• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

ReshiBoar (Reshiram and Emboar) (HGSS on) for nationals

Chaos Ripper

Obsessed w/ TES-Oblivion, Lamb of God, and GH-WOR
Member
4 Reshiram BW
3-2-3 Emboar BW (2 Inferno Fandango, 1 non-ability)
2-2 Ninetales HS/CL
2 Smeargle TR

Pokemon-18

Fire-14
Double Colorless-2

Energy-16

Pokemon Collector-3
Professor Oak's New Theory-3
Interviewer's Question-2
Twins-2
Fisherman-1

Rare Candy-2
Plus Power-2
Energy Retrieval-4
Pokemon Communication-4
Pokemon Reversal-3

t/s/s-26

Of course, probably starting in july (90% chance because of 1 CARD), the rotation will kill EVERY meta-game deck that exists right to this very second. Gyarados, LuxChomp, Sabledonk especially, so i made this deck, which probably will not get killed for a couple of years. Set up Emboar and Reshiram, mass attach {R} and use Blue Fire (Reshiram is active) and discard the 2 {R}, then reattach from your hand using fervid dance, for easy 120 per turn. Darmanitan can do 70, possibly 90, per turn, which makes him a runner up. Smeargle for the only set up available in this newly retained format which, personally, i HATE, but if it ensures fun and happiness, i'll get used to it. Fisherman for energy retrieval, pokemon reversal for luxray effect with heads, twins for search, interviewers to get a lot of energy in my hand
 
Issues I have with this.

1) Darmanitan using 3 energy to hit for 70 seems quite wasteful as a stage 1 when you have Reshiram that can do more damage, come out faster, and entirely outclass it. I'd say spend those extra pokemon slots on recovery and NINETALES.

2) Why Emboar? Emboar mass attaching energy sounds nice on paper, but you have to run a lot more energy than if you use Typhlosion Prime. Typhlosion lets you pull the energy you've already used (with Reshiram or with Ninetales) back from the discard to load up again, at the mere cost of a damage counter. When you start running out of energy you can start double-attaching and keep swinging - a lot of decks in this format will run out of gas before that does.

3) 4 Twins in a deck with a monster basic like Reshiram? I would be hoping to take first prize in most of my matchups - four is definitely a bad number, you don't really want to be hoping on them anyway; not in this deck.
 
Kittymew said:
Issues I have with this.

1) Darmanitan using 3 energy to hit for 70 seems quite wasteful as a stage 1 when you have Reshiram that can do more damage, come out faster, and entirely outclass it. I'd say spend those extra pokemon slots on recovery and NINETALES.

2) Why Emboar? Emboar mass attaching energy sounds nice on paper, but you have to run a lot more energy than if you use Typhlosion Prime. Typhlosion lets you pull the energy you've already used (with Reshiram or with Ninetales) back from the discard to load up again, at the mere cost of a damage counter. When you start running out of energy you can start double-attaching and keep swinging - a lot of decks in this format will run out of gas before that does.

3) 4 Twins in a deck with a monster basic like Reshiram? I would be hoping to take first prize in most of my matchups - four is definitely a bad number, you don't really want to be hoping on them anyway; not in this deck.

Emboar is much better due to the ability of getting energy out much quicker if you have an IQ in your hand. Typhlosion relies on having energy in the d-pile and slowly kills off Reshiram(Outrage is sort of a one time thing anyways.) With Emboar, it's just INFERNOFANDANGO, 120 to face, discard 2, INFERNOFANDANGO again, hit for 120...maybe drop a Fisherman, and rinse and repeat.

Typhlosion just seems more clunky overall, since you need 2+ Typhlosions set up, as opposed to 1 Emboar.
 
[-4/4 Darmanitan, +3/3 Ninetails]
As mentioned by Kittymew. Ninetails goes without saying.

[+2 Professor Oak's New Theory]
More hand refreshing is nice, and better consistency in a deck that needs set up for the long run.

[-2 Twins]
As already been said, you don't need 4, not in a deck with Reshiram anyway.

[-2 Fisherman, +4 Energy Retrieval]
Might want to change some Fisherman to Energy Retrieval, since Trainer lock isn't that much of a worry post-rotation, and you might need to use some other Supporter. Energy Retrieval can be used anytime and can get rid of dead cards like Collector late game.


Smeargle isn't the only set up available, the options available now may not be Sableye/Spiritomb standard but hey anyone who's been in the TCG long enough can tell you how those two broke the format, and you could get used to the current starters like back in the day. You might want to consider Cleffa or Stantler.
 
julliant said:
[-4/4 Darmanitan, +3/3 Ninetails]
As mentioned by Kittymew. Ninetails goes without saying.

[+2 Professor Oak's New Theory]
More hand refreshing is nice, and better consistency in a deck that needs set up for the long run.

[-2 Twins]
As already been said, you don't need 4, not in a deck with Reshiram anyway.

[-2 Fisherman, +4 Energy Retrieval]
Might want to change some Fisherman to Energy Retrieval, since Trainer lock isn't that much of a worry post-rotation, and you might need to use some other Supporter. Energy Retrieval can be used anytime and can get rid of dead cards like Collector late game.


Smeargle isn't the only set up available, the options available now may not be Sableye/Spiritomb standard but hey anyone who's been in the TCG long enough can tell you how those two broke the format, and you could get used to the current starters like back in the day. You might want to consider Cleffa or Stantler.

I agree with all of that besides running 4 Ponts. There is no need to run 4 ponts 2 at the most. And if you decided to run Cleffa run 4 twins because if you wake up then you will be getting KOed
 
okay, i edited my deck with the suggestions, and this deck should be as good as it is supposed to be
 
-2 Dce for two fires. You need fire more than dce. -1 Oaks -1 candy for two plus powers. Incase you go against mirror and they attack second. You may consider a - 1-1 ninetails for a 1-0-1 emboar non ability. With him you attach a Dce then two fire and do 150 Ohko almost everything in the format. And it's just like reshiram since he will only discard two fire. Good luck
 
kay, gotcha and thanks for the advice, as i will most likely be running with this during the july nationals in indianpolis, and since i don't have this built, can you please tell me if it is good against Vilegar or any other possible new-format metas
 
well, as i see it, if you can get set up faster than vilegar, you're good. You'll have no problems. I've play tested my reshiboar deck only once against a trainer lock deck HGSS on, and it had trouble... But mine is made for speed so it relies on trainers alot. It all depends on if you can get Emboar ability out before they get vileplume. Also, if you go against VileGar, keep those pokemon out of your hand and you'll be fine :)
 
I personally prefer HGSS Promo Shuckle to Ninetails just because it's a basic and all the energy you drop onto it for draw power can be moved to another pokemon using Shaymin or sacrificed as a starter to get it into the discard pile and back into your hand (with trainers).

It's worked better for me instead of having to set up multiple Ninetails in playtesting.
 
you should play shuckle to draw your whole deck in a hurry. at least 1. then maybe an unown return if youre not afraid of starting with it. its only 1 out of 60 chances though. :p
 
Black Belt Rene said:
you should play shuckle to draw your whole deck in a hurry. at least 1. then maybe an unown return if youre not afraid of starting with it. its only 1 out of 60 chances though. :p

no, with ninetales there's enough draw power. believe me...shuckle ends up being wasted space because you get dangerously close to decking out with just one ninetales after 5 turns of roast reveal.
 
Back
Top