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Red Rampage(Scizor Prime w/ Metagross LA tech) ;Seniors; Any

The Yoshi

Wumbo
Member
So I've had this deck in my brain for a while, and decided to post to see what people think.

Red Rampage

3-3 Scizor Prime
3-2-3 Metagross LA
1-0-1 Exploud SV
2-1 Uxie X
1 Azelf LA
3 Skarmory UD
Total Pokemon:22

3 Bebe's Search
3 Pokemon Collector
3 Rare Candy
2 Expert Belt
2 Conductive Quarry
2 Switch
1 Warp Point
1 Luxury Ball
2 IQ
2 Judge
2 Pokemon Communication
Total T/S/S:23

8 Basic Metal Energy
4 Special Metal Energy
3 Call Energy(or Warp Energy)
Total Energy:15

Strategy: Skarmory is my preferred starter to start geting Special Metals on Scizor. Scizor Prime ill tank for massive damage with only 3-5 energy. Metagross LA really helps to tank things like Pixies or something I think of as a threat, and a Luxray X power every turn(based on coin flip). Against Blaziken or Charizard is when I will need Exploud, then when I play Vilegar, I can do multiple metal energy set-ups each turn, however Vilegar is tough w/ Fainting Spell, but not anymorw w/ Metagross! Since it's a power, I can drag out a Plume and 1-shot it.

I am not looking to use this as a deck, but if anyone wants to use it, feel free. Just for suggestions if I want to tweak my current Scizor Prime deck.
 
^Talk about being blunt..... Anyways, not quite sure what you meant by "bring in a Plume and one-shot it." Maybe you meant "drag up a Plume and one-shot it?" Assuming you're a good flipper(I've run this deck before, sans Scizor) you can pretty much "Bright Look" whomever you want and kill them off, which is very nice with Scizor. Just watch out for the mirror, where you'll need basic {M} instead of special {M}
 
Yeah I meant to drag up a Plume, and then scizor should have enough on it to do some good damage. And I can avoid Gengar with it, if I flip tails, I can always pass.
 
Nah don't pass if you get tails, attack the Gengar unless they only have 1-2 prizes left.
 
I played this same deck at my first battle roads and went 4-1 :)

Anyways, I'd throw in a couple DCE just so Metagross will be set up faster after your first Scizor fails. I'll give more advice soon, but I gtg!
 
I don't try to stress this too often, but recovery in Scizor is very difficult, even with Palmer's/FSL, and deck searchers, not to mention Conductive Quarry(which benefits Luxchomp). The reason to pass is that a few sp. metals(hopefully) and resistance (-20) to Psychic types will almost guarantee no damage to Scizor by Poltergeist(unless I have 4 or so T/S/S in my hand). And I laugh at Shadow Room.
 
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