozen isn’t really really underwhelming, you shouldn’t need to change it.
Wording errors:
- Since this is your own era, I went through your existing cards and had their wording take precedence over real-world wording for most of the major things. It bothers me a little bit to use “ignore that damage” instead of “prevent that damage”, but I’ll let it slide because you
are keeping constant wording rules, even if they’re not the official ones, which is fine because custom era. The only major one I can’t find a reference for is saying “equal to or greater than” instead of “at least”. I
am going to dock points for this, because the wording seems unnecessarily clunky and could easily be fixed, plus no English card has ever used that wording. [-2 points]
- As for the minor things that really should be the same whether it’s a custom era or not––“One” should be “1”. [-1 point]
- Damage counters aren’t
placed in a Pokémon (goodness, that would be painful), they’re
put on a Pokémon.
Fonts and Placement errors:
- Looks good to me.
Creativity/Originality: 12/15
(Creative punishing second attack.)
Wording: 11/15
(Just one thing I couldn’t find a reference for, and another minor detail or two.)
Fonts and Placement: 10/10
(Checked this too; all looks good.)
Believability/Playability: 4/5
(First attack’s coin flip results seem the reverse of what they should be.)
Aesthetics: 4/5
(Pretty holosheets.)
Edited: -2
Total: 39/50