Pokemon of the Week #19: Landorus-Therian
Landorus-Therian
written by Uralya
Base Stats
89/145/90/105/80/91
Landorus-T is a poster child of the sixth generation metagame, having grown into a Pokemon with many key roles to establish itself on teams. It enjoys solid coverage in the EdgeQuake combo, has a nice defensive typing, possesses beautiful physical bulk with its ability Intimidate, and has a dearth of utility options, like Knock Off, U-turn, and Stealth Rock. Landorus-T is also no slouch offensively, with base 145 Attack and a solid speed of 91 to put it above many other defensive staples. Despite having vulnerabilities on the special side and lacking a good recovery option, it has more than enough upside to offset them and only looks to continue basking in the glory of OU.
Landorus-T can pull off a fearsome Choice Scarf set, with a nice all-around combination of bulk, speed and power to take on many of OU's top threats. Earthquake provides Landorus-T's lone STAB, a very powerful move thanks to maximized attack power, and it is complimented by Stone Edge's welcome coverage, which covers threats like Thundurus and Talonflame. Next, U-turn gives Landorus-T the ability to provide momentum for its team and scout out critical moves. In the last slot, Superpower is a nice option for Pokemon like Mega Gyarados, Tyranitar, and a few Air Balloon holders. Alternatively, Knock Off is a useful disruption move that can also cover Latios, Latias and Gengar, and Explosion can make a dent in almost anything if necessary. Landorus-T's EV spread is standard save that it only runs enough speed to handle +1 Mega Charizard X while boosting its bulk.
Landorus-T's other prominent set is the quintessential physically defensive pivot, which can handle many of the metagame's biggest offensive threats. It has access to the valuable Stealth Rock, so such is guaranteed to garner a spot unless it is already covered - ideally though, Landorus-T is one of its best users. Earthquake and Stone Edge return as Landorus-T's coverage options, and as does U-turn to give it its pivot identity. Stone Edge can, however, be again substituted with Knock Off or Rock Slide, the latter of which is a less powerful but more accurate option. This set's spread aims to be as physically bulky as possible while also hitting two important benchmarks: 8 EVs in Speed takes care of Modest Magnezone, and the same investment in Special Defense allows it to survive an HP Ice from Mega Manectric with Stealth Rocks in the equation.
One of Landorus-T's lesser-used sets is its Double Dance one, which combines the ability to break through walls via Swords Dance with that of speeding through offensive teams with Rock Polish - the successful use of both is indeed frightening. Earthquake is the obligatory STAB move again, and Stone Edge joins it in the final slot to cover Flying-types and Levitators, although Knock Off is a potential alternative. The EV spread is used to outspeed Adamant Excadrill in the sand and endure a 2HKO from its Iron Head with a Life Orb, though other spreads are viable: 132 HP / 56 Atk / 216 Def / 104 Spe with an Adamant nature provides more bulk, hits a Leftovers number and outspeeds Adamant Bisharp and Jolly Tyranitar in particular. Other items include a Life Orb, which allows Landorus-T to OHKO Rotom-W after a Swords Dance boost and Stealh Rock damage, and Soft Sand is a good option to break through walls without sacrificing HP.
Discuss!
Landorus-Therian
written by Uralya
Base Stats
89/145/90/105/80/91
Landorus-T is a poster child of the sixth generation metagame, having grown into a Pokemon with many key roles to establish itself on teams. It enjoys solid coverage in the EdgeQuake combo, has a nice defensive typing, possesses beautiful physical bulk with its ability Intimidate, and has a dearth of utility options, like Knock Off, U-turn, and Stealth Rock. Landorus-T is also no slouch offensively, with base 145 Attack and a solid speed of 91 to put it above many other defensive staples. Despite having vulnerabilities on the special side and lacking a good recovery option, it has more than enough upside to offset them and only looks to continue basking in the glory of OU.
Choice Scarf
Landorus-T @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Superpower / Knock Off / Explosion
Landorus-T @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Superpower / Knock Off / Explosion
Landorus-T can pull off a fearsome Choice Scarf set, with a nice all-around combination of bulk, speed and power to take on many of OU's top threats. Earthquake provides Landorus-T's lone STAB, a very powerful move thanks to maximized attack power, and it is complimented by Stone Edge's welcome coverage, which covers threats like Thundurus and Talonflame. Next, U-turn gives Landorus-T the ability to provide momentum for its team and scout out critical moves. In the last slot, Superpower is a nice option for Pokemon like Mega Gyarados, Tyranitar, and a few Air Balloon holders. Alternatively, Knock Off is a useful disruption move that can also cover Latios, Latias and Gengar, and Explosion can make a dent in almost anything if necessary. Landorus-T's EV spread is standard save that it only runs enough speed to handle +1 Mega Charizard X while boosting its bulk.
Defensive Pivot
Landorus-T @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge / Knock Off / Rock Slide
- Stealth Rock
Landorus-T @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge / Knock Off / Rock Slide
- Stealth Rock
Landorus-T's other prominent set is the quintessential physically defensive pivot, which can handle many of the metagame's biggest offensive threats. It has access to the valuable Stealth Rock, so such is guaranteed to garner a spot unless it is already covered - ideally though, Landorus-T is one of its best users. Earthquake and Stone Edge return as Landorus-T's coverage options, and as does U-turn to give it its pivot identity. Stone Edge can, however, be again substituted with Knock Off or Rock Slide, the latter of which is a less powerful but more accurate option. This set's spread aims to be as physically bulky as possible while also hitting two important benchmarks: 8 EVs in Speed takes care of Modest Magnezone, and the same investment in Special Defense allows it to survive an HP Ice from Mega Manectric with Stealth Rocks in the equation.
Double Dance
Landorus-T @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Stone Edge
- Rock Polish
Landorus-T @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Stone Edge
- Rock Polish
One of Landorus-T's lesser-used sets is its Double Dance one, which combines the ability to break through walls via Swords Dance with that of speeding through offensive teams with Rock Polish - the successful use of both is indeed frightening. Earthquake is the obligatory STAB move again, and Stone Edge joins it in the final slot to cover Flying-types and Levitators, although Knock Off is a potential alternative. The EV spread is used to outspeed Adamant Excadrill in the sand and endure a 2HKO from its Iron Head with a Life Orb, though other spreads are viable: 132 HP / 56 Atk / 216 Def / 104 Spe with an Adamant nature provides more bulk, hits a Leftovers number and outspeeds Adamant Bisharp and Jolly Tyranitar in particular. Other items include a Life Orb, which allows Landorus-T to OHKO Rotom-W after a Swords Dance boost and Stealh Rock damage, and Soft Sand is a good option to break through walls without sacrificing HP.
Discuss!