This is a list I've been having fun with. It does decent against most decks I've played except for Garbodor (due to ability lock)
Any ideas on how to modify it I want to keep playing this deck post rotation since Garb will rotate out.
Also what's the best way to squeeze a 2-2 Zoroark-GX line in here?
##Pokémon - 15
* 4 Eevee SUM 101
* 1 Oranguru SUM 113
* 4 Hoopa SLG 55
* 3 Umbreon-GX SUM 142
* 1 Tapu Koko PR-SM SM30
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 2 Enhanced Hammer GRI 124
* 3 Field Blower GRI 125
* 1 Special Charge STS 105
* 1 Super Rod BKT 149
* 4 Ultra Ball SUM 135
* 2 Reverse Valley BKP 110
* 2 Acerola BUS 112
* 1 Brigette BKT 134
* 3 Cynthia UPR 119
* 3 Guzma BUS 115
* 3 N FCO 105
* 3 Professor Sycamore BKP 107
* 3 Choice Band GRI 121
* 3 Float Stone BKT 137
##Energy - 11
* 7 Darkness Energy GEN 81
* 4 Double Colorless Energy SUM 136
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO *****
Any ideas on how to modify it I want to keep playing this deck post rotation since Garb will rotate out.
Also what's the best way to squeeze a 2-2 Zoroark-GX line in here?
##Pokémon - 15
* 4 Eevee SUM 101
* 1 Oranguru SUM 113
* 4 Hoopa SLG 55
* 3 Umbreon-GX SUM 142
* 1 Tapu Koko PR-SM SM30
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 2 Enhanced Hammer GRI 124
* 3 Field Blower GRI 125
* 1 Special Charge STS 105
* 1 Super Rod BKT 149
* 4 Ultra Ball SUM 135
* 2 Reverse Valley BKP 110
* 2 Acerola BUS 112
* 1 Brigette BKT 134
* 3 Cynthia UPR 119
* 3 Guzma BUS 115
* 3 N FCO 105
* 3 Professor Sycamore BKP 107
* 3 Choice Band GRI 121
* 3 Float Stone BKT 137
##Energy - 11
* 7 Darkness Energy GEN 81
* 4 Double Colorless Energy SUM 136
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO *****