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Standard Post Guardians Rising: Sableye

gumball51321

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Okay, so there's a stupid new Sableye from Guardians Rising that keeps your opponent from playing a Supporter from their hand next turn. My approach to this is make the deck as much like Junk Hunt Sableye as possible.

Pokemon:10
4 Sableye GRI
2 Trubbish
2 Garbodor
2 Shaymin-EX

Trainers:44
3 Sycamore
3 Shauna
2 Lysandre
4 Flare Grunt
2 Team Rocket's Handiwork

4 Float Stone

4 Ultra Ball
4 Trainers' Mail
4 VS Seeker
4 Crushing Hammer
2 Super Rod
4 Puzzle Of Time
2 Captivating Pokepuff
2 Field Blower

Energy:6
6 Dark

Okay, after consistency testing, and spending all day changing the list from thinking about things, here are some card explanations.

Shauna over N: Okay, this is a weird one. But I chose Shauna over N because this deck doesn't want the opponent to shuffle draw or get a new hand. Letting my opponent continue with their starting hand means they burn their available resources quickly, which I can in-turn take advantage of and continue disruption.

4 Float Stone and no stadiums: 4 Float Stone allows me set set up a Trubbish with a Float stone almost instantaneously, and helps the Deciduplume matchup. It also allows me to easily retreat into Sableye if I don't start with it. The leftover Float Stones are usually used for Ultra Ball fuel. No stadiums for a simple reason: not enough space to play more than 1. "Oh Scotty, well one is better than none" ... No shut up, if I only played one, my opponents' largely clogged hand with almost undoubtedly replace it, rendering it useless, which is also my reasoning behind 2 Field Blower.

2 Pokepuff, no Skull Grunt and 4 Flare Grunt: Pokepuff is actually one of my winning conditions, but more on that in a minute. Skull Grunt can be useful, but it takes away from the Flare Grunt consistency(which is a big deal), and does more or less the same thing, except Flare Grunt gets rid of already in play energy, which are an immediate threat to Sableye. If my opponent is low on energy, and has already used their Escape Rope(s) and/ or Switch(s), I can Pokepuff down something with 2 or more retreat cost(or more than 1 Pokemon if I get lucky) and strand it in the active position while I proceed to Rocket's Handiwork their deck away.
 
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Drop a Lysandre for Ace Trainer. 3 Lysandre and 4 VS Seeker is a tad redundant, so you'll be fine losing out on one. Besides that, deck looks like your good ol' Mill. Lovin' it!

-Asmer
 
ronald-mcdonald-thumbs-up.jpg


Seems good, then.
Question. One Bunnelby should be fine, right? It's been a long time since I've played Sableye/Bunnelby, so I don't 100% remember anymore.

-Asmer
 
ronald-mcdonald-thumbs-up.jpg


Seems good, then.
Question. One Bunnelby should be fine, right? It's been a long time since I've played Sableye/Bunnelby, so I don't 100% remember anymore.

-Asmer
lol that picture...
But yeah 1 Bon-Bon is fine(Yes, I'm FNAF trash), in fact, most Sable/ Garb lists have dropped it altogether. I just wanted another option for corruption since we don't have access to Trick Shovel anymore
 
Okay, being the stupid head I am, I somehow mistook 13 Pokemon for 9. I now have to drop 4 cards from the list. Help me choose which ones. Also, as I write this, I am building the deck. So I well post test results soon
 
Pokemon - 12
4 Sableye GRI
2 Trubbish BKP
2 Garbodor BKP
2 Shaymin EX
1 Tapu Lele GX
1 Bunnelby PRC

Trainer - 42
3 Sycamore
3 N
2 Team Rocket's Handiwork
2 Team Flare Grunt
1 Team Skull Grunt
1 Hex Maniac
1 Delinquent
1 Ace Trainer
1 Lysandre

4 VS Seeker
4 Trainers' Mail
4 Puzzle Of Time
4 Crushing Hammer
3 Ultra Ball
2 Float Stone
1 Lucky Helmet
1 Enhanced Hammer
1 Super Rod

2 Team Aqua's Secret Base
1 Parallel City

Energy - 6
6 Darkness Energy

Fixed the format, dropped a Tapu Lele GX, the Teammates (you should have enough search and that seemed to be the weakest of the Supporters), the Level Ball, and a Lysandre (as much as I hated doing it, you do run 15 Supporters, so... it'll work out. If not, drop the Ace Trainer or an N for a 2nd Lysandre). I'm starting to wonder if 3 Tools are going to be enough for Garbodor, but considering space is already ridiculously tight right now... we'll make do.

-Asmer
 
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