So I'm thinking of playing this deck for Battle Roads soon. It plays real well and keeps the damage output pretty consistent once its set up. The main problem I have is a bad starting hand once in a while.
Pokemon : 22
4-4-4 Magnezone (3 Prime/1 Connectivity)
2 Regirock
4 Sableye
1 Uxie
1 Skuntank G
1-1 Entei/Raikou Legend
T/S/S : 20
3 Bebe's Search
3 Engineer's Adjustments
3 Judge
2 Collector
1 Palmer's
2 Communication
2 BTS
1 Sunyshore
1 Switch
1 Luxury Ball
1 Expert Belt
Energies : 18
6 {L}
9 {F}
2 Warps
1 Rescue
Strategy: Start with Sableye to set up a Magnezone or dump a to start the Regi Cycle. Start using Lost Burn around T3 and keep the Regi Cycle + Magnetic Draws coming. Skuntank for Gengar and conserve energy. ERL for finishers and multiple prizes.
All Help is welcome!
Pokemon : 22
4-4-4 Magnezone (3 Prime/1 Connectivity)
2 Regirock
4 Sableye
1 Uxie
1 Skuntank G
1-1 Entei/Raikou Legend
T/S/S : 20
3 Bebe's Search
3 Engineer's Adjustments
3 Judge
2 Collector
1 Palmer's
2 Communication
2 BTS
1 Sunyshore
1 Switch
1 Luxury Ball
1 Expert Belt
Energies : 18
6 {L}
9 {F}
2 Warps
1 Rescue
Strategy: Start with Sableye to set up a Magnezone or dump a to start the Regi Cycle. Start using Lost Burn around T3 and keep the Regi Cycle + Magnetic Draws coming. Skuntank for Gengar and conserve energy. ERL for finishers and multiple prizes.
All Help is welcome!