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Standard Rainbow Toad (Seismitoad EX / Aromatisse)

Peter Torres

Aspiring Trainer
Member
Pokemon:15
  • 3 Seismitoad EX
  • 2 Darkrai EX
  • 2 Malamar EX
  • 1 Trevenant EX
  • 1 Aegishlash EX
  • 1 Manaphy EX
  • 1 Sylveon EX
  • 1 Manectric EX
  • 1 Hoopa EX
  • 1 Shaymin EX
  • 2 Sprizee
  • 2 Aromatisse
Trainers/Supporter/Stadium
  • 4 Professor Sycamore
  • 2 Lysandre
  • 2 Judge
  • 1 AZ
  • 1 Xerosic
  • 1 Hex Maniac
  • 4 Vs Seeker
  • 4 Muscle Band
  • 3 Trainers Mail
  • 2 Ultra Ball
  • 2 Max Potion
  • 3 Sky Field
Energy:
  • 4 Rainbow Energy
  • 4 Double Colorless
  • 4 Fairy Energy Energy
Strategy:

Okay, now this is an extreme rough edit to this deck but what is essentially the main goal of the deck is to hit for all weaknesses across the board and being able to transfer energies back and forth. The deck list idea came from Kyle Haverland's deck during his 2015 winter regionals where this deck placed 11th overall. Now this deck list is missing many things but here is essentially what the deck wants to do.

Obviously this is a toad deck so starting off with toad is essential to item lock you opponent. You have every weakness covered with trevenant (Grass), Sylveon (fairy), Seismitoad, (Water), Darkrai (Dark), Manectric (lightning) and Seismitoad, Sylveon, and Darkrai can preform their attacks with a simple double colorless. You have the fairy transfer ability that allow you to move the energies wherever you please. There are some downfall to the decklist as here is the first problem. Getting out your energies quick, and reason for the dark energies seems to only benefit darkrai. I do not have the free retreat ability that the original darkrai EX had, and at this point I'm considering replacing him entirely because he seems to make the deck rather clunky. The positive side is each pokemon essentially uses colorless in there attack, and allows you to not require any real basic energies to allow them to attack. The rainbow energies allow fair transfer ability to work, while also being able to be any energy i need it to be (i could possibly grenade hammer, or even assault lazer). I need a lot of help with this deck and I really need help to unlock it's potential. Thank you all!
 
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I see 4 Dark, and I'm not sure why... unless the Darkrai you have listed is the old DE (free retreat one). In which case that would make this deck expanded, not standard

If that's not the case, I would consider swapping the darks for Fairy energy, increasing your Manaphy count by one OR playing Fairy Garden over Sky Field.

Also, play Malamar-EX. He wins games.
 
I have just made the edits that you two have made. While making th deck i completely forgot about malamar and he can for sure do a lot for this deck after the toad lock. Thank you guys for the edits, its helped a ton!
 
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