So I honestly think that this deck has a little bit of potential!!
Since we're getting a lot of discarding cards (plus the ability to evolve from Ditto and do upwards to 230 damage for just a DCE), I believe that this deck deserves to see at least a little play.
Pokemon:
4x Magikarp CRI
3x Gyarados BUS
2x Tapu Lele GX
2x Blitzle SM8
2x Zebstrika SM8
1x Ditto Prism Star
1x Deoxys ATK SM8
Trainers:
3x Cynthia
3x Guzma
2x Sightseer
2x Sophocles
1x Pokemon Fan Club
1x Steven's Resolve
1x Judge
1x Gladion
4x Ultra Ball
4x Custom Catcher
4x Rescue Stretcher
3x Acro Bike
3x Choice Band
3x Order Pad
2x Escape Board
1x Switch
2x Commandment Shrine
Energy:
4x DCE
This is a VERY prototype list and will change as the meta is more defined.
Since we're getting a lot of discarding cards (plus the ability to evolve from Ditto and do upwards to 230 damage for just a DCE), I believe that this deck deserves to see at least a little play.
Pokemon:
4x Magikarp CRI
3x Gyarados BUS
2x Tapu Lele GX
2x Blitzle SM8
2x Zebstrika SM8
Zebstrika – Lightning – HP110
Stage 1 – Evolves from Blitzle
Ability: Fast Break
Once during your turn (before your attack), you may discard your hand and then draw 4 cards.
[L][C] Head Bolt: 60 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Stage 1 – Evolves from Blitzle
Ability: Fast Break
Once during your turn (before your attack), you may discard your hand and then draw 4 cards.
[L][C] Head Bolt: 60 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Ditto Prism Star – Colorless – HP40
Basic Pokemon
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Ability: Evolve Into Anything
Once during your turn, you may play a Stage 1 Evolution card from your hand onto this Pokemon to evolve it (excluding your first turn and the turn this Pokemon comes into play).
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Basic Pokemon
You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
Ability: Evolve Into Anything
Once during your turn, you may play a Stage 1 Evolution card from your hand onto this Pokemon to evolve it (excluding your first turn and the turn this Pokemon comes into play).
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Deoxys – Psychic – HP120
Basic Pokemon
[C][C] Psychic: 20+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.
[P][P][C] Power Blast: 120 damage. Discard 1 Energy from this Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Basic Pokemon
[C][C] Psychic: 20+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.
[P][P][C] Power Blast: 120 damage. Discard 1 Energy from this Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Trainers:
3x Cynthia
3x Guzma
2x Sightseer
Sightseer – Trainer
Supporter
Discard as many cards from your hand as you like. Then, draw cards until you have 5 cards in your hand.
You may play only 1 Supporter card during your turn (before your attack).
Supporter
Discard as many cards from your hand as you like. Then, draw cards until you have 5 cards in your hand.
You may play only 1 Supporter card during your turn (before your attack).
1x Pokemon Fan Club
1x Steven's Resolve
1x Judge
1x Gladion
4x Ultra Ball
4x Custom Catcher
Custom Catcher – Trainer
Item
You may play 1 or 2 copies of this card at the same time:
If you play 1 copy, draw cards from your deck until you have 3 cards in your hand.
If you play 2 copies, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Item
You may play 1 or 2 copies of this card at the same time:
If you play 1 copy, draw cards from your deck until you have 3 cards in your hand.
If you play 2 copies, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
3x Acro Bike
3x Choice Band
3x Order Pad
2x Escape Board
1x Switch
2x Commandment Shrine
Commandment Shrine – Trainer
Stadium
Between turns, put 1 damage counter on each Pokemon-GX and Pokemon-EX (both yours and your opponent’s).
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Stadium
Between turns, put 1 damage counter on each Pokemon-GX and Pokemon-EX (both yours and your opponent’s).
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
Energy:
4x DCE
This is a VERY prototype list and will change as the meta is more defined.
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