HI everyone![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I have been playing around with idea building a deck roundg Turtonator gx, instead of just using him as a tech in Volcanion and it has been working quite well! He is able to hit for the magic numbers with a choice band (190/210 with kuikui), however the water weakness is not great considering the number of Lapras and Ninetales decks out there. I would appreciate any suggestions to the list![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 8
* 1 Shaymin-EX ROS 77
* 4 Turtonator-GX GRI 18
* 1 Tapu Koko PR-SM SM30
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 40
* 1 Hala GRI 126
* 1 Skyla BCR 134
* 3 Trainers' Mail ROS 92
* 1 Olympia GEN 66
* 3 N DEX 96
* 1 Super Rod BKT 149
* 2 Lysandre AOR 78
* 4 Scorched Earth PRC 138
* 1 Professor's Letter BKT 146
* 1 Escape Rope PLS 120
* 4 Ultra Ball SUM 135
* 1 Professor Kukui SUM 148
* 1 Hex Maniac AOR 75
* 3 Choice Band GRI 121
* 1 Psychic's Third Eye BKP 108
* 2 Float Stone BKT 137
* 4 Professor Sycamore PHF 101
* 1 Enhanced Hammer GRI 162
* 4 VS Seeker PHF 109
* 1 Field Blower GRI 125
##Energy - 12
* 4 Burning Energy BKT 151
* 8 Fire Energy 2
So basically, the strategy is to discard as many fire energy as possible on your first turn and use the GX attack to fuel as many turtles as possible and maybe a Lele. Therefore, you might want to go second so that you can attack your first turn. From there you keep hitting for 160/190 until you win the game, since buring energy will not be discarded with Turtonator's attack. Turtonator's first attack ca also help you out sometimes as it can create some awkward moments for your opponent.
Let me know what you think!![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I have been playing around with idea building a deck roundg Turtonator gx, instead of just using him as a tech in Volcanion and it has been working quite well! He is able to hit for the magic numbers with a choice band (190/210 with kuikui), however the water weakness is not great considering the number of Lapras and Ninetales decks out there. I would appreciate any suggestions to the list
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 8
* 1 Shaymin-EX ROS 77
* 4 Turtonator-GX GRI 18
* 1 Tapu Koko PR-SM SM30
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 40
* 1 Hala GRI 126
* 1 Skyla BCR 134
* 3 Trainers' Mail ROS 92
* 1 Olympia GEN 66
* 3 N DEX 96
* 1 Super Rod BKT 149
* 2 Lysandre AOR 78
* 4 Scorched Earth PRC 138
* 1 Professor's Letter BKT 146
* 1 Escape Rope PLS 120
* 4 Ultra Ball SUM 135
* 1 Professor Kukui SUM 148
* 1 Hex Maniac AOR 75
* 3 Choice Band GRI 121
* 1 Psychic's Third Eye BKP 108
* 2 Float Stone BKT 137
* 4 Professor Sycamore PHF 101
* 1 Enhanced Hammer GRI 162
* 4 VS Seeker PHF 109
* 1 Field Blower GRI 125
##Energy - 12
* 4 Burning Energy BKT 151
* 8 Fire Energy 2
So basically, the strategy is to discard as many fire energy as possible on your first turn and use the GX attack to fuel as many turtles as possible and maybe a Lele. Therefore, you might want to go second so that you can attack your first turn. From there you keep hitting for 160/190 until you win the game, since buring energy will not be discarded with Turtonator's attack. Turtonator's first attack ca also help you out sometimes as it can create some awkward moments for your opponent.
Let me know what you think!