~~~This was an April Fools Joke~~~
Use this thread for all discussion of Quad Mew. The idea of the deck is to use Mew EX to copy G-Booster and attack for free. This includes strategies, playstyles, and techs. You may post decklists here, but only as a means of adding to the discussion.
Skeleton List:
Pokemon: 5
- 4 Mew EX LTR
- 1 Mew EX DRX
Trainers: 37
- 4 Professor N
- 2 Professor Juniper
- 2 Professor Sycamore
- 4 Tierno
- 2 Shadow Triad
- 2 Random Receiver
- 4 Pokemon Catcher
- 2 Tool Scrapper
- 1 Plasma Ball
- 4 Switch
- 4 Ultra Ball
- 4 Superior Energy Retrieval
- 1 Blue Eyes White Dragon
- 1 G-Booster
Energy: 12
- 4 Blend
- 4 Rainbow
- 4 Ether
Free Space: 6
General tips for using Quad Mew EX:
- Generally, the best course of action when you see a Zoarark is to copy Foul Play and use G-Booster. Remember, you don't have to discard the energy as long as you're using Versatile in order to attack.
- If you happen to use Landorus EX's Land's Judgement and opt to discard the energies, you can change the Blend energy to a different type before you discard. It's great for dealing an easy 150 damage every turn.
- A really good strategy to stall out the game if you're ahead works if your opponent has Zoarark active. You can copy Foul Play with Versatile, and then select Foul Play after you use Foul Play. By using Foul Play, you can now Foul Play Foul Play Foul Play.
- Just watch out in case your opponent happens to Dowsing for G-Booster. It's one of the more potent combos that this deck has trouble handling.
- Make sure to use Aromatisse's Fairy Wind if they're playing Aromatisse.
- Build a house out of your discard pile in the middle of the game.
If you have any further questions, please ask in the rulings forum. Remember to not post scans!