Prerelease Decks

Well, to make a prerelease deck, you first find any cards with synergy. Then, throw in any cards that is strong, but make sure you can play it. Then, if you get any Trainers/Supporters/Stadiums, throw those in as well. Finally, add some energy that fits your deck. Your deck should use 2-4 different energy.

This is in my opinion, though.
 
Use all the draw supporters as much as possible. Drawing more than one card is excelent in PR speed. That being said, try to avoid using Stage twos unless you have a 4-3-2 line (no less!). The key to winning PRs is by created the fastest possible deck with the highest damage output.

One more thing, energy types are virtually unimportant. It is ok to play up to four elemental types of Pokemon cards.
 
Okay. So doing this revolves a lot on the luck of the draw. It's almost like building a starter deck. What I always do when I open the packs is sort them by type (water, fire, grass, trainers, etc.). Then I take the one with the most types and see if there is anything worthwhile in there. Keep doing this until you have 2 main attackers, sometimes 3, and then throw all of your trainers in. Then, take a bunch of support Pokemon of the colorless type or of the same type of the main attacker and throw them in. Any cards that let you search or draw stuff (Budew SF, Bueary MD, Baltoy GE) go in. Then fill the remaining spots with energy. It's a good idea to have a good amount of energy so you aren't stuck throwing crappy cards at your opponent's Pokemon with 4 energy. I usually have around 15 energy, give or take a couple. And there's a solid Prerelease deck. Of course, if one of your main attackers is a 1-1 Steelix line you've obviously drawn poorly and are not going to do so well.
 
Also for some sets there are obvious PR cards when SF came out the best cards for a PR were:
Bibarel
Trode
Piloswine

After you know what the big cards for the set are, try to find other helper/supporting cards. Also try to use mostly uncommon cards, these are more easily gotten and make for better decks.

Since the next PR is going to be Platinum I can tell you some of the big cards for the set.
Seviper = 40 heal and decent damage.
Torchic = T2 Donk if you are lucky.
Ninetales = Good attacks and great drawing for the lower form.
 
^I like to consider myself a competitive drafter, I try my best to win in the drafts, you do get stuff there.

The regular PR is fairly useless, it is just a decent deal for some packs.
 
I got it. RUN:

The G's.

Honchkrow G is not hard to get.

Skuntank is only Uncommon.

And you should get 1 or 2 toxicroak G.

This looks easy.

Otherwise, combine stage 1 and basics of the same type.
 
BDIP (best deck in pre)= crobat G+toxicroak G+AS MANY TRAINERS AS YOU GET! poison them and then retreat for free and hit for 60+20+20+20 (the three turns of poison)
 
elekid957 said:
BDIP (best deck in pre)= crobat G+toxicroak G+AS MANY TRAINERS AS YOU GET! poison them and then retreat for free and hit for 60+20+20+20 (the three turns of poison)

this is going to kill in prereleases,but if you have luck you can get a dustox.
 
Back
Top