For someone new to TCG Faking, this was a brave undertaking. Not only have you jumped in at the deep end by entering the Image-Based contest, you also chose to create a Pokémon-GX! GX cards have a lot of “moving parts” that give creators a lot to think about, so credit to you for your efforts.
Speaking of those “moving parts”, it’s immediately apparent which bits of your card aren’t quite right.
Below are the errors to address:
- Font and size for the Pokémon’s name, Ability and attacks is incorrect.
- Ability and attack effect text should use the ‘justified’ alignment.
- The Energy symbol in the Ability’s effect should be shown as a font.
- Attack, weakness and resistance Energy symbol sizes are too large and a bit blurry.
- The weakness and resistance ‘x2’ and ‘-20’ are too large and in the wrong font.
- The rarity symbol is incorrect (should be a white star for Pokémon-GX) and is too large.
I highly recommend reading the ‘Faking Resources and Help - Designing Original TCG Cards’ thread in the ‘Creative Works’ section of the forums. This will provide you with all the resources you need (correct symbols, fonts, etc.) and some handy guides for how to implement them. You’ve had a good crack at it but, by following the guides, I’m sure you will improve dramatically.
As for the feel of the card, I think you’ve struck a good balance – well done. 190 HP might be a bit on the low side for a Stage 2 Pokémon-GX but it’s not outside the realms of possibility for a Pokémon like Jumpluff, which typically has low HP (the latest Jumpluff card, from Steam Siege, has just 90 HP for example). However, you’ve offset this against a wonderfully named Ability that really fits with Jumpluff’s fluffy theme and reduces the damage it takes (though I’m not convinced it should reduce damage from Abilities). Furthermore, Jumpluff cards typically have low attack costs for low-to-medium damage – Gliding Surprise is, again, a good name for an attack and peaks at a respectable 130 damage. That’s a lot for 1 Energy, but the fact it’s difficult to move above this amount, plus it’s coming from a Stage 2 Pokémon-GX, stops me from considering it over-powered.
The GX attack another dimension to Jumpluff-GX entirely. Again, great attack name – ‘Cotton Crush’ is perfectly suited to the effect of the attack and could be game-changing if used at the right time, which is just what you want from your GX attacks. [G][G] is a low cost for the combination of big damage and a great effect; it feels too low but actually falls somewhere between Machamp-GX’s Muscle Punch GX (which is too costly) and Golisopod-GX’s Crossing Cut GX (which is decent without being overpowered).
Your hand drawn artwork is great, though I think it would be better suited to a non-GX card. Over the years, several cards have used this hand drawn style to great effect and I can certainly see your Jumpluff artwork working the same way. On a GX card, however, I’m looking for textures, holosheets and more detail that makes the Pokémon pop out of the card, which is difficult to achieve with a 2D style. Also, watch out for the artwork popping out of the right side of the card – crop this next time!
Overall, a decent first attempt but with lots of room from improvement. I’m not sure what software you’ve used to create your card, but I would highly recommend downloading Photoshop (CS2 is now freely available from the Adobe website). From there, download the correct font and symbol packs and read through the guides on the forums. Best of luck!
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Wording errors:
- You are missing necessary clarifications, such as when Weakness/Resistance should apply (before or after Cotton Shield’s damage reduction), and your sentence structure is close but not quite right. Cotton Shield’s effect should read: "Each of your Pokémon that has any [G] Energy attached to it takes 30 less damage from attacks (after applying Weakness and Resistance). [-3 points]
- Gliding Surprise’s effect is missing clarification as to whose Pokémon it includes (yours, your opponent’s or both) and where they need to be to add damage (hand, Bench, in play, discard pile). Based on what you’ve put forward, I believe it should read: “This attack does 30 more damage for each Hoppip, Skiploom, Jumpluff and Jumpluff-GX you have in play”. [-3 points]
Fonts and Placement errors:
I’m afraid I cannot award any points for fonts and placements as there are too many errors;
- Incorrect font for the Pokémon name.
- Incorrect font for Ability and attack names.
- Incorrect font for Ability and attack effects.
- Energy symbols are not correctly aligned.
- Energy symbols are not correctly sized.
- Text alignment for Ability and attack effects should be justified.
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Creativity/Originality: 10/15
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Thematically, your Jumpluff-GX really works. The Ability and attack names are fantastic and tie nicely with Jumpluff’s vibe. However, you lose points because neither the Ability or the attacks are truly original, per se, as they’ve been seen on other cards in some form (Raikou BKT, Passimian SUM, Greninja BKP.))
Wording: 9/15
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You missed some necessary clarifications for Cotton Shield and Gliding Surprise and the sentence structures were not quite right. Perfect wording for the GX attack.)
Fonts and Placement: 0/10
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This is your area for improvement! Download the correct font and symbol packs, read the guides on the forums and I’ve got no doubt you’ll do much better next time.)
Believability/Playability: 3/5
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There’s some good ideas in here and I can see something similar being released in the future, however it would have 3D artwork that GX Pokémon typically have and the wording errors would be fixed.)
Aesthetics: 1/5
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Good thinking with the hand drawn artwork, but it’s not suited to a Pokémon-GX. Furthermore, you’ve skimped on the textures and holosheets associated with a GX card. I’d recommend building your skills on simpler, non-GX cards first (it was good practice for me too.))
Total: 23/50